Player Matchup

Charybdis
Charybdis
SenhorTooxico
Charybdis
Level 160
God Stats
4W - 9L
1,575 SR
Queue Stats
158W - 129L
1,568 Elo+
Party 3
Yemoja
Yemoja
ValentinaC
Yemoja
Level 81
God Stats
2W - 4L
1,339 SR
Queue Stats
149W - 124L
1,500 Elo+
Party 2
Arachne
Arachne
allucaa
Arachne
Level 148
God Stats
12W - 13L
1,459 SR
Queue Stats
370W - 360L
1,507 Elo+
Party 2
Zhong Kui
Zhong Kui
gulisrazer
Zhong Kui
Level 159
God Stats
65W - 45L
1,604 SR
Queue Stats
310W - 237L
1,572 Elo+
Party 3
Kukulkan
Kukulkan
yNeMeZis_MiTo
Kukulkan
Level 101
God Stats
6W - 7L
1,610 SR
Queue Stats
452W - 475L
1,539 Elo+
Solo
Team Averages
Level 130
1,517 SR
1,537 Elo+

VS

Team Averages
Level 120
1,491 SR
1,538 Elo+
Zhong Kui
Zhong Kui
BlueBCL
Zhong Kui
Level 146
God Stats
28W - 29L
1,519 SR
Queue Stats
291W - 312L
1,467 Elo+
Solo
Cabrakan
Cabrakan
F0restCS
Cabrakan
Level 143
God Stats
1W - 1L
1,338 SR
Queue Stats
34W - 20L
1,566 Elo+
Party 1
Neith
Neith
ImEzel
Neith
Level 157
God Stats
5W - 2L
1,500 SR
Queue Stats
251W - 238L
1,506 Elo+
Party 1
Ares
Ares
PlagueIsBack
Ares
Level 27
God Stats
11W - 7L
1,596 SR
Queue Stats
23W - 14L
1,587 Elo+
Party 1
Thor
Thor
maxi12gamer
Thor
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 19L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
SenhorTooxico
Charybdis
19
4 / 6 / 3
12,755
531
10,283
17,786
6,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
ValentinaC
Yemoja
12
3 / 7 / 6
9,880
412
6,981
19,176
23,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
allucaa
Arachne
18
6 / 10 / 7
12,750
531
12,418
25,067
10,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
gulisrazer
Zhong Kui
19
4 / 3 / 6
12,952
540
20,259
24,246
16,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
yNeMeZis_MiTo
Kukulkan
17
2 / 7 / 5
11,577
482
16,956
14,188
4,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BlueBCL
Zhong Kui
20
12 / 0 / 12
15,440
643
23,594
16,916
14,367
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
F0restCS
Cabrakan
20
6 / 3 / 12
13,156
548
12,079
17,843
13,380
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
ImEzel
Neith
20
9 / 6 / 10
14,572
607
20,412
24,547
11,030
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 6 / 15
10,735
447
5,435
22,075
22,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 4 / 11
14,052
586
10,365
19,828
10,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
93
19
Kills
33
33
Deaths
19
27
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BlueBCL
Zhong Kui
12
0
12
18
W
Cabrakan
F0restCS
Cabrakan
6
3
12
4
W
Neith
ImEzel
Neith
9
6
10
2.33
W
0
6
15
1.25
L
Charybdis
SenhorTooxico
Charybdis
4
6
3
0.92
L
Yemoja
ValentinaC
Yemoja
3
7
6
0.86
L
Arachne
allucaa
Arachne
6
10
7
0.95
L
Zhong Kui
gulisrazer
Zhong Kui
4
3
6
2.33
W
6
4
11
2.88
L
Kukulkan
yNeMeZis_MiTo
Kukulkan
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,897
Damage
71,885
100,463
Taken
101,209
60,862
Mitigated
71,530
27,067
Healing
33,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BlueBCL
Zhong Kui
23,594
2,225
842
10,616
16,916
14,367
444
9,408
7,508
115,669
0
W
Cabrakan
F0restCS
Cabrakan
12,079
1,603
245
3,781
17,843
13,380
1,508
6,944
10,899
79,791
0
W
Neith
ImEzel
Neith
20,412
13,801
0
13,683
24,547
11,030
557
10,108
14,439
0
137,794
W
5,435
101
0
3,871
22,075
22,310
270
10,421
11,654
25,760
0
L
Charybdis
SenhorTooxico
Charybdis
10,283
5,465
0
5,821
17,786
6,337
0
8,404
9,382
0
101,523
L
Yemoja
ValentinaC
Yemoja
6,981
1,247
1,369
1,784
19,176
23,115
0
10,868
8,308
20,318
0
L
Arachne
allucaa
Arachne
12,418
9,378
0
5,279
25,067
10,349
12
10,277
14,790
0
84,075
L
Zhong Kui
gulisrazer
Zhong Kui
20,259
3,563
0
11,740
24,246
16,215
2,247
6,276
17,970
110,756
0
W
10,365
2,693
0
500
19,828
10,443
1,040
7,388
12,440
0
121,447
L
Kukulkan
yNeMeZis_MiTo
Kukulkan
16,956
2,033
0
1,074
14,188
4,846
0
5,507
8,681
82,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,914
Gold Earned
67,955
597
Minions Killed
712
0
Camps Cleared
0
2,054,343
Distance Traveled
2,300,743
22
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,440
643
188
8
0
509,800
3
W
Cabrakan
13,156
548
142
6
0
462,442
9
W
Neith
14,572
607
189
8
0
380,320
4
W
Ares
10,735
447
29
1
0
468,205
5
L
Charybdis
12,755
531
154
6
0
380,008
2
L
Yemoja
9,880
412
24
1
0
344,350
6
L
Arachne
12,750
531
98
4
0
480,263
0
L
Zhong Kui
12,952
540
180
8
0
424,656
8
W
Thor
14,052
586
164
7
0
479,976
11
L
Kukulkan
11,577
482
141
6
0
425,066
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role