Player Matchup

Jormungandr
Jormungandr
Cowboys2489
Jormungandr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 185L
1,633 Elo+
Solo
Thor
Thor
I CRKN I
Thor
Level 160
God Stats
2W - 1L
1,698 SR
Queue Stats
101W - 82L
1,617 Elo+
Party 1
Danzaburou
Danzaburou
fire8921
Danzaburou
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 20L
1,657 Elo+
Solo
Nox
Nox
vVFlaminNinjaVv
Nox
Level 128
God Stats
8W - 3L
1,766 SR
Queue Stats
245W - 250L
1,528 Elo+
Solo
Chang'e
Chang'e
xxYgreactionxx
Chang'e
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 108L
1,629 Elo+
Party 1
Team Averages
Level 131
1,593 SR
1,613 Elo+

VS

Team Averages
Level 140
1,583 SR
1,558 Elo+
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DraftierAtom7
Artio
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 20L
1,642 Elo+
Solo
Baron Samedi
Baron Samedi
Jamesfskz
Baron Samedi
Level 157
God Stats
4W - 2L
1,569 SR
Queue Stats
176W - 193L
1,578 Elo+
Solo
Nike
Nike
Noctis_XV7
Nike
Level 114
God Stats
2W - 0L
1,747 SR
Queue Stats
36W - 40L
1,504 Elo+
Solo
Kukulkan
Kukulkan
PACK_1945
Kukulkan
Level 147
God Stats
6W - 5L
1,600 SR
Queue Stats
338W - 322L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cowboys2489
Jormungandr
18
4 / 6 / 9
10,382
742
9,707
19,881
25,149
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
16
4 / 7 / 9
10,237
731
13,950
14,115
8,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
fire8921
Danzaburou
18
3 / 5 / 11
10,699
764
15,038
14,107
5,712
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 5 / 8
11,131
795
13,037
10,086
4,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 5 / 10
10,736
767
10,567
16,643
11,364
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
3 / 4 / 15
10,253
732
14,093
16,178
6,730
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
4 / 2 / 21
10,955
783
6,854
21,159
22,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Jamesfskz
Baron Samedi
18
8 / 4 / 11
11,149
796
18,328
17,797
9,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 7 / 15
11,377
813
8,726
16,110
11,186
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
PACK_1945
Kukulkan
19
7 / 2 / 16
11,867
848
19,943
8,040
4,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
106
18
Kills
28
28
Deaths
19
47
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
4
15
2.63
L
Jormungandr
Cowboys2489
Jormungandr
4
6
9
1.42
W
4
2
21
7.25
L
Thor
4
7
9
1.21
W
Baron Samedi
Jamesfskz
Baron Samedi
8
4
11
3.38
W
6
7
15
1.93
W
Kukulkan
PACK_1945
Kukulkan
7
2
16
7.5
L
Danzaburou
fire8921
Danzaburou
3
5
11
1.7
L
4
5
8
1.6
L
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,299
Damage
67,944
74,832
Taken
79,284
55,060
Mitigated
53,953
24,610
Healing
26,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
14,093
8,744
862
3,152
16,178
6,730
3,095
9,031
7,147
0
25,960
L
Jormungandr
Cowboys2489
Jormungandr
9,707
1,559
847
1,720
19,881
25,149
232
13,215
6,663
27,029
0
W
6,854
474
3,902
5,062
21,159
22,035
295
11,282
9,877
14,497
0
L
Thor
13,950
1,116
778
1,083
14,115
8,432
577
8,190
5,925
0
18,189
W
Baron Samedi
Jamesfskz
Baron Samedi
18,328
1,025
6,299
4,800
17,797
9,559
796
6,347
11,450
34,656
0
W
8,726
659
1,334
601
16,110
11,186
116
4,341
11,769
0
16,435
W
Kukulkan
PACK_1945
Kukulkan
19,943
1,407
420
377
8,040
4,443
1,002
2,310
5,730
54,512
0
L
Danzaburou
fire8921
Danzaburou
15,038
4,382
684
3,150
14,107
5,712
2,730
10,723
3,384
0
31,468
L
13,037
751
142
313
10,086
4,403
624
5,393
4,693
29,160
0
L
10,567
313
9,210
6,683
16,643
11,364
252
7,601
9,042
22,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,185
Gold Earned
55,601
149
Minions Killed
166
0
Camps Cleared
0
1,201,396
Distance Traveled
1,357,815
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,253
732
25
2
0
286,365
2
L
Jormungandr
10,382
742
24
2
0
243,937
0
W
Artio
10,955
783
9
1
0
276,230
2
L
Thor
10,237
731
13
1
0
214,369
0
W
Baron Samedi
11,149
796
46
3
0
253,724
4
W
Nike
11,377
813
17
1
0
263,152
1
W
Kukulkan
11,867
848
69
5
0
278,344
1
L
Danzaburou
10,699
764
43
3
0
249,394
0
L
Nox
11,131
795
37
3
0
234,970
1
L
Chang'e
10,736
767
32
2
0
258,726
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role