Player Matchup

Scylla
Scylla
Arangir
Scylla
Level 106
God Stats
0W - 1L
1,741 SR
Queue Stats
28W - 25L
1,596 Elo+
Solo
Charybdis
Charybdis
Chevreuillll
Charybdis
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,282 Elo+
Solo
Tyr
Tyr
c0mm4nd3r
Tyr
Level 108
God Stats
4W - 15L
1,423 SR
Queue Stats
199W - 162L
1,653 Elo+
Solo
Team Averages
Level 117
1,555 SR
1,510 Elo+

VS

Team Averages
Level 117
1,424 SR
1,575 Elo+
Hou Yi
Hou Yi
DarKGrEaVe
Hou Yi
Level 155
God Stats
5W - 10L
1,235 SR
Queue Stats
208W - 210L
1,572 Elo+
Party 1
Hercules
Hercules
Kundaar
Hercules
Level 138
God Stats
13W - 10L
1,577 SR
Queue Stats
169W - 170L
1,519 Elo+
Party 1
Persephone
Persephone
MomosLibra
Persephone
Level 59
God Stats
1W - 1L
1,459 SR
Queue Stats
9W - 7L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arangir
Scylla
7
2 / 1 / 2
5,924
658
2,786
2,583
636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Chevreuillll
Charybdis
8
0 / 7 / 3
5,676
631
2,436
7,460
2,390
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 0 / 2
7,172
797
7,411
10,084
4,887
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DarKGrEaVe
Hou Yi
11
6 / 2 / 2
7,121
791
7,280
4,512
1,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Kundaar
Hercules
9
2 / 1 / 6
6,503
723
4,653
6,544
4,674
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Persephone
MomosLibra
Persephone
9
0 / 3 / 6
6,385
709
3,791
5,330
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
6
Kills
8
8
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
Arangir
Scylla
2
1
2
3
L
Charybdis
Chevreuillll
Charybdis
0
7
3
0.21
W
Hou Yi
DarKGrEaVe
Hou Yi
6
2
2
3.5
W
Hercules
Kundaar
Hercules
2
1
6
5
W
Persephone
MomosLibra
Persephone
0
3
6
1
L
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,633
Damage
15,724
20,127
Taken
16,386
7,913
Mitigated
8,545
6,123
Healing
4,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Arangir
Scylla
2,786
568
0
1,000
2,583
636
0
528
2,013
8,793
0
L
Charybdis
Chevreuillll
Charybdis
2,436
1,077
0
562
7,460
2,390
0
896
6,466
0
12,968
W
Hou Yi
DarKGrEaVe
Hou Yi
7,280
3,147
0
1,001
4,512
1,916
206
710
3,686
0
21,687
W
Hercules
Kundaar
Hercules
4,653
1,309
0
2,751
6,544
4,674
0
832
5,624
0
6,344
W
Persephone
MomosLibra
Persephone
3,791
126
0
1,045
5,330
1,955
105
1,181
4,050
22,155
0
L
7,411
499
0
4,561
10,084
4,887
0
2,465
7,437
0
28,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,772
Gold Earned
20,009
85
Minions Killed
87
6
Camps Cleared
3
422,060
Distance Traveled
468,564
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,924
658
16
2
1
70,953
1
L
Charybdis
5,676
631
21
2
2
141,127
3
W
Hou Yi
7,121
791
29
3
1
143,292
3
W
Hercules
6,503
723
2
0
0
167,020
3
W
Persephone
6,385
709
56
6
2
158,252
2
L
Tyr
7,172
797
48
5
3
209,980
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role