Player Matchup

Kukulkan
Kukulkan
AsuraTonkartxz
Kukulkan
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,471 Elo+
Party 1
Charybdis
Charybdis
Gis_Raho
Charybdis
Level 79
God Stats
4W - 2L
1,742 SR
Queue Stats
357W - 402L
1,419 Elo+
Party 1
Amaterasu
Amaterasu
Potts024
Amaterasu
Level 22
God Stats
39W - 34L
1,419 SR
Queue Stats
85W - 84L
1,447 Elo+
Solo
Merlin
Merlin
ToxicMeridian
Merlin
Level 16
God Stats
4W - 1L
1,490 SR
Queue Stats
15W - 9L
1,574 Elo+
Party 1
Cthulhu
Cthulhu
xxRedsixx
Cthulhu
Level 27
God Stats
1W - 4L
1,522 SR
Queue Stats
137W - 132L
1,575 Elo+
Party 1
Team Averages
Level 31
1,535 SR
1,497 Elo+

VS

Team Averages
Level 17
1,557 SR
1,529 Elo+
Izanami
Izanami
Chewie5555
Izanami
Level 27
God Stats
5W - 7L
1,352 SR
Queue Stats
73W - 81L
1,436 Elo+
Party 2
Sol
Sol
Møskii
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Anubis
Anubis
RapidNutta
Anubis
Level 21
God Stats
25W - 18L
1,565 SR
Queue Stats
43W - 42L
1,444 Elo+
Party 2
Cthulhu
Cthulhu
dävid125
Cthulhu
Level 17
God Stats
16W - 12L
1,613 SR
Queue Stats
33W - 32L
1,671 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
x_x3S3Z3Nx_x
Morgan Le Fay
Level 16
God Stats
6W - 5L
1,754 SR
Queue Stats
9W - 8L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
6 / 7 / 4
14,174
545
11,201
22,848
8,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
Gis_Raho
Charybdis
20
4 / 2 / 5
14,910
573
7,796
18,063
6,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Potts024
Amaterasu
20
8 / 2 / 8
14,160
545
14,711
18,842
17,775
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
10 / 4 / 9
14,756
568
16,894
13,638
4,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
xxRedsixx
Cthulhu
19
2 / 6 / 15
13,102
504
13,758
30,302
17,009
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chewie5555
Izanami
20
6 / 6 / 7
13,595
523
21,040
24,074
8,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
6
0 / 12 / 0
7,456
287
2,406
10,323
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
RapidNutta
Anubis
20
9 / 5 / 2
13,797
531
23,868
23,069
11,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
dävid125
Cthulhu
16
3 / 4 / 3
10,952
421
11,857
20,587
16,075
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
x_x3S3Z3Nx_x
Morgan Le Fay
20
2 / 6 / 2
13,310
512
10,923
16,651
6,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
34
30
Kills
20
21
Deaths
33
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
6
7
4
1.14
L
Izanami
Chewie5555
Izanami
6
6
7
1.58
W
Charybdis
Gis_Raho
Charybdis
4
2
5
3.25
L
Sol
0
12
0
0
W
Amaterasu
Potts024
Amaterasu
8
2
8
6
L
Anubis
RapidNutta
Anubis
9
5
2
2
W
10
4
9
3.63
L
Cthulhu
dävid125
Cthulhu
3
4
3
1.13
L
Morgan Le Fay
x_x3S3Z3Nx_x
Morgan Le Fay
2
6
2
0.5
W
Cthulhu
xxRedsixx
Cthulhu
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,360
Damage
70,094
103,693
Taken
94,704
54,254
Mitigated
45,103
40,092
Healing
26,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
11,201
847
0
9,691
22,848
8,412
0
6,790
16,058
103,255
0
L
Izanami
Chewie5555
Izanami
21,040
13,839
0
7,906
24,074
8,721
1,328
9,986
14,088
0
119,532
W
Charybdis
Gis_Raho
Charybdis
7,796
4,900
0
9,574
18,063
6,932
3,047
5,698
12,365
0
143,455
L
Sol
2,406
780
0
788
10,323
2,032
173
4,634
5,689
6,841
0
W
Amaterasu
Potts024
Amaterasu
14,711
7,398
0
7,973
18,842
17,775
2,715
10,588
8,254
0
68,227
L
Anubis
RapidNutta
Anubis
23,868
1,414
0
11,595
23,069
11,977
554
15,115
7,954
109,414
0
W
16,894
847
0
1,250
13,638
4,126
1,117
8,664
4,974
84,460
0
L
Cthulhu
dävid125
Cthulhu
11,857
438
0
2,327
20,587
16,075
0
11,891
8,696
57,053
0
L
Morgan Le Fay
x_x3S3Z3Nx_x
Morgan Le Fay
10,923
955
0
3,720
16,651
6,298
1,842
4,221
12,430
106,574
0
W
Cthulhu
xxRedsixx
Cthulhu
13,758
1,341
987
10,617
30,302
17,009
827
17,853
12,449
64,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,102
Gold Earned
59,110
676
Minions Killed
580
0
Camps Cleared
0
2,425,334
Distance Traveled
1,854,924
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,174
545
153
6
0
460,362
2
L
Izanami
13,595
523
174
7
0
423,123
1
W
Charybdis
14,910
573
191
7
0
444,508
3
L
Sol
7,456
287
5
0
0
236,470
0
W
Amaterasu
14,160
545
118
5
0
540,304
7
L
Anubis
13,797
531
157
6
0
400,132
3
W
Merlin
14,756
568
131
5
0
458,862
2
L
Cthulhu
10,952
421
83
3
0
423,826
1
L
Morgan Le Fay
13,310
512
161
6
0
371,373
3
W
Cthulhu
13,102
504
83
3
0
521,298
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role