Player Matchup

Charybdis
Charybdis
JimJimTheFish
Charybdis
Level 65
God Stats
1W - 1L
1,707 SR
Queue Stats
34W - 47L
1,388 Elo+
Solo
Cthulhu
Cthulhu
MrDussty
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
XDJokazz9172
Tiamat
Level 15
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 32
1,486 SR
1,463 Elo+

VS

Team Averages
Level 54
1,418 SR
1,385 Elo+
Bakasura
Bakasura
Adm1ral 69spree
Bakasura
Level 103
God Stats
6W - 6L
1,463 SR
Queue Stats
577W - 682L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
Light_Work9
Danzaburou
Level 29
God Stats
37W - 32L
1,530 SR
Queue Stats
107W - 137L
1,412 Elo+
Party 1
Yemoja
Yemoja
Omega-Quirk
Yemoja
Level 29
God Stats
1W - 1L
1,262 SR
Queue Stats
140W - 212L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JimJimTheFish
Charybdis
9
0 / 7 / 1
6,747
562
6,886
9,941
2,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
MrDussty
Cthulhu
10
1 / 9 / 1
7,445
620
5,094
13,498
8,669
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
11
2 / 11 / 0
8,132
678
4,855
11,505
5,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
13 / 2 / 9
10,319
860
12,838
14,848
6,233
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Light_Work9
Danzaburou
15
11 / 0 / 13
10,584
882
13,897
7,632
3,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
13
3 / 1 / 22
9,479
790
4,121
10,491
8,181
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
71
3
Kills
27
27
Deaths
3
2
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bakasura
13
2
9
8.75
L
Charybdis
JimJimTheFish
Charybdis
0
7
1
0.07
W
Danzaburou
Light_Work9
Danzaburou
11
0
13
17.5
L
Cthulhu
MrDussty
Cthulhu
1
9
1
0.17
W
Yemoja
3
1
22
14
L
Tiamat
2
11
0
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,835
Damage
30,856
34,944
Taken
32,971
17,447
Mitigated
17,646
1,246
Healing
16,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
12,838
9,938
98
8,422
14,848
6,233
696
3,884
10,964
0
33,661
L
Charybdis
JimJimTheFish
Charybdis
6,886
3,613
91
272
9,941
2,826
0
1,586
7,950
0
22,804
W
Danzaburou
Light_Work9
Danzaburou
13,897
6,766
504
3,252
7,632
3,232
1,473
3,466
4,166
0
43,243
L
Cthulhu
MrDussty
Cthulhu
5,094
253
44
285
13,498
8,669
0
1,531
11,138
17,001
0
W
Yemoja
4,121
1,074
1,629
2,506
10,491
8,181
298
3,314
7,177
16,961
0
L
Tiamat
4,855
1,028
0
554
11,505
5,952
0
1,344
9,766
18,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,324
Gold Earned
30,382
91
Minions Killed
144
1
Camps Cleared
9
524,774
Distance Traveled
611,977
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,319
860
61
5
8
215,695
3
L
Charybdis
6,747
562
42
4
0
183,636
4
W
Danzaburou
10,584
882
61
5
1
215,154
2
L
Cthulhu
7,445
620
20
2
0
182,880
0
W
Yemoja
9,479
790
22
2
0
181,128
1
L
Tiamat
8,132
678
29
2
1
158,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role