Player Matchup

Ah Puch
Ah Puch
CRicHtheGawWd
Ah Puch
Level 12
God Stats
12W - 18L
1,322 SR
Queue Stats
19W - 23L
1,383 Elo+
Solo
Scylla
Scylla
ClopConnoisseur
Scylla
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,393 Elo+
Solo
Izanami
Izanami
Headlightdeers
Izanami
Level 26
God Stats
3W - 1L
1,812 SR
Queue Stats
63W - 61L
1,358 Elo+
Solo
Apollo
Apollo
ReSmiteMe
Apollo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,583 Elo+
Solo
Ymir
Ymir
YT-ChrisThaSage
Ymir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 87L
1,365 Elo+
Solo
Team Averages
Level 14
1,527 SR
1,416 Elo+

VS

Team Averages
Level 14
1,469 SR
1,313 Elo+
Mulan
Mulan
DivineSeishin
Mulan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,002 Elo+
Party 1
Thoth
Thoth
Kumdecarne
Thoth
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,484 Elo+
Solo
Neith
Neith
TcMeltemSahin
Neith
Level 26
God Stats
143W - 135L
1,640 SR
Queue Stats
210W - 231L
1,576 Elo+
Solo
Cerberus
Cerberus
W4RCHI113DG4M1NG
Cerberus
Level 5
God Stats
0W - 3L
1,204 SR
Queue Stats
0W - 5L
1,092 Elo+
Party 1
Tsukuyomi
Tsukuyomi
athanos-js95
Tsukuyomi
Level 17
God Stats
6W - 8L
1,500 SR
Queue Stats
44W - 40L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
12
5 / 2 / 2
7,530
538
4,959
4,091
1,320
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
10 / 2 / 2
9,129
652
11,016
9,210
2,450
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 1 / 0
9,402
672
7,779
11,263
3,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
ReSmiteMe
Apollo
15
5 / 1 / 7
8,650
618
6,213
6,723
1,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 7
6,375
455
4,082
9,742
4,944
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,852
489
5,334
9,460
5,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thoth
10
2 / 8 / 1
6,624
473
5,802
9,012
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 1 / 2
7,739
553
5,888
7,115
2,063
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 9 / 1
5,638
403
2,237
14,034
8,608
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
athanos-js95
Tsukuyomi
11
4 / 3 / 1
6,928
495
3,344
9,351
3,005
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
25
Kills
9
9
Deaths
25
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
5
2
2
3
W
10
2
2
5.5
L
0
4
3
0.38
W
4
1
0
4
L
Thoth
2
8
1
0.31
W
Apollo
ReSmiteMe
Apollo
5
1
7
8.5
L
2
1
2
3
L
1
9
1
0.17
W
1
3
7
1.5
L
Tsukuyomi
athanos-js95
Tsukuyomi
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,049
Damage
22,605
41,029
Taken
48,972
14,538
Mitigated
21,926
12,933
Healing
7,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
4,959
0
427
1,284
4,091
1,320
987
898
3,133
30,793
0
W
11,016
2,093
0
2,739
9,210
2,450
670
2,994
5,994
55,951
0
L
5,334
2,383
0
569
9,460
5,258
637
3,168
6,292
0
37,617
W
7,779
6,013
0
6,786
11,263
3,951
1,390
958
10,305
0
77,032
L
Thoth
5,802
93
0
37
9,012
2,992
675
5,755
3,257
29,131
0
W
Apollo
ReSmiteMe
Apollo
6,213
3,276
0
471
6,723
1,873
2,613
1,374
5,253
0
55,366
L
5,888
2,735
0
3,174
7,115
2,063
328
390
6,725
0
42,485
L
2,237
863
0
1,148
14,034
8,608
56
7,228
6,806
11,112
0
W
4,082
2,157
0
1,226
9,742
4,944
0
1,293
8,305
15,548
0
L
Tsukuyomi
athanos-js95
Tsukuyomi
3,344
574
0
2,567
9,351
3,005
0
3,516
5,835
0
28,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,086
Gold Earned
33,781
423
Minions Killed
300
0
Camps Cleared
0
1,290,270
Distance Traveled
1,209,990
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,530
538
58
4
0
259,001
0
W
Scylla
9,129
652
87
6
0
274,787
2
L
Mulan
6,852
489
78
6
0
251,510
0
W
Izanami
9,402
672
157
11
0
234,035
3
L
Thoth
6,624
473
65
5
0
215,990
1
W
Apollo
8,650
618
104
7
0
272,899
0
L
Neith
7,739
553
76
5
0
220,779
8
L
Cerberus
5,638
403
26
2
0
208,209
0
W
Ymir
6,375
455
17
1
0
249,548
0
L
Tsukuyomi
6,928
495
55
4
0
313,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role