Player Matchup

Agni
Agni
 
Agni
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
EnvyTupai_
Artemis
Level 6
God Stats
2W - 10L
1,266 SR
Queue Stats
15W - 35L
1,150 Elo+
Party 1
Pele
Pele
XxCrusader610xX
Pele
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 16L
1,428 Elo+
Solo
Merlin
Merlin
gTo-17n
Merlin
Level 46
God Stats
2W - 2L
1,816 SR
Queue Stats
100W - 134L
1,364 Elo+
Party 1
Fafnir
Fafnir
vNoneh
Fafnir
Level 61
God Stats
0W - 2L
1,186 SR
Queue Stats
112W - 153L
1,397 Elo+
Party 1
Team Averages
Level 54
1,454 SR
1,368 Elo+

VS

Team Averages
Level 93
1,566 SR
1,398 Elo+
Poseidon
Poseidon
Balthlazar
Poseidon
Level 107
God Stats
13W - 14L
1,527 SR
Queue Stats
581W - 626L
1,385 Elo+
Solo
Thor
Thor
CF Raven
Thor
Level 68
God Stats
3W - 1L
1,737 SR
Queue Stats
104W - 116L
1,408 Elo+
Solo
Skadi
Skadi
Cl4ytonTh3M4n
Skadi
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 146L
1,409 Elo+
Solo
Bellona
Bellona
Kagetane79
Bellona
Level 72
God Stats
2W - 2L
1,473 SR
Queue Stats
54W - 58L
1,429 Elo+
Solo
Cthulhu
Cthulhu
LieseI
Cthulhu
Level 124
God Stats
62W - 51L
1,594 SR
Queue Stats
384W - 444L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
8
1 / 5 / 0
5,016
502
2,506
4,857
1,292
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
EnvyTupai_
Artemis
8
0 / 2 / 0
4,181
418
780
2,949
853
7
1 / 3 / 0
5,071
507
2,824
6,319
2,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
gTo-17n
Merlin
10
1 / 3 / 0
5,450
545
3,445
4,603
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
vNoneh
Fafnir
6
0 / 3 / 1
4,692
469
1,977
9,052
5,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Balthlazar
Poseidon
11
1 / 0 / 2
6,221
622
3,706
4,567
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thor
11
6 / 0 / 1
6,458
646
4,144
5,218
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 1 / 1
6,471
647
3,066
5,770
1,727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Kagetane79
Bellona
9
3 / 1 / 2
5,841
584
2,416
5,152
4,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
LieseI
Cthulhu
9
2 / 1 / 6
5,696
570
3,891
8,985
4,787
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
16
16
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
5
0
0.2
W
Poseidon
Balthlazar
Poseidon
1
0
2
2
W
Thor
6
0
1
6.5
W
4
1
1
4.5
L
Artemis
EnvyTupai_
Artemis
0
2
0
0
W
Bellona
Kagetane79
Bellona
3
1
2
4
W
Cthulhu
LieseI
Cthulhu
2
1
6
5
L
1
3
0
0.33
L
Merlin
gTo-17n
Merlin
1
3
0
0.33
L
Fafnir
vNoneh
Fafnir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,532
Damage
17,223
27,780
Taken
29,692
11,079
Mitigated
14,443
4,341
Healing
9,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,506
268
0
36
4,857
1,292
133
204
4,367
14,196
0
W
Poseidon
Balthlazar
Poseidon
3,706
457
0
812
4,567
1,433
0
2,591
1,976
38,745
0
W
Thor
4,144
654
0
2,848
5,218
1,618
0
591
4,627
0
32,823
W
3,066
826
0
1,717
5,770
1,727
848
750
5,020
0
26,315
L
Artemis
EnvyTupai_
Artemis
780
144
0
0
2,949
853
0
94
2,855
0
7,983
W
Bellona
Kagetane79
Bellona
2,416
451
0
679
5,152
4,878
422
1,389
3,763
0
17,035
W
Cthulhu
LieseI
Cthulhu
3,891
0
310
2,701
8,985
4,787
1,636
2,607
6,378
19,422
0
L
2,824
658
0
2,485
6,319
2,066
0
2,003
4,188
0
22,433
L
Merlin
gTo-17n
Merlin
3,445
448
0
800
4,603
1,487
0
2,547
2,056
28,063
0
L
Fafnir
vNoneh
Fafnir
1,977
677
0
1,020
9,052
5,381
0
2,749
6,303
9,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,410
Gold Earned
30,687
151
Minions Killed
268
0
Camps Cleared
0
922,747
Distance Traveled
1,034,507
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,016
502
27
3
0
184,826
0
W
Poseidon
6,221
622
75
8
0
232,026
3
W
Thor
6,458
646
71
7
0
217,120
2
W
Skadi
6,471
647
49
5
0
174,741
0
L
Artemis
4,181
418
12
1
0
157,491
1
W
Bellona
5,841
584
39
4
0
195,997
0
W
Cthulhu
5,696
570
34
3
0
214,623
0
L
Pele
5,071
507
38
4
0
186,219
3
L
Merlin
5,450
545
58
6
0
187,062
1
L
Fafnir
4,692
469
16
2
0
207,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role