Player Matchup

Thor
Thor
ISK Im Dball
Thor
Level 88
God Stats
0W - 2L
1,328 SR
Queue Stats
129W - 132L
1,461 Elo+
Solo
Achilles
Achilles
Lawrence_1108
Achilles
Level 88
God Stats
93W - 86L
1,571 SR
Queue Stats
288W - 320L
1,500 Elo+
Solo
Odin
Odin
SouthernSteel65
Odin
Level 76
God Stats
29W - 22L
1,540 SR
Queue Stats
786W - 779L
1,366 Elo+
Solo
Sol
Sol
XxZaikoxX0
Sol
Level 78
God Stats
3W - 2L
1,740 SR
Queue Stats
27W - 34L
1,428 Elo+
Solo
Zeus
Zeus
enama47
Zeus
Level 99
God Stats
68W - 77L
1,475 SR
Queue Stats
300W - 321L
1,389 Elo+
Solo
Team Averages
Level 86
1,531 SR
1,429 Elo+

VS

Team Averages
Level 88
1,490 SR
1,402 Elo+
Apollo
Apollo
CRIS_IS_BETTER
Apollo
Level 49
God Stats
8W - 7L
1,482 SR
Queue Stats
117W - 121L
1,420 Elo+
Solo
Janus
Janus
D Atreyu
Janus
Level 107
God Stats
6W - 13L
1,310 SR
Queue Stats
257W - 273L
1,401 Elo+
Solo
Athena
Athena
Devils_Lettuce-5
Athena
Level 88
God Stats
6W - 2L
1,704 SR
Queue Stats
75W - 72L
1,434 Elo+
Party 1
Mercury
Mercury
nelsonk15
Mercury
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 56L
1,414 Elo+
Party 1
Loki
Loki
raging_waxwork8
Loki
Level 75
God Stats
22W - 26L
1,454 SR
Queue Stats
341W - 394L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
6,940
434
5,061
12,476
4,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Achilles
Lawrence_1108
Achilles
11
0 / 4 / 3
7,402
463
2,289
11,214
11,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
2 / 4 / 0
8,893
556
2,560
10,976
10,292
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 3 / 2
6,435
402
2,713
5,360
1,030
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
enama47
Zeus
14
8 / 4 / 2
8,905
557
12,019
9,391
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 2
8,388
524
7,268
7,426
2,164
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
D Atreyu
Janus
15
3 / 3 / 3
9,237
577
4,797
6,870
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 5 / 11
7,897
494
4,928
13,626
8,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
nelsonk15
Mercury
16
9 / 2 / 7
10,127
633
11,661
11,968
5,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 1
7,664
479
5,959
7,230
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
13
Kills
21
21
Deaths
13
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
W
Janus
D Atreyu
Janus
3
3
3
1.5
W
2
5
11
1.5
L
1
6
2
0.33
L
Achilles
Lawrence_1108
Achilles
0
4
3
0.38
L
2
4
0
0.5
L
2
3
2
1
L
Zeus
enama47
Zeus
8
4
2
2.25
W
Mercury
nelsonk15
Mercury
9
2
7
6.25
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,642
Damage
34,613
49,417
Taken
47,120
29,616
Mitigated
20,429
11,708
Healing
9,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,268
4,869
0
2,956
7,426
2,164
1,128
2,751
4,675
0
55,644
W
Janus
D Atreyu
Janus
4,797
135
0
1,714
6,870
2,098
505
3,190
3,680
57,372
0
W
4,928
818
530
3,223
13,626
8,191
108
4,774
8,852
14,376
0
L
5,061
2,074
0
2,982
12,476
4,060
0
2,716
9,465
0
33,986
L
Achilles
Lawrence_1108
Achilles
2,289
314
46
3,342
11,214
11,312
0
2,545
8,179
0
26,410
L
2,560
874
0
1,724
10,976
10,292
275
878
9,920
264
52,725
L
2,713
715
0
1,769
5,360
1,030
187
622
4,618
25,226
0
L
Zeus
enama47
Zeus
12,019
1,443
0
1,845
9,391
2,922
0
1,737
7,510
49,980
0
W
Mercury
nelsonk15
Mercury
11,661
7,418
0
0
11,968
5,570
1,568
3,687
8,281
0
60,080
W
5,959
2,256
0
1,568
7,230
2,406
0
713
6,517
0
41,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,575
Gold Earned
43,313
396
Minions Killed
400
0
Camps Cleared
0
1,362,416
Distance Traveled
1,522,207
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,388
524
84
5
0
296,944
4
W
Janus
9,237
577
118
7
0
291,437
4
W
Athena
7,897
494
19
1
0
327,564
0
L
Thor
6,940
434
76
5
0
289,380
1
L
Achilles
7,402
463
41
3
0
318,828
1
L
Odin
8,893
556
141
9
0
249,794
2
L
Sol
6,435
402
57
4
0
230,253
1
L
Zeus
8,905
557
81
5
0
274,161
7
W
Mercury
10,127
633
97
6
0
340,098
0
W
Loki
7,664
479
82
5
0
266,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role