Player Matchup

Gilgamesh
Gilgamesh
DeathsReaperFTW
Gilgamesh
Level 27
God Stats
0W - 4L
1,080 SR
Queue Stats
16W - 51L
1,169 Elo+
Party 1
Charybdis
Charybdis
DrakeTheSnake38
Charybdis
Level 55
God Stats
5W - 11L
1,300 SR
Queue Stats
27W - 73L
1,202 Elo+
Party 1
Geb
Geb
Jhondus
Geb
Level 23
God Stats
0W - 1L
1,242 SR
Queue Stats
12W - 35L
1,200 Elo+
Party 1
Thanatos
Thanatos
Merefever4061
Thanatos
Level 64
God Stats
5W - 10L
1,355 SR
Queue Stats
23W - 72L
1,177 Elo+
Party 1
Discordia
Discordia
prettywitchy
Discordia
Level 32
God Stats
4W - 9L
1,223 SR
Queue Stats
21W - 70L
1,161 Elo+
Party 1
Team Averages
Level 40
1,240 SR
1,182 Elo+

VS

Team Averages
Level 90
1,523 SR
1,450 Elo+
Ares
Ares
CBiscuit111000
Ares
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 142L
1,447 Elo+
Party 2
Nu Wa
Nu Wa
Cassamere
Nu Wa
Level 105
God Stats
18W - 9L
1,711 SR
Queue Stats
250W - 233L
1,497 Elo+
Solo
Izanami
Izanami
Hungrygerman13
Izanami
Level 28
God Stats
22W - 11L
1,420 SR
Queue Stats
137W - 126L
1,410 Elo+
Party 2
Osiris
Osiris
Mighty Bomber
Osiris
Level 156
God Stats
4W - 4L
1,444 SR
Queue Stats
228W - 247L
1,479 Elo+
Solo
Kukulkan
Kukulkan
Znation Gaming
Kukulkan
Level 65
God Stats
3W - 3L
1,541 SR
Queue Stats
228W - 233L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeathsReaperFTW
Gilgamesh
11
1 / 1 / 0
6,319
486
3,208
8,230
6,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
DrakeTheSnake38
Charybdis
10
0 / 3 / 1
5,810
447
5,648
7,896
1,811
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
7
0 / 7 / 1
5,001
385
3,053
13,238
6,767
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Merefever4061
Thanatos
10
1 / 6 / 1
6,073
467
2,620
9,548
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
prettywitchy
Discordia
10
0 / 6 / 0
5,729
441
3,178
8,215
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 8
8,112
624
5,522
7,294
5,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Cassamere
Nu Wa
13
4 / 1 / 4
8,042
619
7,151
5,973
4,526
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 4
8,170
628
7,249
5,614
1,814
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 0 / 5
9,078
698
3,740
8,878
6,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
14
8 / 0 / 4
8,768
674
8,834
4,323
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
2
Kills
23
23
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
W
Nu Wa
Cassamere
Nu Wa
4
1
4
6
L
Gilgamesh
DeathsReaperFTW
Gilgamesh
1
1
0
1
L
Charybdis
DrakeTheSnake38
Charybdis
0
3
1
0.17
W
4
1
4
6
L
Geb
0
7
1
0.07
L
Thanatos
Merefever4061
Thanatos
1
6
1
0.25
W
3
0
5
5.5
W
Kukulkan
8
0
4
10
L
Discordia
prettywitchy
Discordia
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,707
Damage
32,496
47,127
Taken
32,082
21,231
Mitigated
20,004
11,158
Healing
10,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,522
844
0
2,108
7,294
5,765
64
1,807
5,417
18,681
0
W
Nu Wa
Cassamere
Nu Wa
7,151
2,178
172
2,552
5,973
4,526
1,491
453
4,778
41,856
0
L
Gilgamesh
DeathsReaperFTW
Gilgamesh
3,208
561
0
2,092
8,230
6,935
0
4,042
4,188
0
28,019
L
Charybdis
DrakeTheSnake38
Charybdis
5,648
3,825
103
2,022
7,896
1,811
1,576
2,016
5,880
0
36,983
W
7,249
6,278
0
1,116
5,614
1,814
1,677
720
4,894
0
55,856
L
Geb
3,053
388
0
1,015
13,238
6,767
0
6,382
6,856
12,857
0
L
Thanatos
Merefever4061
Thanatos
2,620
618
0
5,110
9,548
2,928
489
2,874
6,674
0
27,546
W
3,740
1,921
0
3,873
8,878
6,146
1,005
79
8,760
0
76,729
W
Kukulkan
8,834
624
0
650
4,323
1,753
906
2,784
1,261
48,947
0
L
Discordia
prettywitchy
Discordia
3,178
162
0
816
8,215
2,790
348
6,193
2,022
28,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,932
Gold Earned
42,170
256
Minions Killed
433
0
Camps Cleared
0
1,173,306
Distance Traveled
1,273,305
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,112
624
15
1
0
265,014
2
W
Nu Wa
8,042
619
76
6
0
237,748
1
L
Gilgamesh
6,319
486
54
4
0
251,092
2
L
Charybdis
5,810
447
78
6
0
215,219
4
W
Izanami
8,170
628
107
8
0
223,974
1
L
Geb
5,001
385
13
1
0
235,329
0
L
Thanatos
6,073
467
61
5
0
240,850
5
W
Osiris
9,078
698
137
11
0
277,848
2
W
Kukulkan
8,768
674
98
8
0
268,721
4
L
Discordia
5,729
441
50
4
0
230,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role