Player Matchup

Pele
Pele
AK Angel Vs
Pele
Level 15
God Stats
3W - 0L
1,593 SR
Queue Stats
3W - 8L
1,095 Elo+
Party 1
Apollo
Apollo
GolfWang004
Apollo
Level 27
God Stats
1W - 1L
1,119 SR
Queue Stats
44W - 53L
1,289 Elo+
Party 1
Ra
Ra
RaDawger
Ra
Level 8
God Stats
41W - 33L
1,134 SR
Queue Stats
59W - 55L
1,049 Elo+
Party 2
Cthulhu
Cthulhu
Ragnar206
Cthulhu
Level 7
God Stats
9W - 14L
1,267 SR
Queue Stats
25W - 27L
1,049 Elo+
Party 2
Mulan
Mulan
Splatteredmoon1
Mulan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 29L
1,043 Elo+
Solo
Team Averages
Level 14
1,323 SR
1,105 Elo+

VS

Team Averages
Level 22
1,563 SR
1,282 Elo+
Jing Wei
Jing Wei
DarknessMage907
Jing Wei
Level 18
God Stats
1W - 2L
1,452 SR
Queue Stats
3W - 6L
1,291 Elo+
Solo
Gilgamesh
Gilgamesh
HereForFriends
Gilgamesh
Level 23
God Stats
37W - 28L
1,388 SR
Queue Stats
350W - 392L
1,252 Elo+
Solo
Cerberus
Cerberus
WomensRights669
Cerberus
Level 27
God Stats
1W - 2L
1,633 SR
Queue Stats
45W - 48L
1,320 Elo+
Solo
Loki
Loki
bnguppy00
Loki
Level 26
God Stats
15W - 13L
1,606 SR
Queue Stats
285W - 250L
1,367 Elo+
Solo
Ymir
Ymir
samurai_sag
Ymir
Level 15
God Stats
2W - 1L
1,737 SR
Queue Stats
10W - 20L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 6 / 1
8,228
433
11,944
15,899
4,984
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Apollo
11
2 / 8 / 4
7,547
397
7,054
16,221
4,484
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
4 / 6 / 3
8,675
457
7,300
10,297
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Ragnar206
Cthulhu
12
4 / 2 / 2
7,919
417
9,911
11,763
9,418
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 7 / 2
7,590
399
3,595
11,955
4,008
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
8
0 / 4 / 0
6,370
335
2,090
6,081
1,607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
HereForFriends
Gilgamesh
14
7 / 5 / 5
9,206
485
10,827
16,199
10,753
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
10
0 / 4 / 0
6,829
359
589
11,125
8,016
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Loki
18
16 / 0 / 2
11,218
590
17,590
14,123
5,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 4 / 10
8,439
444
11,037
18,146
13,251
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
16
Kills
28
29
Deaths
17
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
6
1
1.08
L
Jing Wei
0
4
0
0
W
Apollo
2
8
4
0.5
L
Gilgamesh
HereForFriends
Gilgamesh
7
5
5
1.9
W
4
6
3
0.92
W
Cthulhu
Ragnar206
Cthulhu
4
2
2
2.5
W
0
7
2
0.14
L
Cerberus
0
4
0
0
L
Loki
16
0
2
17
L
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,804
Damage
42,133
66,135
Taken
65,674
26,107
Mitigated
39,233
14,496
Healing
15,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,944
5,194
0
2,881
15,899
4,984
1,080
1,747
13,578
0
31,994
L
Jing Wei
2,090
1,497
0
842
6,081
1,607
248
1,769
4,312
0
19,973
W
Apollo
7,054
4,265
220
4,466
16,221
4,484
1,866
1,893
14,287
0
33,425
L
Gilgamesh
HereForFriends
Gilgamesh
10,827
1,759
0
5,285
16,199
10,753
231
4,161
12,038
0
40,864
W
7,300
607
1,542
2,590
10,297
3,213
345
2,429
7,688
37,097
0
W
Cthulhu
Ragnar206
Cthulhu
9,911
2,235
0
604
11,763
9,418
645
3,462
8,264
20,978
0
W
3,595
1,037
0
2,193
11,955
4,008
647
2,095
9,818
0
31,168
L
Cerberus
589
54
0
591
11,125
8,016
118
2,381
8,744
31,610
0
L
Loki
17,590
5,312
0
4,507
14,123
5,606
390
2,019
12,104
0
82,940
L
11,037
1,811
0
4,611
18,146
13,251
230
7,488
10,658
21,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,959
Gold Earned
42,062
258
Minions Killed
298
0
Camps Cleared
0
1,679,693
Distance Traveled
1,647,793
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,228
433
49
3
0
340,730
0
L
Jing Wei
6,370
335
36
2
0
175,567
0
W
Apollo
7,547
397
49
3
0
302,376
3
L
Gilgamesh
9,206
485
58
3
0
366,922
3
W
Ra
8,675
457
62
3
0
345,285
7
W
Cthulhu
7,919
417
36
2
0
392,672
4
W
Mulan
7,590
399
62
3
0
298,630
0
L
Cerberus
6,829
359
54
3
0
352,026
0
L
Loki
11,218
590
125
7
0
426,928
0
L
Ymir
8,439
444
25
1
0
326,350
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role