Player Matchup

Cerberus
Cerberus
CeRbZ16
Cerberus
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,678 Elo+
Solo
Ares
Ares
Hallanord
Ares
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,446 Elo+
Solo
Anubis
Anubis
RaB1DRaBB1T
Anubis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 97L
1,507 Elo+
Solo
Fenrir
Fenrir
SparksFilden
Fenrir
Level 4
God Stats
0W - 2L
1,280 SR
Queue Stats
4W - 6L
1,156 Elo+
Solo
Persephone
Persephone
kankulator
Persephone
Level 25
God Stats
0W - 2L
1,136 SR
Queue Stats
63W - 88L
1,305 Elo+
Solo
Team Averages
Level 14
1,383 SR
1,418 Elo+

VS

Team Averages
Level 16
1,543 SR
1,447 Elo+
Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Hiko7135
Kali
Level 13
God Stats
6W - 5L
1,500 SR
Queue Stats
47W - 46L
1,554 Elo+
Solo
Bacchus
Bacchus
MordBjorn
Bacchus
Level 28
God Stats
7W - 6L
1,523 SR
Queue Stats
25W - 24L
1,428 Elo+
Solo
Hachiman
Hachiman
TwirT
Hachiman
Level 3
God Stats
3W - 1L
1,694 SR
Queue Stats
5W - 3L
1,607 Elo+
Solo
Zhong Kui
Zhong Kui
ukrainff
Zhong Kui
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CeRbZ16
Cerberus
12
3 / 4 / 8
9,109
479
9,251
13,408
12,375
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
12
3 / 6 / 8
8,668
456
8,103
19,745
13,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
12
1 / 10 / 5
7,557
398
5,076
13,037
12,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
13
8 / 9 / 3
9,029
475
10,546
17,069
7,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Persephone
kankulator
Persephone
11
1 / 11 / 1
7,592
400
4,793
10,454
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
17 / 1 / 10
11,480
604
20,629
17,240
19,273
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
17
13 / 2 / 9
11,290
594
16,688
13,270
5,814
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
MordBjorn
Bacchus
14
5 / 3 / 9
9,135
481
8,997
12,659
13,334
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
TwirT
Hachiman
13
5 / 5 / 8
8,882
467
7,873
10,927
3,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
ukrainff
Zhong Kui
11
0 / 5 / 5
7,290
384
2,244
8,870
4,905
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
81
16
Kills
40
40
Deaths
16
25
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
17
1
10
22
L
Cerberus
CeRbZ16
Cerberus
3
4
8
1.75
L
Ares
3
6
8
1.17
W
Kali
13
2
9
8.75
W
Bacchus
MordBjorn
Bacchus
5
3
9
3.17
L
Anubis
1
10
5
0.35
L
Fenrir
8
9
3
1.06
W
Hachiman
TwirT
Hachiman
5
5
8
1.8
L
Persephone
kankulator
Persephone
1
11
1
0.14
W
Zhong Kui
ukrainff
Zhong Kui
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,769
Damage
56,431
73,713
Taken
62,966
49,527
Mitigated
46,500
6,458
Healing
13,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
20,629
2,711
0
4,444
17,240
19,273
141
7,221
9,842
9,459
68,563
L
Cerberus
CeRbZ16
Cerberus
9,251
1,565
0
3,838
13,408
12,375
167
3,170
10,238
28,364
0
L
Ares
8,103
766
0
1,156
19,745
13,850
0
2,731
17,014
24,464
0
W
Kali
16,688
8,372
0
4,392
13,270
5,814
1,758
5,012
8,178
0
69,490
W
Bacchus
MordBjorn
Bacchus
8,997
1,269
180
1,040
12,659
13,334
483
6,091
6,323
39,942
0
L
Anubis
5,076
983
0
562
13,037
12,238
742
3,702
9,335
31,448
0
L
Fenrir
10,546
2,804
0
476
17,069
7,919
0
2,478
14,591
0
40,180
W
Hachiman
TwirT
Hachiman
7,873
4,430
0
1,567
10,927
3,174
1,075
5,035
5,740
0
41,777
L
Persephone
kankulator
Persephone
4,793
446
0
426
10,454
3,145
422
1,263
9,180
29,521
0
W
Zhong Kui
ukrainff
Zhong Kui
2,244
371
0
2,114
8,870
4,905
22
3,124
5,660
20,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,955
Gold Earned
48,077
266
Minions Killed
389
0
Camps Cleared
0
1,510,574
Distance Traveled
1,701,786
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,480
604
136
7
0
399,813
3
L
Cerberus
9,109
479
71
4
0
307,554
1
L
Ares
8,668
456
33
2
0
346,729
2
W
Kali
11,290
594
110
6
0
356,831
4
W
Bacchus
9,135
481
55
3
0
364,539
0
L
Anubis
7,557
398
41
2
0
253,184
0
L
Fenrir
9,029
475
62
3
0
333,993
0
W
Hachiman
8,882
467
58
3
0
355,272
2
L
Persephone
7,592
400
59
3
0
269,114
0
W
Zhong Kui
7,290
384
30
2
0
225,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role