Player Matchup

Artemis
Artemis
EmeraldClawrine
Artemis
Level 67
God Stats
10W - 5L
1,698 SR
Queue Stats
363W - 216L
1,771 Elo+
Party 1
Merlin
Merlin
Minerva1357
Merlin
Level 148
God Stats
6W - 7L
1,526 SR
Queue Stats
385W - 174L
1,715 Elo+
Party 1
Odin
Odin
Yerkóxmaul
Odin
Level 129
God Stats
5W - 1L
1,691 SR
Queue Stats
117W - 53L
1,795 Elo+
Party 1
Team Averages
Level 115
1,638 SR
1,761 Elo+

VS

Team Averages
Level 63
1,585 SR
1,483 Elo+
Gilgamesh
Gilgamesh
AppleCats
Gilgamesh
Level 102
God Stats
5W - 4L
1,647 SR
Queue Stats
103W - 99L
1,491 Elo+
Party 2
Bacchus
Bacchus
DaBaby3484
Bacchus
Level 42
God Stats
18W - 14L
1,507 SR
Queue Stats
114W - 136L
1,462 Elo+
Party 2
Fenrir
Fenrir
TTVDaBaby
Fenrir
Level 45
God Stats
3W - 2L
1,602 SR
Queue Stats
43W - 44L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 4 / 8
8,826
883
10,032
7,694
2,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
13
5 / 2 / 11
8,505
851
11,064
6,721
2,595
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
7 / 2 / 13
9,025
903
12,969
10,144
7,932
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AppleCats
Gilgamesh
10
4 / 7 / 3
7,707
771
6,399
14,774
11,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
DaBaby3484
Bacchus
10
2 / 7 / 6
7,478
748
7,315
13,463
16,410
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
TTVDaBaby
Fenrir
10
2 / 6 / 4
6,923
692
5,105
11,223
7,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
20
Kills
8
8
Deaths
20
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AppleCats
Gilgamesh
4
7
3
0.79
L
Bacchus
DaBaby3484
Bacchus
2
7
6
0.71
W
8
4
8
3
W
Merlin
5
2
11
5.25
L
Fenrir
TTVDaBaby
Fenrir
2
6
4
0.67
W
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,065
Damage
18,819
24,559
Taken
39,460
13,366
Mitigated
35,066
4,637
Healing
2,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AppleCats
Gilgamesh
6,399
1,496
0
1,177
14,774
11,324
0
4,852
9,486
0
16,681
L
Bacchus
DaBaby3484
Bacchus
7,315
1,714
0
520
13,463
16,410
0
5,040
8,030
16,316
0
W
10,032
4,488
0
212
7,694
2,839
1,389
2,063
5,425
0
18,994
W
Merlin
11,064
1,440
0
1,221
6,721
2,595
637
2,447
4,063
31,690
0
L
Fenrir
TTVDaBaby
Fenrir
5,105
1,310
0
567
11,223
7,332
0
2,123
8,880
0
10,184
W
12,969
2,478
0
3,204
10,144
7,932
172
3,288
6,484
1,804
24,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,356
Gold Earned
22,108
113
Minions Killed
61
6
Camps Cleared
2
554,701
Distance Traveled
546,192
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,707
771
30
3
2
177,630
3
L
Bacchus
7,478
748
18
2
0
174,530
2
W
Artemis
8,826
883
34
3
2
165,660
2
W
Merlin
8,505
851
42
4
4
187,487
2
L
Fenrir
6,923
692
13
1
0
194,032
1
W
Odin
9,025
903
37
4
0
201,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role