Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Klinhu
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Zeus
Zeus
Shivaya74
Zeus
Level 96
God Stats
5W - 11L
1,325 SR
Queue Stats
414W - 570L
1,360 Elo+
Solo
Team Averages
Level 56
1,442 SR
1,453 Elo+

VS

Team Averages
Level 156
1,814 SR
1,872 Elo+
Morgan Le Fay
Morgan Le Fay
Dropbopp
Morgan Le Fay
Level 148
God Stats
55W - 28L
1,690 SR
Queue Stats
357W - 242L
1,644 Elo+
Party 1
Set
Set
antonybrave91
Set
Level 160
God Stats
662W - 54L
1,952 SR
Queue Stats
1,042W - 153L
2,008 Elo+
Party 1
Bacchus
Bacchus
leto_75
Bacchus
Level 160
God Stats
12W - 2L
1,801 SR
Queue Stats
375W - 79L
1,965 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 12 / 1
7,336
611
1,787
13,211
3,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Klinhu
Ymir
9
0 / 10 / 2
6,718
560
3,485
16,502
8,114
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
10
1 / 11 / 1
7,523
627
7,038
10,548
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dropbopp
Morgan Le Fay
14
5 / 0 / 26
10,077
840
14,629
7,920
3,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
15 / 2 / 10
10,260
855
12,388
8,170
5,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
leto_75
Bacchus
13
13 / 0 / 17
10,527
877
11,342
8,083
4,921
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
86
2
Kills
33
33
Deaths
2
4
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
12
1
0.13
W
Morgan Le Fay
Dropbopp
Morgan Le Fay
5
0
26
18
L
Ymir
Klinhu
Ymir
0
10
2
0.1
L
Zeus
1
11
1
0.14
W
15
2
10
10
W
Bacchus
leto_75
Bacchus
13
0
17
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,310
Damage
38,359
40,261
Taken
24,173
14,639
Mitigated
14,323
501
Healing
10,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,787
1,111
0
45
13,211
3,659
0
9,264
3,947
0
7,998
W
Morgan Le Fay
Dropbopp
Morgan Le Fay
14,629
948
0
5,235
7,920
3,532
865
4,267
3,361
43,150
0
L
Ymir
Klinhu
Ymir
3,485
624
0
0
16,502
8,114
0
10,141
6,361
12,298
0
L
Zeus
7,038
373
0
456
10,548
2,866
0
6,566
3,982
16,496
0
W
12,388
5,079
0
2,637
8,170
5,870
193
3,148
4,882
0
43,643
W
Bacchus
leto_75
Bacchus
11,342
1,479
0
2,540
8,083
4,921
376
3,160
4,429
18,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,577
Gold Earned
30,864
67
Minions Killed
143
0
Camps Cleared
9
481,295
Distance Traveled
575,367
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,336
611
19
2
0
139,787
2
W
Morgan Le Fay
10,077
840
66
6
5
236,868
3
L
Ymir
6,718
560
16
1
0
181,688
3
L
Zeus
7,523
627
32
3
0
159,820
2
W
Set
10,260
855
51
4
2
174,499
3
W
Bacchus
10,527
877
26
2
2
164,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role