Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
MarleyGh0st420
Thor
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 44L
1,135 Elo+
Party 1
Hades
Hades
Zaiji
Hades
Level 107
God Stats
27W - 14L
1,602 SR
Queue Stats
1,038W - 1,086L
1,402 Elo+
Solo
Agni
Agni
delavega1990
Agni
Level 82
God Stats
2W - 1L
1,328 SR
Queue Stats
68W - 114L
1,301 Elo+
Party 1
Team Averages
Level 61
1,486 SR
1,368 Elo+

VS

Team Averages
Level 73
1,472 SR
1,440 Elo+
Ra
Ra
P4RL4M3NT
Ra
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 97L
1,436 Elo+
Solo
Da Ji
Da Ji
Saotayo
Da Ji
Level 87
God Stats
3W - 1L
1,707 SR
Queue Stats
43W - 50L
1,343 Elo+
Solo
Hera
Hera
Xellion
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,720 Elo+
Solo
Set
Set
ozemwa
Set
Level 79
God Stats
0W - 5L
1,153 SR
Queue Stats
347W - 427L
1,398 Elo+
Solo
Khepri
Khepri
ratschi
Khepri
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
19
2 / 3 / 24
11,953
854
11,818
22,180
25,508
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
 
Olorun
18
1 / 2 / 20
10,037
717
8,328
11,367
5,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 8 / 10
9,936
710
7,413
11,233
4,876
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
Zaiji
Hades
20
20 / 4 / 6
13,201
943
24,506
15,176
9,956
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 2 / 19
10,646
760
11,188
6,509
3,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 5
9,899
707
12,342
13,913
6,727
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Saotayo
Da Ji
16
8 / 5 / 8
10,161
726
15,472
12,978
6,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
Xellion
Hera
15
2 / 9 / 8
9,105
650
14,255
13,393
5,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Set
ozemwa
Set
17
1 / 4 / 14
9,885
706
4,432
15,698
19,307
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
ratschi
Khepri
16
1 / 3 / 15
9,055
647
6,890
14,346
16,356
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
68
29
Kills
18
19
Deaths
29
79
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
3
24
4.67
W
Olorun
 
Olorun
1
2
20
5.5
W
4
8
10
1.13
L
6
8
5
1.06
L
Da Ji
Saotayo
Da Ji
8
5
8
2.4
L
Hera
Xellion
Hera
2
9
8
0.67
W
Hades
Zaiji
Hades
20
4
6
5.75
W
2
2
19
5.75
L
Set
ozemwa
Set
1
4
14
2
L
Khepri
ratschi
Khepri
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,253
Damage
53,391
66,465
Taken
70,328
49,360
Mitigated
54,903
33,578
Healing
13,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
11,818
2,204
3,337
6,777
22,180
25,508
687
12,868
9,312
8,166
12,621
W
Olorun
 
Olorun
8,328
5,034
5,988
6,053
11,367
5,969
1,181
5,982
5,385
22,177
0
W
7,413
1,378
327
293
11,233
4,876
1,085
4,041
7,192
0
12,345
L
12,342
368
1,267
1,864
13,913
6,727
503
10,197
3,716
36,048
0
L
Da Ji
Saotayo
Da Ji
15,472
4,404
549
2,611
12,978
6,854
132
7,317
5,661
0
20,133
L
Hera
Xellion
Hera
14,255
4,911
217
692
13,393
5,659
233
8,815
4,578
24,429
0
W
Hades
Zaiji
Hades
24,506
2,657
3,896
5,276
15,176
9,956
1,227
7,675
7,501
46,817
0
W
11,188
371
802
829
6,509
3,051
183
3,088
3,421
37,419
0
L
Set
ozemwa
Set
4,432
1,416
1,006
3,047
15,698
19,307
131
10,756
4,942
167
13,703
L
Khepri
ratschi
Khepri
6,890
906
812
1,615
14,346
16,356
0
10,687
3,659
10,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,773
Gold Earned
48,105
132
Minions Killed
96
0
Camps Cleared
0
1,301,820
Distance Traveled
969,119
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,953
854
17
1
0
301,427
3
W
Olorun
10,037
717
30
2
0
222,362
6
W
Thor
9,936
710
6
0
0
231,672
2
L
Ra
9,899
707
41
3
0
177,173
0
L
Da Ji
10,161
726
13
1
0
193,786
0
L
Hera
9,105
650
23
2
0
183,807
0
W
Hades
13,201
943
34
2
0
272,650
2
W
Agni
10,646
760
45
3
0
273,709
0
L
Set
9,885
706
10
1
0
204,977
0
L
Khepri
9,055
647
9
1
0
209,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role