Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Anzar-2970
Thor
Level 48
God Stats
8W - 3L
1,542 SR
Queue Stats
231W - 227L
1,445 Elo+
Solo
Tiamat
Tiamat
IMANOL--NEUS
Tiamat
Level 143
God Stats
8W - 9L
1,330 SR
Queue Stats
367W - 403L
1,496 Elo+
Solo
Sun Wukong
Sun Wukong
LutsiFeed
Sun Wukong
Level 18
God Stats
0W - 1L
1,236 SR
Queue Stats
14W - 29L
1,379 Elo+
Solo
Kali
Kali
eladk
Kali
Level 42
God Stats
4W - 2L
1,500 SR
Queue Stats
295W - 312L
1,515 Elo+
Solo
Team Averages
Level 67
1,421 SR
1,467 Elo+

VS

Team Averages
Level 114
1,470 SR
1,445 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Miroro
Apollo
Level 66
God Stats
2W - 1L
1,298 SR
Queue Stats
178W - 185L
1,365 Elo+
Solo
Cerberus
Cerberus
Saites
Cerberus
Level 139
God Stats
9W - 3L
1,689 SR
Queue Stats
304W - 335L
1,438 Elo+
Solo
Artio
Artio
Starjunkdragon
Artio
Level 134
God Stats
3W - 2L
1,590 SR
Queue Stats
296W - 311L
1,404 Elo+
Solo
Vamana
Vamana
miki36O
Vamana
Level 145
God Stats
2W - 1L
1,274 SR
Queue Stats
367W - 369L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
3 / 8 / 6
9,785
753
9,033
17,191
4,983
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
8 / 6 / 2
11,991
922
15,435
12,737
5,290
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
15
1 / 6 / 8
9,008
693
14,436
11,249
4,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
LutsiFeed
Sun Wukong
16
0 / 5 / 12
9,457
727
11,102
14,744
8,723
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kali
eladk
Kali
14
2 / 7 / 5
9,147
704
4,732
11,002
3,690
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
2 / 4 / 23
10,690
822
11,261
20,491
16,498
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Miroro
Apollo
19
7 / 4 / 17
11,660
897
15,161
13,417
6,027
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Saites
Cerberus
19
14 / 4 / 13
12,287
945
22,395
17,632
11,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 2 / 21
11,258
866
9,453
19,918
25,326
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
miki36O
Vamana
2
0 / 0 / 0
4,082
314
0
0
0

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
106
14
Kills
32
32
Deaths
14
33
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
3
8
6
0.75
W
Sylvanus
 
Sylvanus
2
4
23
3.38
L
8
6
2
1.5
L
Tiamat
1
6
8
0.83
L
Sun Wukong
LutsiFeed
Sun Wukong
0
5
12
1.2
W
Apollo
Miroro
Apollo
7
4
17
3.88
W
Cerberus
Saites
Cerberus
14
4
13
5.13
W
9
2
21
9.75
L
Kali
eladk
Kali
2
7
5
0.64
W
Vamana
miki36O
Vamana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,738
Damage
58,270
66,923
Taken
71,458
27,166
Mitigated
59,558
20,487
Healing
32,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
9,033
1,860
1,694
5,985
17,191
4,983
60
11,519
5,672
0
16,052
W
Sylvanus
 
Sylvanus
11,261
2,349
7,695
7,416
20,491
16,498
555
4,543
15,602
24,056
0
L
15,435
2,078
1,521
1,588
12,737
5,290
504
8,951
3,786
0
31,460
L
Tiamat
14,436
501
626
2,029
11,249
4,480
90
8,771
2,478
28,136
0
L
Sun Wukong
LutsiFeed
Sun Wukong
11,102
2,100
964
4,348
14,744
8,723
775
8,108
6,636
0
20,601
W
Apollo
Miroro
Apollo
15,161
7,884
466
133
13,417
6,027
3,891
1,593
11,744
0
34,058
W
Cerberus
Saites
Cerberus
22,395
327
1,434
6,138
17,632
11,707
233
3,742
13,608
50,809
0
W
9,453
908
3,354
5,994
19,918
25,326
394
3,574
16,068
20,949
0
L
Kali
eladk
Kali
4,732
1,762
464
1,268
11,002
3,690
0
5,760
5,242
0
9,083
W
Vamana
miki36O
Vamana
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,388
Gold Earned
49,977
125
Minions Killed
189
0
Camps Cleared
0
1,216,872
Distance Traveled
984,255
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,785
753
23
2
0
268,466
2
W
Sylvanus
10,690
822
23
2
0
210,055
0
L
Thor
11,991
922
37
3
0
226,531
4
L
Tiamat
9,008
693
36
3
0
238,945
2
L
Sun Wukong
9,457
727
21
2
0
255,926
4
W
Apollo
11,660
897
42
3
0
227,540
0
W
Cerberus
12,287
945
109
8
0
271,031
4
W
Artio
11,258
866
15
1
0
275,629
2
L
Kali
9,147
704
8
1
0
227,004
0
W
Vamana
4,082
314
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role