Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Hafricann
Baron Samedi
Level 109
God Stats
5W - 5L
1,473 SR
Queue Stats
283W - 295L
1,486 Elo+
Solo
Discordia
Discordia
Nepsii
Discordia
Level 111
God Stats
0W - 1L
1,303 SR
Queue Stats
50W - 61L
1,479 Elo+
Party 1
Tyr
Tyr
Tylenus
Tyr
Level 88
God Stats
1W - 3L
1,499 SR
Queue Stats
209W - 213L
1,455 Elo+
Solo
Eset
Eset
Virkzyy
Eset
Level 46
God Stats
3W - 3L
1,803 SR
Queue Stats
214W - 196L
1,491 Elo+
Party 1
Team Averages
Level 95
1,516 SR
1,482 Elo+

VS

Team Averages
Level 90
1,587 SR
1,552 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Asgarzul
Scylla
Level 148
God Stats
4W - 2L
1,640 SR
Queue Stats
217W - 171L
1,550 Elo+
Party 2
Cupid
Cupid
DeathIsSilenceAC
Cupid
Level 29
God Stats
2W - 0L
1,701 SR
Queue Stats
18W - 10L
1,699 Elo+
Solo
Sylvanus
Sylvanus
Loki141
Sylvanus
Level 128
God Stats
5W - 2L
1,631 SR
Queue Stats
370W - 282L
1,538 Elo+
Party 2
Kumbhakarna
Kumbhakarna
S_Lord_Farquaad
Kumbhakarna
Level 46
God Stats
1W - 1L
1,465 SR
Queue Stats
97W - 77L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
2 / 3 / 20
12,146
714
15,160
31,991
46,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Hafricann
Baron Samedi
19
8 / 6 / 11
11,939
702
14,636
23,324
12,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
Nepsii
Discordia
20
11 / 4 / 9
13,187
776
21,174
13,872
6,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
16
1 / 4 / 16
10,256
603
8,504
28,045
26,802
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Eset
Virkzyy
Eset
17
3 / 7 / 16
10,765
633
17,972
19,824
10,574
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
2 / 6 / 12
10,853
638
13,275
14,342
7,501
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Asgarzul
Scylla
20
7 / 3 / 11
13,074
769
32,196
10,836
5,701
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
7 / 8 / 10
12,137
714
21,555
16,635
8,036
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Loki141
Sylvanus
20
5 / 4 / 12
12,868
757
22,149
25,453
37,224
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
S_Lord_Farquaad
Kumbhakarna
20
3 / 4 / 17
12,665
745
7,491
20,359
31,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
86
25
Kills
24
24
Deaths
25
72
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
3
20
4
W
Danzaburou
 
Danzaburou
2
6
12
1.33
W
Scylla
Asgarzul
Scylla
7
3
11
4.17
W
7
8
10
1.5
L
Baron Samedi
Hafricann
Baron Samedi
8
6
11
2.25
W
Sylvanus
Loki141
Sylvanus
5
4
12
2.75
L
Discordia
Nepsii
Discordia
11
4
9
3.88
W
Kumbhakarna
S_Lord_Farquaad
Kumbhakarna
3
4
17
2.88
L
Tyr
1
4
16
2.25
L
Eset
Virkzyy
Eset
3
7
16
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,446
Damage
96,666
117,056
Taken
87,625
103,066
Mitigated
89,738
57,449
Healing
36,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
15,160
653
3,632
5,724
31,991
46,315
284
15,013
16,614
34,018
0
W
Danzaburou
 
Danzaburou
13,275
5,334
1,955
2,938
14,342
7,501
1,567
13,249
1,093
0
27,554
W
Scylla
Asgarzul
Scylla
32,196
2,545
90
986
10,836
5,701
785
9,258
1,578
64,196
0
W
21,555
10,821
3,143
3,007
16,635
8,036
1,467
14,448
2,187
0
36,586
L
Baron Samedi
Hafricann
Baron Samedi
14,636
459
9,491
8,000
23,324
12,706
294
12,744
10,261
28,949
0
W
Sylvanus
Loki141
Sylvanus
22,149
4,609
9,224
12,884
25,453
37,224
694
16,696
8,757
27,885
0
L
Discordia
Nepsii
Discordia
21,174
1,366
2,157
3,181
13,872
6,669
1,254
8,324
5,014
49,709
0
W
Kumbhakarna
S_Lord_Farquaad
Kumbhakarna
7,491
1,221
171
1,951
20,359
31,276
810
15,291
5,068
21,636
0
L
Tyr
8,504
2,204
1,613
9,633
28,045
26,802
2,238
11,787
15,473
0
17,577
L
Eset
Virkzyy
Eset
17,972
2,026
8,045
5,973
19,824
10,574
64
11,428
7,858
30,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,293
Gold Earned
61,597
196
Minions Killed
161
0
Camps Cleared
0
1,418,477
Distance Traveled
1,361,753
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,146
714
32
2
0
307,331
0
W
Danzaburou
10,853
638
21
1
0
256,013
0
W
Scylla
13,074
769
84
5
0
287,215
2
W
Cupid
12,137
714
26
2
0
257,664
0
L
Baron Samedi
11,939
702
33
2
0
284,306
0
W
Sylvanus
12,868
757
12
1
0
273,961
0
L
Discordia
13,187
776
66
4
0
285,639
0
W
Kumbhakarna
12,665
745
18
1
0
286,900
0
L
Tyr
10,256
603
25
1
0
262,636
0
L
Eset
10,765
633
40
2
0
278,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role