Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Chillerman23
Danzaburou
Level 41
God Stats
0W - 1L
1,331 SR
Queue Stats
1W - 3L
1,723 Elo+
Solo
Ymir
Ymir
GuajiBoy
Ymir
Level 46
God Stats
6W - 10L
1,470 SR
Queue Stats
511W - 516L
1,442 Elo+
Solo
Mercury
Mercury
eZeGod
Mercury
Level 42
God Stats
1W - 1L
1,719 SR
Queue Stats
189W - 212L
1,394 Elo+
Solo
Team Averages
Level 86
1,504 SR
1,512 Elo+

VS

Team Averages
Level 123
1,605 SR
1,471 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Angelbly
Neith
Level 107
God Stats
101W - 102L
1,525 SR
Queue Stats
606W - 667L
1,408 Elo+
Solo
Ymir
Ymir
Hythareus
Ymir
Level 60
God Stats
17W - 16L
1,588 SR
Queue Stats
493W - 574L
1,503 Elo+
Solo
Tsukuyomi
Tsukuyomi
RoyaltyExt
Tsukuyomi
Level 134
God Stats
2W - 1L
1,795 SR
Queue Stats
143W - 131L
1,397 Elo+
Solo
Ah Puch
Ah Puch
kopalex
Ah Puch
Level 154
God Stats
96W - 70L
1,618 SR
Queue Stats
226W - 196L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
1 / 3 / 0
5,407
492
2,563
7,085
4,461
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
 
Hel
9
0 / 3 / 1
5,310
483
2,809
6,442
2,341
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Chillerman23
Danzaburou
9
2 / 4 / 2
5,207
473
4,213
5,684
1,517
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ymir
8
1 / 2 / 3
5,181
471
4,887
7,426
4,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
eZeGod
Mercury
10
2 / 3 / 0
5,676
516
1,907
6,713
2,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
8 / 1 / 1
6,512
592
10,078
6,503
2,394
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Angelbly
Neith
10
1 / 2 / 7
5,914
538
4,638
5,510
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
9
2 / 2 / 4
5,397
491
2,389
7,800
3,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
RoyaltyExt
Tsukuyomi
11
3 / 0 / 3
6,147
559
3,128
4,809
1,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Puch
kopalex
Ah Puch
10
1 / 1 / 2
6,060
551
4,295
3,061
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
15
15
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
3
0
0.33
L
Hel
 
Hel
0
3
1
0.17
W
Zeus
 
Zeus
8
1
1
8.5
W
Neith
Angelbly
Neith
1
2
7
2.25
L
Danzaburou
Chillerman23
Danzaburou
2
4
2
0.75
L
Ymir
1
2
3
1.25
W
Ymir
2
2
4
2
W
Tsukuyomi
RoyaltyExt
Tsukuyomi
3
0
3
4.5
L
Mercury
eZeGod
Mercury
2
3
0
0.67
W
Ah Puch
kopalex
Ah Puch
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,379
Damage
24,528
33,350
Taken
27,683
15,166
Mitigated
9,918
8,280
Healing
9,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,563
0
0
1,416
7,085
4,461
0
4,657
2,428
15,947
0
L
Hel
 
Hel
2,809
47
338
2,794
6,442
2,341
0
4,051
2,391
32,243
0
W
Zeus
 
Zeus
10,078
2,661
0
4,180
6,503
2,394
844
3,021
3,482
29,277
0
W
Neith
Angelbly
Neith
4,638
2,132
0
2,280
5,510
1,701
0
1,749
3,761
0
28,394
L
Danzaburou
Chillerman23
Danzaburou
4,213
1,915
0
1,310
5,684
1,517
0
2,009
3,675
0
17,084
L
Ymir
4,887
207
0
2,344
7,426
4,732
0
2,731
4,695
19,814
0
W
Ymir
2,389
726
184
1,138
7,800
3,346
0
2,583
5,217
10,932
0
W
Tsukuyomi
RoyaltyExt
Tsukuyomi
3,128
850
0
294
4,809
1,529
0
1,552
3,257
0
34,779
L
Mercury
eZeGod
Mercury
1,907
580
0
78
6,713
2,115
0
3,314
3,399
0
29,466
W
Ah Puch
kopalex
Ah Puch
4,295
351
0
1,400
3,061
948
844
1,354
1,707
35,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,781
Gold Earned
30,030
236
Minions Killed
265
0
Camps Cleared
0
987,692
Distance Traveled
988,576
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,407
492
30
3
0
172,104
1
L
Hel
5,310
483
75
7
0
192,455
4
W
Zeus
6,512
592
48
4
0
156,643
1
W
Neith
5,914
538
52
5
0
179,290
3
L
Danzaburou
5,207
473
39
4
0
186,035
2
L
Ymir
5,181
471
23
2
0
188,605
3
W
Ymir
5,397
491
17
2
0
202,122
4
W
Tsukuyomi
6,147
559
64
6
0
234,136
4
L
Mercury
5,676
516
69
6
0
248,493
1
W
Ah Puch
6,060
551
84
8
0
216,385
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role