Player Matchup

Tsukuyomi
Tsukuyomi
Danguba90
Tsukuyomi
Level 89
God Stats
21W - 8L
1,773 SR
Queue Stats
229W - 194L
1,566 Elo+
Solo
Neith
Neith
Dillicious7893
Neith
Level 128
God Stats
11W - 9L
1,441 SR
Queue Stats
404W - 420L
1,475 Elo+
Party 3
Apollo
Apollo
JJOR19
Apollo
Level 123
God Stats
9W - 2L
1,788 SR
Queue Stats
300W - 320L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
SXB2003
Baron Samedi
Level 68
God Stats
14W - 9L
1,461 SR
Queue Stats
31W - 35L
1,342 Elo+
Solo
Janus
Janus
x_LostVayne_x
Janus
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
316W - 337L
1,495 Elo+
Party 3
Team Averages
Level 107
1,593 SR
1,475 Elo+

VS

Team Averages
Level 124
1,469 SR
1,452 Elo+
Fenrir
Fenrir
Mectons
Fenrir
Level 155
God Stats
2W - 3L
1,482 SR
Queue Stats
69W - 90L
1,583 Elo+
Solo
Jormungandr
Jormungandr
WoHoW-
Jormungandr
Level 129
God Stats
1W - 3L
1,397 SR
Queue Stats
254W - 240L
1,480 Elo+
Party 1
Charybdis
Charybdis
dd0qazxsw
Charybdis
Level 158
God Stats
20W - 18L
1,535 SR
Queue Stats
438W - 384L
1,538 Elo+
Party 1
Yemoja
Yemoja
iMooDy-_-
Yemoja
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 296L
1,329 Elo+
Party 2
Sun Wukong
Sun Wukong
unkego
Sun Wukong
Level 85
God Stats
97W - 130L
1,429 SR
Queue Stats
194W - 259L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Danguba90
Tsukuyomi
13
6 / 3 / 3
8,388
645
7,123
8,908
2,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 0
7,316
563
2,350
5,905
2,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
JJOR19
Apollo
11
1 / 1 / 1
6,892
530
1,104
3,229
1,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
SXB2003
Baron Samedi
9
0 / 2 / 1
6,332
487
2,891
5,002
1,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 3 / 4
8,098
623
6,042
5,293
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mectons
Fenrir
13
5 / 2 / 1
7,890
607
5,828
8,646
3,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
WoHoW-
Jormungandr
4
0 / 7 / 2
4,319
332
73
6,296
2,382
Charybdis
dd0qazxsw
Charybdis
12
3 / 2 / 3
7,276
560
4,369
9,136
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
iMooDy-_-
Yemoja
4
1 / 0 / 1
4,728
364
132
364
99
Sun Wukong
unkego
Sun Wukong
2
0 / 1 / 2
4,213
324
0
1,254
254

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
12
Kills
9
10
Deaths
12
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Danguba90
Tsukuyomi
6
3
3
2.5
W
1
1
0
1
W
Apollo
JJOR19
Apollo
1
1
1
1.5
L
Fenrir
Mectons
Fenrir
5
2
1
2.75
W
Baron Samedi
SXB2003
Baron Samedi
0
2
1
0.25
L
Jormungandr
WoHoW-
Jormungandr
0
7
2
0.14
L
Charybdis
dd0qazxsw
Charybdis
3
2
3
2.25
L
Yemoja
iMooDy-_-
Yemoja
1
0
1
1.5
L
Sun Wukong
unkego
Sun Wukong
0
1
2
1
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,510
Damage
10,402
28,337
Taken
25,696
9,418
Mitigated
8,517
6,351
Healing
6,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Danguba90
Tsukuyomi
7,123
843
0
1,481
8,908
2,489
1,707
0
7,981
0
52,219
W
2,350
818
0
1,433
5,905
2,248
0
133
5,772
0
44,980
W
Apollo
JJOR19
Apollo
1,104
623
0
531
3,229
1,356
0
0
3,229
0
33,670
L
Fenrir
Mectons
Fenrir
5,828
1,294
0
2,876
8,646
3,131
0
1,781
6,803
0
37,728
W
Baron Samedi
SXB2003
Baron Samedi
2,891
178
285
1,688
5,002
1,778
0
33
4,969
22,117
0
L
Jormungandr
WoHoW-
Jormungandr
73
0
0
0
6,296
2,382
0
2,631
3,487
2,386
0
L
Charybdis
dd0qazxsw
Charybdis
4,369
2,026
0
3,134
9,136
2,651
0
3,601
5,375
0
36,845
L
Yemoja
iMooDy-_-
Yemoja
132
0
95
0
364
99
0
133
189
912
0
L
Sun Wukong
unkego
Sun Wukong
0
0
0
0
1,254
254
0
305
909
0
0
W
6,042
804
0
933
5,293
1,547
1,980
102
5,191
50,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,026
Gold Earned
28,426
403
Minions Killed
160
0
Camps Cleared
0
1,128,252
Distance Traveled
726,365
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,388
645
101
8
0
260,601
0
W
Neith
7,316
563
84
6
0
215,023
0
W
Apollo
6,892
530
70
5
0
163,675
1
L
Fenrir
7,890
607
91
7
0
240,653
1
W
Baron Samedi
6,332
487
43
3
0
245,117
3
L
Jormungandr
4,319
332
1
0
0
97,527
0
L
Charybdis
7,276
560
68
5
0
199,921
5
L
Yemoja
4,728
364
0
0
0
135,645
0
L
Sun Wukong
4,213
324
0
0
0
52,619
0
W
Janus
8,098
623
105
8
0
243,836
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role