Player Matchup

Hel
Hel
Albertojl24
Hel
Level 102
God Stats
1W - 1L
1,771 SR
Queue Stats
225W - 307L
1,370 Elo+
Solo
Heimdallr
Heimdallr
ShadowLydendor
Heimdallr
Level 18
God Stats
5W - 6L
1,761 SR
Queue Stats
22W - 51L
1,328 Elo+
Party 1
Fenrir
Fenrir
shadowfang888
Fenrir
Level 6
God Stats
8W - 22L
1,282 SR
Queue Stats
17W - 56L
1,116 Elo+
Party 1
Team Averages
Level 42
1,605 SR
1,272 Elo+

VS

Team Averages
Level 59
1,397 SR
1,303 Elo+
Ra
Ra
AoX Guardian
Ra
Level 26
God Stats
1W - 1L
1,326 SR
Queue Stats
2W - 1L
1,297 Elo+
Party 2
Danzaburou
Danzaburou
EvG WrathDandy
Danzaburou
Level 104
God Stats
18W - 30L
1,400 SR
Queue Stats
68W - 131L
1,285 Elo+
Party 2
Cthulhu
Cthulhu
ThatSavage69975
Cthulhu
Level 48
God Stats
29W - 42L
1,464 SR
Queue Stats
117W - 209L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
9,868
548
17,984
15,175
5,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
ShadowLydendor
Heimdallr
13
1 / 3 / 0
9,785
544
3,362
14,377
5,653
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 6 / 0
9,172
510
4,605
23,464
15,769
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 10
11,787
655
11,622
9,897
3,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
EvG WrathDandy
Danzaburou
16
9 / 1 / 7
12,947
719
19,049
14,831
6,030
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 0 / 10
11,395
633
11,716
16,021
16,863
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
3
Kills
16
16
Deaths
3
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
4
2
10
4.5
W
Danzaburou
EvG WrathDandy
Danzaburou
9
1
7
12.5
L
Heimdallr
ShadowLydendor
Heimdallr
1
3
0
0.33
W
3
0
10
8
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,951
Damage
42,387
53,016
Taken
40,749
27,372
Mitigated
26,615
10,094
Healing
22,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,984
132
2,501
5,308
15,175
5,950
0
7,600
7,575
54,723
0
W
11,622
1,264
4,173
5,169
9,897
3,722
836
5,924
3,641
38,109
0
W
Danzaburou
EvG WrathDandy
Danzaburou
19,049
9,688
0
6,358
14,831
6,030
1,911
7,038
7,391
0
54,942
L
Heimdallr
ShadowLydendor
Heimdallr
3,362
276
0
0
14,377
5,653
118
6,989
7,388
0
20,601
W
11,716
834
1,002
5,416
16,021
16,863
186
4,767
10,891
38,618
0
L
4,605
231
0
2,285
23,464
15,769
0
9,098
14,366
0
18,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,825
Gold Earned
36,129
145
Minions Killed
191
4
Camps Cleared
6
848,990
Distance Traveled
1,004,213
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,868
548
84
5
4
312,230
2
W
Ra
11,787
655
48
3
0
300,370
0
W
Danzaburou
12,947
719
78
4
3
341,300
1
L
Heimdallr
9,785
544
33
2
0
287,866
0
W
Cthulhu
11,395
633
65
4
3
362,543
0
L
Fenrir
9,172
510
28
2
0
248,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role