Player Matchup

Morgan Le Fay
Morgan Le Fay
ChadBanner
Morgan Le Fay
Level 160
God Stats
42W - 4L
2,000 SR
Queue Stats
458W - 51L
2,031 Elo+
Party 1
Osiris
Osiris
DevilishAssys
Osiris
Level 160
God Stats
2W - 0L
1,833 SR
Queue Stats
171W - 30L
1,982 Elo+
Party 1
Fenrir
Fenrir
ВerZerK
Fenrir
Level 122
God Stats
2W - 0L
1,594 SR
Queue Stats
37W - 8L
1,948 Elo+
Party 1
Team Averages
Level 147
1,809 SR
1,987 Elo+

VS

Team Averages
Level 82
1,443 SR
1,397 Elo+
Khepri
Khepri
Hanky6895
Khepri
Level 84
God Stats
1W - 3L
1,335 SR
Queue Stats
55W - 71L
1,211 Elo+
Solo
Neith
Neith
Loppydrake
Neith
Level 56
God Stats
1W - 1L
1,787 SR
Queue Stats
1W - 6L
1,406 Elo+
Solo
Discordia
Discordia
Shaleez
Discordia
Level 107
God Stats
0W - 4L
1,207 SR
Queue Stats
164W - 184L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChadBanner
Morgan Le Fay
14
11 / 1 / 6
10,087
841
12,791
11,672
4,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 1 / 11
8,023
669
5,500
7,471
5,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
ВerZerK
Fenrir
13
6 / 1 / 10
9,120
760
9,522
11,204
10,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Hanky6895
Khepri
10
1 / 3 / 2
7,724
644
3,240
10,148
10,337
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
10
1 / 7 / 1
7,294
608
4,567
9,652
4,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Shaleez
Discordia
10
1 / 7 / 1
7,484
624
10,506
9,782
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
17
Kills
3
3
Deaths
17
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ChadBanner
Morgan Le Fay
11
1
6
14
W
0
1
11
5.5
L
Khepri
Hanky6895
Khepri
1
3
2
0.67
L
Neith
1
7
1
0.21
L
Discordia
Shaleez
Discordia
1
7
1
0.21
W
Fenrir
ВerZerK
Fenrir
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,813
Damage
18,313
30,347
Taken
29,582
20,760
Mitigated
17,657
7,353
Healing
2,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ChadBanner
Morgan Le Fay
12,791
615
0
3,357
11,672
4,876
559
6,806
4,866
40,636
0
W
5,500
2,264
0
1,179
7,471
5,440
144
3,729
3,742
0
30,822
L
Khepri
Hanky6895
Khepri
3,240
410
0
470
10,148
10,337
0
3,684
6,287
9,741
0
L
Neith
4,567
1,036
0
1,473
9,652
4,465
0
5,162
4,279
0
18,475
L
Discordia
Shaleez
Discordia
10,506
440
0
890
9,782
2,855
0
4,113
5,370
23,650
0
W
Fenrir
ВerZerK
Fenrir
9,522
2,677
0
2,817
11,204
10,444
142
3,602
7,602
0
22,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,230
Gold Earned
22,502
132
Minions Killed
91
10
Camps Cleared
1
755,483
Distance Traveled
568,077
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,087
841
47
4
2
248,673
4
W
Osiris
8,023
669
55
5
8
278,186
1
L
Khepri
7,724
644
7
1
0
208,638
2
L
Neith
7,294
608
43
4
0
161,174
5
L
Discordia
7,484
624
41
3
1
198,265
2
W
Fenrir
9,120
760
30
3
0
228,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role