Player Matchup

Bacchus
Bacchus
Xenen_76
Bacchus
Level 95
God Stats
9W - 9L
1,331 SR
Queue Stats
338W - 361L
1,491 Elo+
Party 2
Merlin
Merlin
gigibaelle
Merlin
Level 62
God Stats
37W - 51L
1,447 SR
Queue Stats
230W - 279L
1,408 Elo+
Solo
Chaac
Chaac
xAkkashi
Chaac
Level 29
God Stats
36W - 21L
1,528 SR
Queue Stats
95W - 79L
1,471 Elo+
Party 2
Team Averages
Level 62
1,436 SR
1,457 Elo+

VS

Team Averages
Level 66
1,487 SR
1,487 Elo+
Baron Samedi
Baron Samedi
BaCoN GeOrMaN
Baron Samedi
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 97L
1,517 Elo+
Party 1
Ra
Ra
DaSaltyPotatooo
Ra
Level 11
God Stats
13W - 11L
1,628 SR
Queue Stats
19W - 13L
1,593 Elo+
Party 1
Charybdis
Charybdis
HonorBoundWolf
Charybdis
Level 65
God Stats
12W - 16L
1,334 SR
Queue Stats
136W - 165L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Xenen_76
Bacchus
19
9 / 2 / 6
15,890
691
17,933
18,879
25,948
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
gigibaelle
Merlin
17
2 / 3 / 6
14,308
622
18,994
9,125
3,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
xAkkashi
Chaac
17
5 / 6 / 8
14,853
646
17,196
23,622
20,658
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BaCoN GeOrMaN
Baron Samedi
17
5 / 7 / 6
14,209
618
17,792
26,641
17,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 6 / 7
12,645
550
4,767
15,333
4,906
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
HonorBoundWolf
Charybdis
17
5 / 3 / 3
13,885
604
11,394
17,999
6,484
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
16
Kills
11
11
Deaths
16
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BaCoN GeOrMaN
Baron Samedi
5
7
6
1.14
L
1
6
7
0.75
L
Charybdis
HonorBoundWolf
Charybdis
5
3
3
2.17
W
Bacchus
Xenen_76
Bacchus
9
2
6
6
W
Merlin
gigibaelle
Merlin
2
3
6
1.67
W
Chaac
xAkkashi
Chaac
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,123
Damage
33,953
51,626
Taken
59,973
50,405
Mitigated
29,333
16,617
Healing
14,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BaCoN GeOrMaN
Baron Samedi
17,792
2,173
1,614
9,082
26,641
17,943
0
16,824
9,817
54,245
0
L
4,767
146
787
1,217
15,333
4,906
0
10,495
4,838
26,952
0
L
Charybdis
HonorBoundWolf
Charybdis
11,394
4,082
0
1,333
17,999
6,484
0
9,836
8,163
0
50,413
W
Bacchus
Xenen_76
Bacchus
17,933
1,287
1,133
7,057
18,879
25,948
133
6,504
11,485
59,447
0
W
Merlin
gigibaelle
Merlin
18,994
495
326
859
9,125
3,799
1,095
5,437
3,298
85,757
0
W
Chaac
xAkkashi
Chaac
17,196
2,787
0
7,242
23,622
20,658
1,221
10,568
12,509
0
57,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,051
Gold Earned
40,739
288
Minions Killed
236
14
Camps Cleared
4
1,225,296
Distance Traveled
1,128,941
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,209
618
87
4
1
392,225
4
L
Ra
12,645
550
58
3
0
356,084
4
L
Charybdis
13,885
604
91
4
3
380,632
5
W
Bacchus
15,890
691
53
2
8
435,780
5
W
Merlin
14,308
622
161
7
0
386,454
3
W
Chaac
14,853
646
74
3
6
403,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role