Player Matchup

Cu Chulainn
Cu Chulainn
Diamond II
Acropho-bia
Cu Chulainn
Diamond II
Level 160
God Stats
4W - 0L
1,671 SR
Queue Stats
84W - 39L
2,445 MMR
Solo
Sobek
Sobek
Diamond IV
HaloGoku
Sobek
Diamond IV
Level 149
God Stats
1W - 0L
1,876 SR
Queue Stats
62W - 49L
2,228 MMR
Solo
Sol
Sol
Masters
MetroSpaceJam
Sol
Masters
Level 147
God Stats
22W - 28L
1,587 SR
Queue Stats
318W - 289L
2,455 MMR
Solo
Bakasura
Bakasura
Masters
TheLuisss
Bakasura
Masters
Level 149
God Stats
15W - 10L
1,683 SR
Queue Stats
779W - 780L
2,539 MMR
Solo
Neith
Neith
Platinum I
iFarmGms
Neith
Platinum I
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
2,331 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 136
1,663 SR
2,400 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 147
1,666 SR
2,409 MMR
Xing Tian
Xing Tian
Masters
GreatestSaint98
Xing Tian
Masters
Level 146
God Stats
11W - 13L
1,683 SR
Queue Stats
415W - 401L
2,203 MMR
Party 1
Loki
Loki
Masters
ImaNiceDinosaur
Loki
Masters
Level 143
God Stats
7W - 5L
1,248 SR
Queue Stats
464W - 450L
2,772 MMR
Solo
Merlin
Merlin
Diamond II
JonM65O
Merlin
Diamond II
Level 156
God Stats
12W - 4L
1,712 SR
Queue Stats
125W - 116L
2,357 MMR
Party 2
Cthulhu
Cthulhu
Masters
MetroSpaceWalk
Cthulhu
Masters
Level 157
God Stats
7W - 6L
1,962 SR
Queue Stats
389W - 373L
2,134 MMR
Party 1
Artemis
Artemis
Masters
oKillerz
Artemis
Masters
Level 134
God Stats
6W - 4L
1,725 SR
Queue Stats
180W - 165L
2,580 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Acropho-bia
Cu Chulainn
20
6 / 5 / 8
15,012
626
20,103
25,289
25,587
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sobek
HaloGoku
Sobek
18
5 / 4 / 13
13,683
570
12,010
28,229
38,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
6 / 4 / 11
14,459
602
20,801
18,068
8,333
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
TheLuisss
Bakasura
20
8 / 2 / 10
14,270
595
20,866
22,057
12,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
iFarmGms
Neith
20
6 / 4 / 8
15,270
636
11,292
11,613
5,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
TiamatGilgameshMorgan Le FayOdinAthena

VS

Bans
HelRamaPersephoneKaliJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GreatestSaint98
Xing Tian
15
4 / 3 / 7
11,484
479
6,879
23,526
29,621
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

17
5 / 10 / 3
11,093
462
10,208
21,626
9,912
Merlin
JonM65O
Merlin
19
4 / 5 / 1
11,998
500
16,589
17,932
8,459
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 9 / 6
11,442
477
13,382
23,185
21,601
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
oKillerz
Artemis
18
5 / 4 / 7
12,323
513
22,738
20,005
8,950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
43
31
Kills
19
19
Deaths
31
50
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Acropho-bia
Cu Chulainn
6
5
8
2
L
Xing Tian
GreatestSaint98
Xing Tian
4
3
7
2.5
W
Sobek
HaloGoku
Sobek
5
4
13
2.88
L
5
10
3
0.65
L
Merlin
JonM65O
Merlin
4
5
1
0.9
W
6
4
11
2.88
L
1
9
6
0.44
W
Bakasura
TheLuisss
Bakasura
8
2
10
6.5
W
Neith
iFarmGms
Neith
6
4
8
2.5
L
Artemis
oKillerz
Artemis
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,072
Damage
69,796
105,256
Taken
106,274
90,515
Mitigated
78,543
42,710
Healing
19,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Acropho-bia
Cu Chulainn
20,103
3,368
0
8,119
25,289
25,587
1,606
10,044
15,245
10,594
84,232
L
Xing Tian
GreatestSaint98
Xing Tian
6,879
762
0
1,894
23,526
29,621
0
10,774
11,775
18,219
0
W
Sobek
HaloGoku
Sobek
12,010
1,541
539
8,948
28,229
38,174
1,776
7,779
20,450
38,593
0
L
10,208
2,515
0
3,459
21,626
9,912
0
6,026
14,217
0
68,773
L
Merlin
JonM65O
Merlin
16,589
1,043
0
4,592
17,932
8,459
0
8,678
8,496
113,980
0
W
20,801
5,161
364
10,540
18,068
8,333
6,130
9,216
8,852
94,103
0
L
13,382
721
429
2,578
23,185
21,601
0
4,477
17,562
78,581
0
W
Bakasura
TheLuisss
Bakasura
20,866
11,109
0
9,604
22,057
12,924
3,488
8,180
13,877
0
88,107
W
Neith
iFarmGms
Neith
11,292
3,846
0
4,596
11,613
5,497
4,752
2,279
9,334
0
110,793
L
Artemis
oKillerz
Artemis
22,738
11,121
0
6,067
20,005
8,950
524
6,614
13,251
0
108,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,694
Gold Earned
58,340
641
Minions Killed
618
0
Camps Cleared
0
2,368,489
Distance Traveled
2,156,818
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
15,012
626
158
7
0
446,211
2
L
Xing Tian
11,484
479
17
1
0
499,170
15
W
Sobek
13,683
570
42
2
0
485,084
4
L
Loki
11,093
462
114
5
0
411,135
4
L
Merlin
11,998
500
196
8
0
420,961
5
W
Sol
14,459
602
136
6
0
459,936
9
L
Cthulhu
11,442
477
147
6
0
419,428
1
W
Bakasura
14,270
595
124
5
0
547,414
8
W
Neith
15,270
636
181
8
0
429,844
6
L
Artemis
12,323
513
144
6
0
406,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role