Player Matchup

Cerberus
Cerberus
Diamond III
 
Cerberus
Diamond III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Platinum III
Odiesel
Ao Kuang
Platinum III
Level 158
God Stats
14W - 5L
1,672 SR
Queue Stats
479W - 471L
1,910 MMR
Party 2
Sol
Sol
Diamond II
TaliUwU
Sol
Diamond II
Level 146
God Stats
31W - 22L
1,745 SR
Queue Stats
109W - 95L
2,376 MMR
Solo
Hachiman
Hachiman
Diamond IV
lilzomboi
Hachiman
Diamond IV
Level 160
God Stats
1W - 1L
1,266 SR
Queue Stats
121W - 110L
2,154 MMR
Party 2
Serqet
Serqet
Diamond II
nekofeet
Serqet
Diamond II
Level 160
God Stats
16W - 18L
1,606 SR
Queue Stats
364W - 346L
2,305 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,558 SR
2,049 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 112
1,660 SR
2,212 MMR
Anhur
Anhur
Diamond III
BigYurdyy
Anhur
Diamond III
Level 53
God Stats
2W - 2L
1,860 SR
Queue Stats
39W - 28L
2,294 MMR
Party 1
Xing Tian
Xing Tian
Platinum II
BαndMαn
Xing Tian
Platinum II
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 39L
2,086 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
HostAdvantage
Sun Wukong
Gold II
Level 160
God Stats
0W - 1L
1,711 SR
Queue Stats
33W - 21L
2,005 MMR
Solo
The Morrigan
The Morrigan
Diamond III
Movalets
The Morrigan
Diamond III
Level 148
God Stats
1W - 2L
1,698 SR
Queue Stats
88W - 76L
2,431 MMR
Solo
Nemesis
Nemesis
Diamond III
arnolcol
Nemesis
Diamond III
Level 67
God Stats
2W - 5L
1,529 SR
Queue Stats
208W - 180L
2,242 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
0 / 4 / 8
14,021
539
14,357
27,517
36,383
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Odiesel
Ao Kuang
20
5 / 3 / 10
14,004
539
13,443
25,292
11,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sol
20
7 / 2 / 7
15,075
580
19,222
11,469
5,385
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
lilzomboi
Hachiman
20
8 / 4 / 3
15,398
592
28,610
17,214
7,115
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
nekofeet
Serqet
18
1 / 2 / 12
12,769
491
8,685
22,724
28,694
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Bans
TiamatGilgameshPersephoneMorgan Le FayOsiris

VS

Bans
SobekVamanaAthenaApolloFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BigYurdyy
Anhur
18
2 / 5 / 5
12,019
462
8,374
18,017
6,326
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
BαndMαn
Xing Tian
17
3 / 3 / 6
11,729
451
11,269
21,969
27,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
HostAdvantage
Sun Wukong
20
2 / 3 / 3
13,313
512
24,083
37,041
30,905
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Morrigan
Movalets
The Morrigan
20
4 / 7 / 5
13,115
504
12,559
15,357
5,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
arnolcol
Nemesis
20
4 / 3 / 6
13,546
521
12,118
20,420
11,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
40
21
Kills
15
15
Deaths
21
40
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
4
8
1
L
Anhur
BigYurdyy
Anhur
2
5
5
0.9
L
Xing Tian
BαndMαn
Xing Tian
3
3
6
2
L
Sun Wukong
HostAdvantage
Sun Wukong
2
3
3
1.17
L
The Morrigan
Movalets
The Morrigan
4
7
5
0.93
W
Ao Kuang
Odiesel
Ao Kuang
5
3
10
3.33
W
Sol
7
2
7
5.25
L
Nemesis
arnolcol
Nemesis
4
3
6
2.33
W
Hachiman
lilzomboi
Hachiman
8
4
3
2.38
W
Serqet
nekofeet
Serqet
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,317
Damage
68,403
104,216
Taken
112,804
89,533
Mitigated
81,611
44,868
Healing
32,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
14,357
955
0
13,697
27,517
36,383
68
4,712
22,805
108,771
0
L
Anhur
BigYurdyy
Anhur
8,374
3,480
0
3,675
18,017
6,326
2,504
2,126
15,594
0
83,683
L
Xing Tian
BαndMαn
Xing Tian
11,269
900
0
2,083
21,969
27,185
627
9,833
11,936
32,444
0
L
Sun Wukong
HostAdvantage
Sun Wukong
24,083
7,121
0
17,265
37,041
30,905
254
17,496
18,718
0
110,475
L
The Morrigan
Movalets
The Morrigan
12,559
1,986
92
3,548
15,357
5,995
0
9,351
5,252
101,548
2,601
W
Ao Kuang
Odiesel
Ao Kuang
13,443
2,471
0
14,465
25,292
11,956
474
4,415
20,877
86,582
0
W
Sol
19,222
7,463
0
5,820
11,469
5,385
4,338
2,744
8,725
155,936
0
L
Nemesis
arnolcol
Nemesis
12,118
5,583
0
5,789
20,420
11,200
0
7,850
12,018
0
118,669
W
Hachiman
lilzomboi
Hachiman
28,610
15,182
0
7,005
17,214
7,115
2,616
4,639
12,575
0
150,275
W
Serqet
nekofeet
Serqet
8,685
925
0
3,881
22,724
28,694
122
6,007
16,717
0
33,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,267
Gold Earned
63,722
766
Minions Killed
728
0
Camps Cleared
0
2,622,926
Distance Traveled
2,519,332
52
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,021
539
234
9
0
498,714
13
L
Anhur
12,019
462
140
5
0
409,806
6
L
Xing Tian
11,729
451
31
1
0
518,154
4
L
Sun Wukong
13,313
512
197
8
0
510,237
6
L
The Morrigan
13,115
504
195
8
0
503,173
10
W
Ao Kuang
14,004
539
112
4
0
525,309
10
W
Sol
15,075
580
189
7
0
528,025
9
L
Nemesis
13,546
521
165
6
0
577,962
2
W
Hachiman
15,398
592
190
7
0
463,574
8
W
Serqet
12,769
491
41
2
0
607,304
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role