Player Matchup

Bellona
Bellona
 
Bellona
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
AIwaysLethaI
Danzaburou
Level 158
God Stats
1W - 1L
1,229 SR
Queue Stats
390W - 398L
1,619 Elo+
Party 1
Bacchus
Bacchus
Krakenphobia
Bacchus
Level 148
God Stats
14W - 7L
1,348 SR
Queue Stats
254W - 279L
1,514 Elo+
Party 1
Sol
Sol
Rviderr
Sol
Level 122
God Stats
16W - 6L
1,870 SR
Queue Stats
298W - 295L
1,611 Elo+
Party 1
Thanatos
Thanatos
SURREALISMxx_tv
Thanatos
Level 159
God Stats
66W - 40L
1,664 SR
Queue Stats
482W - 510L
1,485 Elo+
Party 1
Team Averages
Level 149
1,522 SR
1,546 Elo+

VS

Team Averages
Level 140
1,557 SR
1,581 Elo+
Morgan Le Fay
Morgan Le Fay
King Azymondias
Morgan Le Fay
Level 150
God Stats
16W - 9L
1,593 SR
Queue Stats
170W - 165L
1,624 Elo+
Party 2
Nemesis
Nemesis
Lou232256
Nemesis
Level 131
God Stats
5W - 7L
1,500 SR
Queue Stats
503W - 454L
1,536 Elo+
Party 2
Mercury
Mercury
ObeyApeeX
Mercury
Level 160
God Stats
3W - 4L
1,372 SR
Queue Stats
321W - 309L
1,572 Elo+
Party 2
Skadi
Skadi
TimePrime
Skadi
Level 136
God Stats
1W - 1L
1,737 SR
Queue Stats
64W - 55L
1,619 Elo+
Solo
Fafnir
Fafnir
Ultimate_Legwano
Fafnir
Level 125
God Stats
46W - 44L
1,583 SR
Queue Stats
239W - 218L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 0 / 2
6,512
651
4,614
6,381
5,106
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
AIwaysLethaI
Danzaburou
11
2 / 1 / 1
6,715
672
4,712
6,141
1,797
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Krakenphobia
Bacchus
9
1 / 1 / 4
5,441
544
3,170
7,602
4,138
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
12
3 / 0 / 4
6,904
690
6,500
5,862
2,421
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
10
4 / 0 / 1
6,587
659
4,469
5,827
2,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
King Azymondias
Morgan Le Fay
9
0 / 4 / 0
5,306
531
3,552
6,727
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Lou232256
Nemesis
10
0 / 1 / 1
5,528
553
2,732
8,757
3,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
ObeyApeeX
Mercury
10
1 / 1 / 0
5,685
569
1,826
6,390
1,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Skadi
TimePrime
Skadi
10
0 / 2 / 1
5,631
563
3,611
6,189
1,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 0
5,635
564
1,943
7,471
5,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
11
Kills
2
2
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
2
2
W
Danzaburou
AIwaysLethaI
Danzaburou
2
1
1
2.5
L
Morgan Le Fay
King Azymondias
Morgan Le Fay
0
4
0
0
W
Bacchus
Krakenphobia
Bacchus
1
1
4
3
L
Nemesis
Lou232256
Nemesis
0
1
1
0.5
L
Mercury
ObeyApeeX
Mercury
1
1
0
1
W
Sol
3
0
4
5
W
Thanatos
4
0
1
4.5
L
Skadi
TimePrime
Skadi
0
2
1
0.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,465
Damage
13,664
31,813
Taken
35,534
15,670
Mitigated
13,616
16,902
Healing
8,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,614
1,593
0
2,623
6,381
5,106
68
0
6,381
1,979
36,756
W
Danzaburou
AIwaysLethaI
Danzaburou
4,712
1,341
0
2,868
6,141
1,797
0
228
5,913
0
40,848
L
Morgan Le Fay
King Azymondias
Morgan Le Fay
3,552
242
0
1,281
6,727
1,726
0
3,741
2,986
29,986
0
W
Bacchus
Krakenphobia
Bacchus
3,170
307
235
1,466
7,602
4,138
96
1,119
6,483
12,030
0
L
Nemesis
Lou232256
Nemesis
2,732
933
0
3,649
8,757
3,315
485
303
8,187
0
24,938
L
Mercury
ObeyApeeX
Mercury
1,826
521
0
424
6,390
1,747
0
1,090
5,257
0
32,604
W
Sol
6,500
1,293
0
3,432
5,862
2,421
820
2,905
2,957
41,546
0
W
Thanatos
4,469
731
0
6,278
5,827
2,208
442
1,243
4,584
0
37,555
L
Skadi
TimePrime
Skadi
3,611
1,802
0
1,808
6,189
1,443
0
860
5,329
0
34,276
L
1,943
342
0
1,683
7,471
5,385
0
3,931
3,540
6,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,159
Gold Earned
27,785
324
Minions Killed
271
0
Camps Cleared
0
1,062,412
Distance Traveled
1,042,073
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,512
651
83
8
0
226,256
1
W
Danzaburou
6,715
672
73
7
0
180,903
2
L
Morgan Le Fay
5,306
531
67
7
0
195,817
4
W
Bacchus
5,441
544
17
2
0
210,874
3
L
Nemesis
5,528
553
52
5
0
218,530
0
L
Mercury
5,685
569
64
6
0
242,164
3
W
Sol
6,904
690
84
8
0
200,599
1
W
Thanatos
6,587
659
67
7
0
243,780
5
L
Skadi
5,631
563
70
7
0
179,631
0
L
Fafnir
5,635
564
18
2
0
205,931
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role