Player Matchup

Fenrir
Fenrir
Dink1eB3rg
Fenrir
Level 14
God Stats
12W - 10L
1,500 SR
Queue Stats
26W - 50L
1,404 Elo+
Solo
Kukulkan
Kukulkan
Megilder
Kukulkan
Level 124
God Stats
9W - 3L
1,596 SR
Queue Stats
222W - 230L
1,527 Elo+
Party 2
Hercules
Hercules
Zap1997
Hercules
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,389 Elo+
Party 2
Team Averages
Level 48
1,532 SR
1,440 Elo+

VS

Team Averages
Level 34
1,515 SR
1,423 Elo+
Ra
Ra
 
Ra
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
VexUnlimited
Zeus
Level 43
God Stats
6W - 7L
1,520 SR
Queue Stats
225W - 335L
1,389 Elo+
Party 1
Ares
Ares
pourz op
Ares
Level 6
God Stats
3W - 9L
1,526 SR
Queue Stats
3W - 15L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dink1eB3rg
Fenrir
13
7 / 3 / 7
9,674
744
8,892
9,747
3,959
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
Megilder
Kukulkan
15
12 / 0 / 7
10,447
804
17,230
8,560
3,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Zap1997
Hercules
14
3 / 0 / 12
9,084
699
5,456
16,250
10,685
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 10 / 1
7,489
576
6,479
13,048
4,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 6 / 1
8,012
616
14,107
8,351
2,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
10
0 / 6 / 3
7,223
556
3,997
14,580
9,889
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
22
Kills
3
3
Deaths
22
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
10
1
0.15
W
Fenrir
Dink1eB3rg
Fenrir
7
3
7
3.5
W
Kukulkan
Megilder
Kukulkan
12
0
7
15.5
L
2
6
1
0.42
W
Hercules
Zap1997
Hercules
3
0
12
9
L
Ares
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,578
Damage
24,583
34,557
Taken
35,979
18,077
Mitigated
17,285
15,050
Healing
2,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,479
1,367
327
2,086
13,048
4,855
0
4,516
8,532
19,565
0
W
Fenrir
Dink1eB3rg
Fenrir
8,892
3,319
0
703
9,747
3,959
844
6,945
2,536
0
32,214
W
Kukulkan
Megilder
Kukulkan
17,230
2,813
0
4,183
8,560
3,433
370
5,233
3,077
57,046
0
L
14,107
1,868
0
0
8,351
2,541
0
5,519
2,832
28,570
0
W
Hercules
Zap1997
Hercules
5,456
2,401
0
10,164
16,250
10,685
47
12,013
3,641
0
14,646
L
Ares
3,997
529
0
0
14,580
9,889
0
7,343
7,237
6,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,205
Gold Earned
22,724
155
Minions Killed
87
10
Camps Cleared
1
757,994
Distance Traveled
515,296
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,489
576
39
3
1
133,881
0
W
Fenrir
9,674
744
48
4
5
235,715
1
W
Kukulkan
10,447
804
92
7
5
246,786
4
L
Zeus
8,012
616
45
3
0
179,185
3
W
Hercules
9,084
699
15
1
0
275,493
0
L
Ares
7,223
556
3
0
0
202,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role