Player Matchup

Merlin
Merlin
 
Merlin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
CharPointer
Charybdis
Level 149
God Stats
1W - 0L
1,675 SR
Queue Stats
166W - 164L
1,486 Elo+
Solo
Pele
Pele
Crëps
Pele
Level 44
God Stats
22W - 23L
1,534 SR
Queue Stats
203W - 239L
1,427 Elo+
Solo
Set
Set
NyzeXx
Set
Level 80
God Stats
5W - 1L
1,864 SR
Queue Stats
98W - 85L
1,537 Elo+
Solo
Ratatoskr
Ratatoskr
Optimis2050
Ratatoskr
Level 149
God Stats
14W - 12L
1,583 SR
Queue Stats
420W - 456L
1,428 Elo+
Solo
Team Averages
Level 101
1,631 SR
1,476 Elo+

VS

Team Averages
Level 63
1,437 SR
1,526 Elo+
Sun Wukong
Sun Wukong
AlexHuntX
Sun Wukong
Level 40
God Stats
7W - 13L
1,253 SR
Queue Stats
531W - 577L
1,355 Elo+
Solo
Thanatos
Thanatos
JesonXIII
Thanatos
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,828 Elo+
Solo
The Morrigan
The Morrigan
JohaniQ
The Morrigan
Level 37
God Stats
17W - 34L
1,453 SR
Queue Stats
160W - 189L
1,483 Elo+
Solo
Bacchus
Bacchus
spitfire2g2
Bacchus
Level 85
God Stats
6W - 2L
1,703 SR
Queue Stats
89W - 56L
1,520 Elo+
Solo
Izanami
Izanami
yeeshgameesh
Izanami
Level 66
God Stats
20W - 46L
1,276 SR
Queue Stats
171W - 203L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
13 / 1 / 8
11,729
617
15,005
7,622
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
CharPointer
Charybdis
16
3 / 6 / 4
9,881
520
6,428
13,197
4,237
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
Crëps
Pele
19
3 / 3 / 1
11,580
609
12,901
14,194
7,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Set
NyzeXx
Set
19
12 / 1 / 8
12,124
638
13,372
12,370
7,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ratatoskr
Optimis2050
Ratatoskr
14
0 / 4 / 13
9,385
494
6,488
16,006
13,463
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlexHuntX
Sun Wukong
15
0 / 4 / 2
9,088
478
6,017
18,402
15,303
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
JesonXIII
Thanatos
16
4 / 7 / 3
10,446
550
8,579
18,762
6,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Morrigan
JohaniQ
The Morrigan
16
3 / 8 / 2
10,952
576
5,206
13,071
4,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
spitfire2g2
Bacchus
13
6 / 5 / 4
8,830
465
7,699
13,768
14,992
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
yeeshgameesh
Izanami
15
2 / 8 / 6
9,816
517
9,103
15,977
4,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
32
31
Kills
15
15
Deaths
32
34
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
13
1
8
17
L
Sun Wukong
AlexHuntX
Sun Wukong
0
4
2
0.25
W
Charybdis
CharPointer
Charybdis
3
6
4
0.83
W
Pele
Crëps
Pele
3
3
1
1.17
L
Thanatos
JesonXIII
Thanatos
4
7
3
0.79
L
The Morrigan
JohaniQ
The Morrigan
3
8
2
0.5
W
Set
NyzeXx
Set
12
1
8
16
W
Ratatoskr
Optimis2050
Ratatoskr
0
4
13
1.63
L
Bacchus
spitfire2g2
Bacchus
6
5
4
1.6
L
Izanami
yeeshgameesh
Izanami
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,194
Damage
36,604
63,389
Taken
79,980
35,898
Mitigated
45,750
16,303
Healing
19,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,005
103
0
855
7,622
3,013
279
3,667
3,955
62,723
0
L
Sun Wukong
AlexHuntX
Sun Wukong
6,017
1,950
0
984
18,402
15,303
430
0
18,402
0
48,528
W
Charybdis
CharPointer
Charybdis
6,428
4,424
0
3,448
13,197
4,237
702
3,072
10,125
0
62,853
W
Pele
Crëps
Pele
12,901
3,834
0
4,789
14,194
7,615
1,684
409
13,785
0
91,340
L
Thanatos
JesonXIII
Thanatos
8,579
2,533
0
12,302
18,762
6,445
0
1,144
17,618
0
66,768
L
The Morrigan
JohaniQ
The Morrigan
5,206
1,244
0
1,110
13,071
4,143
363
6,103
6,966
51,297
413
W
Set
NyzeXx
Set
13,372
5,891
0
4,402
12,370
7,570
582
1,412
10,958
0
103,638
W
Ratatoskr
Optimis2050
Ratatoskr
6,488
1,604
0
2,809
16,006
13,463
0
4,503
11,503
244
32,534
L
Bacchus
spitfire2g2
Bacchus
7,699
856
0
950
13,768
14,992
0
4,200
9,568
26,488
0
L
Izanami
yeeshgameesh
Izanami
9,103
6,190
0
4,240
15,977
4,867
1,282
3,980
11,997
0
69,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,699
Gold Earned
49,132
569
Minions Killed
438
0
Camps Cleared
0
1,841,787
Distance Traveled
1,678,195
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,729
617
100
5
0
398,939
4
L
Sun Wukong
9,088
478
79
4
0
351,874
3
W
Charybdis
9,881
520
116
6
0
295,808
1
W
Pele
11,580
609
165
9
0
321,696
0
L
Thanatos
10,446
550
79
4
0
335,495
3
L
The Morrigan
10,952
576
110
6
0
327,216
0
W
Set
12,124
638
141
7
0
435,399
9
W
Ratatoskr
9,385
494
47
2
0
389,945
11
L
Bacchus
8,830
465
31
2
0
338,387
6
L
Izanami
9,816
517
139
7
0
325,223
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role