Player Matchup

Serqet
Serqet
CurlyChannel467
Serqet
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,604 Elo+
Solo
Khepri
Khepri
Forever_Famine
Khepri
Level 27
God Stats
7W - 4L
1,683 SR
Queue Stats
16W - 15L
1,597 Elo+
Solo
Merlin
Merlin
IceNinja2600
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 95L
1,447 Elo+
Solo
Apollo
Apollo
Sub Seth7982
Apollo
Level 16
God Stats
23W - 34L
1,388 SR
Queue Stats
29W - 47L
1,289 Elo+
Solo
Mulan
Mulan
Uasked4it5186
Mulan
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 79L
1,593 Elo+
Solo
Team Averages
Level 21
1,514 SR
1,506 Elo+

VS

Team Averages
Level 15
1,558 SR
1,495 Elo+
Charybdis
Charybdis
BigShermZ420
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,205 Elo+
Solo
Cerberus
Cerberus
J-M-C02
Cerberus
Level 6
God Stats
1W - 3L
1,329 SR
Queue Stats
3W - 15L
1,283 Elo+
Solo
Achilles
Achilles
Medevil_Toast
Achilles
Level 28
God Stats
2W - 2L
1,710 SR
Queue Stats
42W - 45L
1,625 Elo+
Solo
Kali
Kali
Who_What_Why_Me
Kali
Level 8
God Stats
4W - 3L
1,776 SR
Queue Stats
67W - 48L
1,863 Elo+
Solo
Poseidon
Poseidon
Why stop kil
Poseidon
Level 14
God Stats
0W - 1L
1,474 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
27 / 6 / 5
16,647
617
28,958
23,732
9,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
1 / 3 / 18
13,513
500
8,496
26,524
35,925
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
20
6 / 7 / 10
14,423
534
12,749
16,625
5,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
3
0 / 0 / 0
7,618
282
0
0
0
20
13 / 3 / 6
15,914
589
27,844
32,217
27,127
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BigShermZ420
Charybdis
18
1 / 13 / 6
11,591
429
4,772
22,073
8,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
J-M-C02
Cerberus
4
0 / 2 / 0
7,117
264
295
3,349
1,163
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Medevil_Toast
Achilles
9
0 / 3 / 0
8,039
298
2,198
9,263
6,825
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
14 / 9 / 2
19,086
707
42,784
40,374
22,366
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Why stop kil
Poseidon
16
4 / 20 / 0
12,009
445
12,735
25,067
7,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
27
47
Kills
19
19
Deaths
47
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BigShermZ420
Charybdis
1
13
6
0.31
W
27
6
5
4.92
W
1
3
18
3.33
W
Merlin
6
7
10
1.57
L
Cerberus
J-M-C02
Cerberus
0
2
0
0
L
Achilles
Medevil_Toast
Achilles
0
3
0
0
W
Apollo
0
0
0
0
W
13
3
6
5.33
L
14
9
2
1.67
L
Poseidon
Why stop kil
Poseidon
4
20
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,047
Damage
62,784
99,098
Taken
100,126
78,501
Mitigated
45,879
25,302
Healing
26,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BigShermZ420
Charybdis
4,772
2,743
0
2,619
22,073
8,188
2,524
4,504
17,569
0
40,283
W
28,958
9,410
109
3,806
23,732
9,739
3,040
5,456
17,509
0
97,907
W
8,496
1,016
202
5,254
26,524
35,925
866
1,197
25,327
67,845
0
W
Merlin
12,749
1,122
0
1,501
16,625
5,710
4,781
4,852
11,773
94,787
0
L
Cerberus
J-M-C02
Cerberus
295
136
0
454
3,349
1,163
0
193
3,156
6,781
0
L
Achilles
Medevil_Toast
Achilles
2,198
386
0
1,373
9,263
6,825
0
678
8,585
0
20,127
W
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
27,844
5,838
0
14,430
32,217
27,127
5,043
1,525
30,692
2,390
121,844
L
42,784
24,241
0
19,503
40,374
22,366
792
11,738
26,553
0
147,502
L
Poseidon
Why stop kil
Poseidon
12,735
1,628
0
2,824
25,067
7,337
532
5,147
19,030
68,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,115
Gold Earned
57,842
618
Minions Killed
413
0
Camps Cleared
0
1,885,272
Distance Traveled
1,499,141
20
Wards Purchased
49
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,591
429
75
3
0
361,621
0
W
Serqet
16,647
617
136
5
0
519,482
2
W
Khepri
13,513
500
93
3
0
483,812
12
W
Merlin
14,423
534
157
6
0
445,841
2
L
Cerberus
7,117
264
28
1
0
92,182
0
L
Achilles
8,039
298
33
1
0
200,571
49
W
Apollo
7,618
282
0
0
0
0
0
W
Mulan
15,914
589
232
9
0
436,137
4
L
Kali
19,086
707
186
7
0
445,421
0
L
Poseidon
12,009
445
91
3
0
399,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role