Player Matchup

Neith
Neith
NewbieM
Neith
Level 27
God Stats
2W - 2L
1,489 SR
Queue Stats
56W - 72L
1,420 Elo+
Solo
Geb
Geb
Thedde
Geb
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,453 Elo+
Solo
Achilles
Achilles
jonasbaki
Achilles
Level 25
God Stats
1W - 2L
1,511 SR
Queue Stats
36W - 24L
1,608 Elo+
Solo
Fenrir
Fenrir
termsofchoice
Fenrir
Level 5
God Stats
1W - 3L
1,478 SR
Queue Stats
261W - 280L
1,406 Elo+
Solo
Persephone
Persephone
好吃的云中军师
Persephone
Level 23
God Stats
24W - 22L
1,437 SR
Queue Stats
235W - 244L
1,414 Elo+
Solo
Team Averages
Level 18
1,483 SR
1,460 Elo+

VS

Team Averages
Level 17
1,525 SR
1,474 Elo+
Cupid
Cupid
DarAdonaya
Cupid
Level 6
God Stats
1W - 1L
1,210 SR
Queue Stats
7W - 9L
1,369 Elo+
Solo
Bacchus
Bacchus
Innazuki
Bacchus
Level 25
God Stats
2W - 0L
1,854 SR
Queue Stats
29W - 24L
1,447 Elo+
Solo
Ullr
Ullr
JenkemSniffa
Ullr
Level 10
God Stats
4W - 2L
1,547 SR
Queue Stats
14W - 17L
1,523 Elo+
Solo
Ra
Ra
LordOfBelial
Ra
Level 14
God Stats
1W - 3L
1,512 SR
Queue Stats
4W - 5L
1,480 Elo+
Solo
Da Ji
Da Ji
SFDida49
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 50L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
NewbieM
Neith
15
2 / 6 / 3
9,100
1,011
10,019
12,472
5,108
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
Thedde
Geb
15
0 / 4 / 5
8,665
963
7,426
11,478
12,019
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
jonasbaki
Achilles
15
2 / 5 / 2
9,879
1,098
7,717
18,164
20,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 5 / 2
8,924
992
6,032
17,713
8,831
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

13
0 / 0 / 0
5,945
661
0
0
0
Team 1 Tickets

125

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
3 / 3 / 11
9,609
1,068
9,061
5,246
2,120
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Innazuki
Bacchus
16
4 / 2 / 11
9,857
1,095
9,041
10,384
15,094
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 0 / 9
9,877
1,097
12,379
7,837
3,306
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 0 / 13
9,702
1,078
6,970
3,604
1,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
SFDida49
Da Ji
16
7 / 1 / 8
10,371
1,152
15,571
7,639
3,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
72
6
Kills
20
20
Deaths
6
12
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cupid
3
3
11
2.83
W
Bacchus
Innazuki
Bacchus
4
2
11
4.75
W
5
0
9
9.5
W
1
0
13
7.5
L
Neith
NewbieM
Neith
2
6
3
0.58
W
Da Ji
SFDida49
Da Ji
7
1
8
11
L
Geb
Thedde
Geb
0
4
5
0.63
L
Achilles
jonasbaki
Achilles
2
5
2
0.6
L
2
5
2
0.6
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,194
Damage
53,022
59,827
Taken
34,710
46,853
Mitigated
25,294
3,927
Healing
5,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
9,061
5,522
485
945
5,246
2,120
0
830
4,416
0
27,230
W
Bacchus
Innazuki
Bacchus
9,041
1,485
0
0
10,384
15,094
0
2,373
8,011
12,172
0
W
12,379
7,714
0
634
7,837
3,306
0
1,937
5,900
0
25,112
W
6,970
762
2,000
797
3,604
1,420
0
878
2,726
40,520
0
L
Neith
NewbieM
Neith
10,019
3,854
0
983
12,472
5,108
0
4,400
8,072
0
30,375
W
Da Ji
SFDida49
Da Ji
15,571
5,810
0
659
7,639
3,354
0
1,408
6,231
0
24,084
L
Geb
Thedde
Geb
7,426
640
0
0
11,478
12,019
0
3,739
7,739
12,146
0
L
Achilles
jonasbaki
Achilles
7,717
1,717
0
1,787
18,164
20,895
0
5,126
13,038
0
18,216
L
6,032
2,781
0
1,157
17,713
8,831
0
2,746
14,967
0
21,710
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,513
Gold Earned
49,416
112
Minions Killed
198
5
Camps Cleared
8
707,479
Distance Traveled
874,848
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,609
1,068
50
6
3
133,593
1
W
Bacchus
9,857
1,095
6
1
0
176,096
0
W
Ullr
9,877
1,097
29
3
1
192,920
0
W
Ra
9,702
1,078
95
11
3
195,419
1
L
Neith
9,100
1,011
46
5
0
145,128
0
W
Da Ji
10,371
1,152
18
2
1
176,820
3
L
Geb
8,665
963
11
1
1
190,780
0
L
Achilles
9,879
1,098
22
2
3
191,556
3
L
Fenrir
8,924
992
33
4
1
180,015
0
L
Persephone
5,945
661
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role