Player Matchup

Hercules
Hercules
AtanaBlade
Hercules
Level 7
God Stats
2W - 0L
1,691 SR
Queue Stats
33W - 30L
1,500 Elo+
Party 1
Izanami
Izanami
SteALth NicNak
Izanami
Level 21
God Stats
42W - 25L
1,650 SR
Queue Stats
86W - 74L
1,508 Elo+
Party 1
Chiron
Chiron
cyong1230
Chiron
Level 15
God Stats
172W - 155L
1,453 SR
Queue Stats
314W - 312L
1,446 Elo+
Solo
Kukulkan
Kukulkan
twillitfossil
Kukulkan
Level 29
God Stats
8W - 4L
1,895 SR
Queue Stats
79W - 90L
1,511 Elo+
Solo
Thor
Thor
xxx0BAMAxxx
Thor
Level 158
God Stats
3W - 0L
1,691 SR
Queue Stats
16W - 14L
1,576 Elo+
Party 1
Team Averages
Level 46
1,676 SR
1,508 Elo+

VS

Team Averages
Level 26
1,443 SR
1,509 Elo+
Merlin
Merlin
GriffySniffy
Merlin
Level 8
God Stats
0W - 3L
1,239 SR
Queue Stats
9W - 9L
1,527 Elo+
Solo
Anhur
Anhur
NoirMonarque
Anhur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,538 Elo+
Party 2
The Morrigan
The Morrigan
Znjoker
The Morrigan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,469 Elo+
Solo
Charybdis
Charybdis
iCap69
Charybdis
Level 30
God Stats
10W - 11L
1,487 SR
Queue Stats
76W - 61L
1,529 Elo+
Solo
Ares
Ares
thatraijindude
Ares
Level 6
God Stats
49W - 48L
1,490 SR
Queue Stats
55W - 56L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AtanaBlade
Hercules
18
3 / 0 / 10
11,505
959
6,455
17,385
18,887
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
4 / 1 / 11
11,575
965
14,211
11,792
3,851
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
cyong1230
Chiron
18
1 / 3 / 9
10,510
876
4,482
6,187
2,076
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
twillitfossil
Kukulkan
18
2 / 1 / 14
11,291
941
13,893
11,027
4,111
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
16 / 0 / 5
14,031
1,169
21,919
7,029
2,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

259

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
0 / 2 / 4
10,089
841
13,291
5,691
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 6 / 2
9,801
817
7,132
14,197
5,459
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
Znjoker
The Morrigan
17
0 / 3 / 4
10,660
888
10,895
9,491
4,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
iCap69
Charybdis
16
3 / 11 / 0
10,591
883
12,307
19,505
7,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 4 / 2
10,133
844
6,241
18,455
22,136
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
17
26
Kills
5
5
Deaths
26
49
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
AtanaBlade
Hercules
3
0
10
8
L
Merlin
0
2
4
1
L
1
6
2
0.33
W
4
1
11
9.5
L
The Morrigan
Znjoker
The Morrigan
0
3
4
0.67
W
Chiron
cyong1230
Chiron
1
3
9
1.83
L
Charybdis
iCap69
Charybdis
3
11
0
0.27
L
1
4
2
0.5
W
Kukulkan
twillitfossil
Kukulkan
2
1
14
9
W
16
0
5
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,960
Damage
49,866
53,420
Taken
67,339
31,576
Mitigated
42,130
10,668
Healing
2,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AtanaBlade
Hercules
6,455
1,615
0
7,124
17,385
18,887
0
11,060
5,851
0
22,596
L
Merlin
13,291
389
0
0
5,691
2,558
0
758
4,933
28,120
0
L
7,132
3,600
0
399
14,197
5,459
0
1,881
12,316
0
14,590
W
14,211
9,745
0
1,187
11,792
3,851
0
7,522
3,802
0
32,428
L
The Morrigan
Znjoker
The Morrigan
10,895
1,660
15
178
9,491
4,160
0
2,580
6,911
45,423
6
W
Chiron
cyong1230
Chiron
4,482
1,756
908
1,084
6,187
2,076
0
3,246
2,728
0
26,862
L
Charybdis
iCap69
Charybdis
12,307
6,434
0
2,061
19,505
7,817
0
4,468
15,037
0
26,269
L
6,241
662
0
0
18,455
22,136
0
4,206
14,249
24,213
0
W
Kukulkan
twillitfossil
Kukulkan
13,893
2,809
0
0
11,027
4,111
0
3,800
7,139
45,018
0
W
21,919
4,378
0
365
7,029
2,651
0
3,431
3,436
0
31,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,912
Gold Earned
51,274
228
Minions Killed
196
8
Camps Cleared
7
1,194,857
Distance Traveled
1,000,725
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,505
959
24
2
0
264,753
0
L
Merlin
10,089
841
45
4
0
219,070
0
L
Anhur
9,801
817
15
1
3
186,281
0
W
Izanami
11,575
965
51
4
1
225,531
1
L
The Morrigan
10,660
888
79
7
0
226,475
0
W
Chiron
10,510
876
63
5
2
209,963
0
L
Charybdis
10,591
883
29
2
3
166,394
3
L
Ares
10,133
844
28
2
1
202,505
0
W
Kukulkan
11,291
941
70
6
3
248,451
1
W
Thor
14,031
1,169
20
2
2
246,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role