Player Matchup

Zeus
Zeus
AurasAurora
Zeus
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 28L
1,656 Elo+
Solo
Olorun
Olorun
Djs309
Olorun
Level 141
God Stats
4W - 3L
1,622 SR
Queue Stats
445W - 423L
1,608 Elo+
Party 1
Izanami
Izanami
Rugbymanz
Izanami
Level 87
God Stats
24W - 14L
1,668 SR
Queue Stats
162W - 140L
1,543 Elo+
Party 1
Athena
Athena
TastyDonut4me
Athena
Level 121
God Stats
0W - 1L
1,202 SR
Queue Stats
316W - 294L
1,563 Elo+
Party 1
Mercury
Mercury
theHAMtram
Mercury
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Solo
Team Averages
Level 109
1,498 SR
1,574 Elo+

VS

Team Averages
Level 92
1,518 SR
1,538 Elo+
Hel
Hel
 
Hel
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Guevara0928
Nox
Level 64
God Stats
8W - 6L
1,595 SR
Queue Stats
154W - 144L
1,499 Elo+
Party 2
Artemis
Artemis
KachiRL
Artemis
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,597 Elo+
Party 2
Erlang Shen
Erlang Shen
LuchiFoti
Erlang Shen
Level 70
God Stats
4W - 4L
1,488 SR
Queue Stats
251W - 239L
1,522 Elo+
Party 2
King Arthur
King Arthur
TTVCallMeBrutal
King Arthur
Level 124
God Stats
2W - 3L
1,508 SR
Queue Stats
178W - 165L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 13 / 3
9,019
475
12,547
15,326
4,089
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
Djs309
Olorun
17
4 / 4 / 1
10,553
555
13,770
18,753
7,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Rugbymanz
Izanami
16
5 / 9 / 2
10,313
543
7,166
15,758
5,748
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 8 / 5
8,894
468
5,869
28,045
20,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
theHAMtram
Mercury
11
0 / 10 / 3
7,661
403
2,122
14,106
4,086
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
10 / 0 / 12
11,850
624
12,166
12,301
5,254
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 4 / 15
10,250
539
14,575
14,903
5,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
KachiRL
Artemis
18
9 / 1 / 8
11,842
623
18,679
10,588
3,754
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
LuchiFoti
Erlang Shen
17
11 / 3 / 11
11,800
621
15,448
20,424
12,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
TTVCallMeBrutal
King Arthur
17
4 / 5 / 10
10,606
558
11,733
20,551
17,261
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
98
12
Kills
42
44
Deaths
13
14
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
10
0
12
16
L
2
13
3
0.27
L
Olorun
Djs309
Olorun
4
4
1
1.13
W
8
4
15
3.88
W
Artemis
KachiRL
Artemis
9
1
8
13
W
Erlang Shen
LuchiFoti
Erlang Shen
11
3
11
5.5
L
Izanami
Rugbymanz
Izanami
5
9
2
0.67
W
King Arthur
TTVCallMeBrutal
King Arthur
4
5
10
1.8
L
1
8
5
0.44
L
Mercury
theHAMtram
Mercury
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,474
Damage
72,601
91,988
Taken
78,767
42,337
Mitigated
43,794
19,470
Healing
39,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
12,166
847
9,503
8,860
12,301
5,254
2,306
7,011
4,978
83,252
0
L
12,547
880
0
108
15,326
4,089
271
4,859
10,467
45,686
0
L
Olorun
Djs309
Olorun
13,770
8,821
0
8,497
18,753
7,457
390
4,463
14,290
75,487
0
W
14,575
807
0
3,489
14,903
5,103
893
7,078
7,627
33,449
0
W
Artemis
KachiRL
Artemis
18,679
9,981
0
4,057
10,588
3,754
5,160
4,125
6,439
0
90,954
W
Erlang Shen
LuchiFoti
Erlang Shen
15,448
6,873
0
7,259
20,424
12,422
1,243
8,896
11,328
0
83,513
L
Izanami
Rugbymanz
Izanami
7,166
5,796
0
2,712
15,758
5,748
0
3,358
12,400
0
66,047
W
King Arthur
TTVCallMeBrutal
King Arthur
11,733
811
0
6,747
20,551
17,261
934
9,820
10,616
0
55,687
L
5,869
1,174
219
6,223
28,045
20,957
0
10,004
18,041
23,834
0
L
Mercury
theHAMtram
Mercury
2,122
120
0
1,711
14,106
4,086
0
4,057
10,049
0
36,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,440
Gold Earned
56,348
441
Minions Killed
531
0
Camps Cleared
0
1,633,292
Distance Traveled
1,928,748
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,850
624
149
8
0
409,502
7
L
Zeus
9,019
475
90
5
0
311,378
0
L
Olorun
10,553
555
140
7
0
314,213
2
W
Nox
10,250
539
61
3
0
403,039
1
W
Artemis
11,842
623
127
7
0
329,910
0
W
Erlang Shen
11,800
621
112
6
0
416,850
0
L
Izanami
10,313
543
120
6
0
295,372
0
W
King Arthur
10,606
558
82
4
0
369,447
2
L
Athena
8,894
468
41
2
0
355,315
0
L
Mercury
7,661
403
50
3
0
357,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role