Player Matchup

Jing Wei
Jing Wei
Kumdecarne
Jing Wei
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 22L
1,498 Elo+
Solo
Ymir
Ymir
ReSmiteMe
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,657 Elo+
Solo
Neith
Neith
TcMeltemSahin
Neith
Level 26
God Stats
143W - 135L
1,658 SR
Queue Stats
210W - 231L
1,588 Elo+
Solo
Ares
Ares
athanos-js95
Ares
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
44W - 40L
1,419 Elo+
Solo
Nu Wa
Nu Wa
avi_s90
Nu Wa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,573 Elo+
Solo
Team Averages
Level 15
1,532 SR
1,547 Elo+

VS

Team Averages
Level 27
1,631 SR
1,550 Elo+
Neith
Neith
Aluichi
Neith
Level 28
God Stats
1W - 2L
1,413 SR
Queue Stats
88W - 99L
1,376 Elo+
Party 1
Jormungandr
Jormungandr
Filled_Ghost
Jormungandr
Level 28
God Stats
1W - 1L
1,438 SR
Queue Stats
68W - 37L
1,600 Elo+
Solo
Cerberus
Cerberus
IconicEgg
Cerberus
Level 29
God Stats
9W - 5L
1,878 SR
Queue Stats
106W - 97L
1,507 Elo+
Party 1
Hel
Hel
TheGTDark
Hel
Level 26
God Stats
37W - 22L
1,660 SR
Queue Stats
41W - 31L
1,616 Elo+
Solo
Loki
Loki
flagnog
Loki
Level 25
God Stats
38W - 27L
1,763 SR
Queue Stats
242W - 202L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kumdecarne
Jing Wei
13
2 / 7 / 1
7,571
398
9,124
14,612
3,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
16
5 / 5 / 1
9,895
521
12,171
18,590
12,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 4 / 0
9,950
524
8,851
12,704
4,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 4 / 2
6,573
346
3,281
13,770
7,590
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nu Wa
avi_s90
Nu Wa
12
0 / 7 / 0
7,027
370
4,119
8,843
2,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aluichi
Neith
14
4 / 3 / 6
8,717
459
8,357
13,504
4,904
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Filled_Ghost
Jormungandr
19
3 / 0 / 2
11,209
590
9,011
17,635
16,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
IconicEgg
Cerberus
14
2 / 3 / 8
8,795
463
9,226
17,655
12,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
4 / 2 / 6
10,739
565
11,034
11,954
5,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
flagnog
Loki
18
14 / 1 / 6
11,873
625
15,889
13,935
5,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
8
Kills
27
27
Deaths
9
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
Aluichi
Neith
4
3
6
2.33
W
Jormungandr
Filled_Ghost
Jormungandr
3
0
2
4
W
Cerberus
IconicEgg
Cerberus
2
3
8
2
L
Jing Wei
Kumdecarne
Jing Wei
2
7
1
0.36
L
Ymir
5
5
1
1.1
L
1
4
0
0.25
W
4
2
6
3.5
L
0
4
2
0.25
L
Nu Wa
avi_s90
Nu Wa
0
7
0
0
W
Loki
flagnog
Loki
14
1
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,546
Damage
53,517
68,519
Taken
74,683
30,426
Mitigated
45,056
14,975
Healing
32,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aluichi
Neith
8,357
3,576
0
6,640
13,504
4,904
1,120
4,594
8,910
0
60,388
W
Jormungandr
Filled_Ghost
Jormungandr
9,011
3,045
0
3,810
17,635
16,989
1,354
593
17,042
75,610
0
W
Cerberus
IconicEgg
Cerberus
9,226
869
0
5,040
17,655
12,286
385
3,718
13,937
35,408
0
L
Jing Wei
Kumdecarne
Jing Wei
9,124
7,060
0
3,997
14,612
3,963
780
5,954
8,658
0
43,652
L
Ymir
12,171
2,630
0
4,706
18,590
12,017
64
5,344
13,246
74,158
0
L
8,851
5,013
0
4,340
12,704
4,135
762
8,619
3,864
0
66,841
W
11,034
132
3,293
7,199
11,954
5,174
955
6,309
5,645
76,437
0
L
3,281
103
0
1,742
13,770
7,590
160
4,949
8,821
15,230
0
L
Nu Wa
avi_s90
Nu Wa
4,119
807
0
190
8,843
2,721
18
4,184
4,659
32,982
0
W
Loki
flagnog
Loki
15,889
4,827
0
6,117
13,935
5,703
0
4,554
9,381
0
88,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,016
Gold Earned
51,333
418
Minions Killed
615
0
Camps Cleared
0
1,585,150
Distance Traveled
1,831,153
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,717
459
101
5
0
316,052
0
W
Jormungandr
11,209
590
141
7
0
359,824
5
W
Cerberus
8,795
463
93
5
0
368,529
0
L
Jing Wei
7,571
398
76
4
0
313,457
0
L
Ymir
9,895
521
130
7
0
317,786
4
L
Neith
9,950
524
133
7
0
305,396
9
W
Hel
10,739
565
153
8
0
369,148
3
L
Ares
6,573
346
20
1
0
364,917
1
L
Nu Wa
7,027
370
59
3
0
283,594
6
W
Loki
11,873
625
127
7
0
417,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role