Player Matchup

Ra
Ra
Beddow12
Ra
Level 29
God Stats
2W - 3L
1,246 SR
Queue Stats
51W - 52L
1,481 Elo+
Solo
Charybdis
Charybdis
SmiteYeeter420
Charybdis
Level 64
God Stats
0W - 1L
1,074 SR
Queue Stats
10W - 18L
1,332 Elo+
Solo
Horus
Horus
drakeanddream
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,009 Elo+
Solo
Team Averages
Level 34
1,273 SR
1,274 Elo+

VS

Team Averages
Level 30
1,506 SR
1,371 Elo+
The Morrigan
The Morrigan
Bin_kurz_Pipi_
The Morrigan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,463 Elo+
Party 1
Thanatos
Thanatos
Geile_Schwedin69
Thanatos
Level 14
God Stats
1W - 0L
1,323 SR
Queue Stats
3W - 4L
1,490 Elo+
Party 1
Agni
Agni
KingMehdi98
Agni
Level 62
God Stats
2W - 0L
1,695 SR
Queue Stats
9W - 20L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
6,636
664
3,539
7,226
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
SmiteYeeter420
Charybdis
11
3 / 7 / 1
6,994
699
5,344
10,868
3,885
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 5 / 2
5,941
594
4,043
11,771
10,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bin_kurz_Pipi_
The Morrigan
12
2 / 2 / 10
7,658
766
5,266
5,772
2,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
14 / 0 / 3
9,314
931
11,612
8,338
3,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 3 / 9
7,309
731
10,058
6,685
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
18
18
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
The Morrigan
Bin_kurz_Pipi_
The Morrigan
2
2
10
3.5
W
14
0
3
15.5
W
2
3
9
2.17
L
Charybdis
SmiteYeeter420
Charybdis
3
7
1
0.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,926
Damage
26,936
29,865
Taken
20,795
17,179
Mitigated
8,119
3,564
Healing
10,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,539
348
640
252
7,226
2,738
0
2,281
4,945
18,447
0
W
The Morrigan
Bin_kurz_Pipi_
The Morrigan
5,266
955
85
1,804
5,772
2,629
1,432
1,662
3,864
26,011
2,101
W
11,612
3,924
0
7,387
8,338
3,701
149
1,258
6,521
0
24,240
W
10,058
242
176
850
6,685
1,789
37
759
5,635
24,883
0
L
Charybdis
SmiteYeeter420
Charybdis
5,344
2,487
0
799
10,868
3,885
0
7,079
3,789
0
19,731
L
4,043
1,371
374
1,499
11,771
10,556
0
5,370
6,401
0
7,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,571
Gold Earned
24,281
77
Minions Killed
120
3
Camps Cleared
7
460,110
Distance Traveled
523,811
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,636
664
37
4
0
144,593
1
W
The Morrigan
7,658
766
52
5
4
155,888
0
W
Thanatos
9,314
931
32
3
2
188,853
3
W
Agni
7,309
731
36
4
1
179,070
3
L
Charybdis
6,994
699
32
3
3
149,049
3
L
Horus
5,941
594
8
1
0
166,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role