Player Matchup

Ymir
Ymir
NotMcAustin
Ymir
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 9L
1,343 Elo+
Party 2
Medusa
Medusa
Shadow_Wolf__13
Medusa
Level 67
God Stats
2W - 0L
1,468 SR
Queue Stats
46W - 60L
1,356 Elo+
Party 2
Hera
Hera
tlisaeon
Hera
Level 121
God Stats
1W - 1L
1,480 SR
Queue Stats
59W - 84L
1,357 Elo+
Party 2
Team Averages
Level 67
1,483 SR
1,352 Elo+

VS

Team Averages
Level 50
1,481 SR
1,279 Elo+
Cthulhu
Cthulhu
FahPPeeDuCk
Cthulhu
Level 27
God Stats
29W - 36L
1,477 SR
Queue Stats
110W - 170L
1,213 Elo+
Party 1
Charybdis
Charybdis
HennyGodK
Charybdis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,358 Elo+
Solo
Kukulkan
Kukulkan
spiderbeetle
Kukulkan
Level 108
God Stats
2W - 3L
1,465 SR
Queue Stats
169W - 218L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 7
7,665
697
2,979
7,758
3,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
9 / 2 / 10
9,579
871
10,420
6,465
2,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hera
14
8 / 0 / 11
9,431
857
10,658
4,154
1,790
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FahPPeeDuCk
Cthulhu
10
1 / 7 / 2
7,336
667
4,294
15,119
13,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
HennyGodK
Charybdis
8
1 / 4 / 3
7,048
641
963
3,853
1,230
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
spiderbeetle
Kukulkan
11
2 / 8 / 1
7,499
682
7,565
10,389
3,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
19
Kills
4
5
Deaths
19
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FahPPeeDuCk
Cthulhu
1
7
2
0.29
L
Charybdis
HennyGodK
Charybdis
1
4
3
0.63
W
2
3
7
1.83
W
9
2
10
7
L
Kukulkan
spiderbeetle
Kukulkan
2
8
1
0.31
W
Hera
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,057
Damage
12,822
18,377
Taken
29,361
8,098
Mitigated
18,670
2,822
Healing
3,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FahPPeeDuCk
Cthulhu
4,294
252
373
1,694
15,119
13,486
120
5,847
9,272
19,757
0
L
Charybdis
HennyGodK
Charybdis
963
306
0
0
3,853
1,230
0
1,923
1,930
0
3,757
W
2,979
281
0
730
7,758
3,645
63
4,624
3,134
7,938
480
W
10,420
4,071
0
581
6,465
2,663
1,776
4,343
2,122
0
44,103
L
Kukulkan
spiderbeetle
Kukulkan
7,565
1,014
0
1,350
10,389
3,954
535
6,089
4,300
26,244
0
W
Hera
10,658
2,216
288
1,223
4,154
1,790
954
3,312
842
27,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,675
Gold Earned
21,883
130
Minions Killed
86
6
Camps Cleared
1
540,612
Distance Traveled
412,289
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,336
667
23
2
1
183,433
2
L
Charybdis
7,048
641
7
1
0
87,066
0
W
Ymir
7,665
697
10
1
0
146,414
4
W
Medusa
9,579
871
75
7
4
205,766
0
L
Kukulkan
7,499
682
56
5
0
141,790
1
W
Hera
9,431
857
45
4
2
188,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role