Player Matchup

Sobek
Sobek
Calenser
Sobek
Level 92
God Stats
0W - 2L
1,628 SR
Queue Stats
324W - 317L
1,536 Elo+
Solo
Merlin
Merlin
KostasTsil
Merlin
Level 69
God Stats
6W - 7L
1,470 SR
Queue Stats
53W - 47L
1,588 Elo+
Solo
Bakasura
Bakasura
Алёша17
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 58
1,533 SR
1,541 Elo+

VS

Team Averages
Level 49
1,515 SR
1,473 Elo+
Danzaburou
Danzaburou
TeagenOver
Danzaburou
Level 112
God Stats
11W - 9L
1,535 SR
Queue Stats
114W - 99L
1,618 Elo+
Solo
Sol
Sol
Tropeco22
Sol
Level 17
God Stats
2W - 1L
1,572 SR
Queue Stats
37W - 41L
1,312 Elo+
Solo
Hercules
Hercules
Uyowi
Hercules
Level 18
God Stats
2W - 3L
1,438 SR
Queue Stats
23W - 23L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Calenser
Sobek
9
0 / 3 / 1
6,297
630
5,287
15,421
13,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
KostasTsil
Merlin
10
1 / 4 / 0
6,178
618
9,043
5,722
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Алёша17
Bakasura
7
0 / 8 / 1
5,565
557
2,204
8,721
2,798
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TeagenOver
Danzaburou
12
9 / 0 / 6
8,760
876
13,692
7,007
2,705
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
4 / 1 / 8
7,679
768
7,113
6,531
2,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Uyowi
Hercules
12
2 / 0 / 12
8,239
824
6,141
11,750
10,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
15
15
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sobek
Calenser
Sobek
0
3
1
0.17
L
Merlin
KostasTsil
Merlin
1
4
0
0.25
W
Danzaburou
TeagenOver
Danzaburou
9
0
6
12
W
4
1
8
8
W
Hercules
Uyowi
Hercules
2
0
12
8
L
Bakasura
Алёша17
Bakasura
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,534
Damage
26,946
29,864
Taken
25,288
17,924
Mitigated
16,022
4,242
Healing
10,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Calenser
Sobek
5,287
580
0
3,508
15,421
13,164
0
5,881
9,540
14,068
0
L
Merlin
KostasTsil
Merlin
9,043
538
0
500
5,722
1,962
0
812
4,910
30,376
0
W
Danzaburou
TeagenOver
Danzaburou
13,692
6,478
0
2,775
7,007
2,705
1,137
4,033
2,855
0
45,214
W
7,113
5,302
0
2,660
6,531
2,319
1,465
4,724
1,768
18,598
0
W
Hercules
Uyowi
Hercules
6,141
1,604
0
5,233
11,750
10,998
126
5,923
5,652
0
17,566
L
Bakasura
Алёша17
Bakasura
2,204
1,169
0
234
8,721
2,798
0
694
8,027
0
2,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,040
Gold Earned
24,678
76
Minions Killed
116
2
Camps Cleared
5
536,791
Distance Traveled
581,155
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,297
630
19
2
0
192,241
0
L
Merlin
6,178
618
51
5
2
167,648
2
W
Danzaburou
8,760
876
65
7
4
198,609
4
W
Sol
7,679
768
29
3
0
175,496
0
W
Hercules
8,239
824
22
2
1
207,050
2
L
Bakasura
5,565
557
6
1
0
176,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role