Player Matchup

Anubis
Anubis
Dogmunaut
Anubis
Level 106
God Stats
3W - 0L
1,783 SR
Queue Stats
117W - 86L
1,554 Elo+
Party 1
Ymir
Ymir
FrozenKombat_MK
Ymir
Level 130
God Stats
64W - 66L
1,489 SR
Queue Stats
1,215W - 1,215L
1,431 Elo+
Solo
Set
Set
Jezzerheh
Set
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 96L
1,559 Elo+
Party 1
Heimdallr
Heimdallr
Neo456823
Heimdallr
Level 160
God Stats
7W - 7L
1,383 SR
Queue Stats
334W - 356L
1,415 Elo+
Solo
He Bo
He Bo
xXnotrashcanXx
He Bo
Level 117
God Stats
1W - 2L
1,342 SR
Queue Stats
446W - 472L
1,395 Elo+
Solo
Team Averages
Level 120
1,499 SR
1,471 Elo+

VS

Team Averages
Level 102
1,555 SR
1,456 Elo+
Ares
Ares
GameGecko
Ares
Level 76
God Stats
5W - 7L
1,442 SR
Queue Stats
31W - 32L
1,430 Elo+
Solo
Bellona
Bellona
Supercal123
Bellona
Level 104
God Stats
4W - 5L
1,501 SR
Queue Stats
127W - 140L
1,492 Elo+
Solo
Artemis
Artemis
TheOne2BeChosen
Artemis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,451 Elo+
Party 2
Gilgamesh
Gilgamesh
Xx3Edgy5u420
Gilgamesh
Level 156
God Stats
1W - 1L
1,831 SR
Queue Stats
169W - 167L
1,484 Elo+
Party 2
Ah Puch
Ah Puch
ct93
Ah Puch
Level 105
God Stats
8W - 7L
1,500 SR
Queue Stats
204W - 210L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dogmunaut
Anubis
9
2 / 0 / 4
5,703
475
3,311
5,379
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 1 / 1
6,070
506
1,750
5,429
2,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 1 / 1
7,741
645
6,229
7,753
4,538
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Neo456823
Heimdallr
11
2 / 0 / 3
6,367
531
4,061
4,384
1,598
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 2 / 2
6,617
551
3,519
5,843
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
6
0 / 3 / 0
4,733
394
918
5,828
859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Supercal123
Bellona
10
0 / 5 / 1
5,899
492
3,120
9,308
5,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 2 / 0
4,989
416
1,699
3,182
750
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Xx3Edgy5u420
Gilgamesh
11
1 / 1 / 0
6,339
528
2,119
7,671
4,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Puch
ct93
Ah Puch
10
2 / 1 / 1
6,004
500
4,276
4,243
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
3
4
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
Dogmunaut
Anubis
2
0
4
4
W
1
1
1
1.5
L
Ares
0
3
0
0
W
5
1
1
5.5
W
Heimdallr
Neo456823
Heimdallr
2
0
3
3.5
L
Bellona
Supercal123
Bellona
0
5
1
0.1
L
0
2
0
0
L
Gilgamesh
Xx3Edgy5u420
Gilgamesh
1
1
0
1
L
Ah Puch
ct93
Ah Puch
2
1
1
2.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,870
Damage
12,132
28,788
Taken
30,232
13,707
Mitigated
13,014
7,208
Healing
7,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Dogmunaut
Anubis
3,311
405
417
1,034
5,379
3,096
162
606
4,773
13,222
0
W
1,750
288
0
1,740
5,429
2,574
0
1,448
3,981
31,117
5,006
L
Ares
918
0
0
990
5,828
859
0
2,209
3,619
6,827
0
W
6,229
3,218
0
1,268
7,753
4,538
831
451
7,302
0
48,418
W
Heimdallr
Neo456823
Heimdallr
4,061
1,889
0
1,643
4,384
1,598
1,064
520
3,864
0
33,839
L
Bellona
Supercal123
Bellona
3,120
771
0
2,227
9,308
5,925
0
1,887
7,403
5,250
24,852
L
1,699
181
0
441
3,182
750
0
1,198
1,944
0
19,192
L
Gilgamesh
Xx3Edgy5u420
Gilgamesh
2,119
455
0
2,681
7,671
4,181
0
910
6,721
0
44,631
L
Ah Puch
ct93
Ah Puch
4,276
87
0
1,404
4,243
1,299
0
2,128
2,005
23,943
0
W
3,519
44
0
1,106
5,843
1,901
0
2,532
3,311
34,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,498
Gold Earned
27,964
316
Minions Killed
252
0
Camps Cleared
0
1,090,975
Distance Traveled
980,632
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,703
475
14
1
0
225,555
4
W
Ymir
6,070
506
70
6
0
224,419
2
L
Ares
4,733
394
8
1
0
139,232
2
W
Set
7,741
645
81
7
0
229,243
1
W
Heimdallr
6,367
531
74
6
0
197,505
4
L
Bellona
5,899
492
61
5
0
192,746
2
L
Artemis
4,989
416
43
4
0
207,148
2
L
Gilgamesh
6,339
528
92
8
0
244,671
3
L
Ah Puch
6,004
500
48
4
0
196,835
2
W
He Bo
6,617
551
77
6
0
214,253
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role