Player Matchup

Osiris
Osiris
ChineseBTR
Osiris
Level 91
God Stats
13W - 16L
1,497 SR
Queue Stats
372W - 308L
1,609 Elo+
Party 3
Thoth
Thoth
NotAudreyHepburn
Thoth
Level 157
God Stats
15W - 14L
1,571 SR
Queue Stats
584W - 630L
1,589 Elo+
Solo
Ne Zha
Ne Zha
RIZeInSaNe
Ne Zha
Level 69
God Stats
4W - 0L
1,956 SR
Queue Stats
369W - 234L
1,623 Elo+
Party 3
Charybdis
Charybdis
eenknam
Charybdis
Level 105
God Stats
23W - 38L
1,411 SR
Queue Stats
1,400W - 1,021L
1,721 Elo+
Party 2
Cthulhu
Cthulhu
nonspatial
Cthulhu
Level 106
God Stats
13W - 4L
1,671 SR
Queue Stats
886W - 587L
1,721 Elo+
Party 2
Team Averages
Level 106
1,621 SR
1,653 Elo+

VS

Team Averages
Level 137
1,701 SR
1,654 Elo+
Ullr
Ullr
ExpressCheese
Ullr
Level 147
God Stats
2W - 6L
1,659 SR
Queue Stats
278W - 248L
1,689 Elo+
Party 1
Jormungandr
Jormungandr
PharaohAmunRa
Jormungandr
Level 129
God Stats
6W - 4L
1,841 SR
Queue Stats
139W - 124L
1,683 Elo+
Party 1
Neith
Neith
crehation
Neith
Level 158
God Stats
6W - 5L
1,721 SR
Queue Stats
210W - 200L
1,657 Elo+
Solo
Fenrir
Fenrir
iDabbIe
Fenrir
Level 155
God Stats
4W - 9L
1,416 SR
Queue Stats
131W - 129L
1,611 Elo+
Solo
The Morrigan
The Morrigan
shreddward
The Morrigan
Level 98
God Stats
16W - 11L
1,867 SR
Queue Stats
381W - 319L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ChineseBTR
Osiris
20
5 / 4 / 14
13,850
554
13,227
28,840
34,230
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
8 / 7 / 10
14,884
595
19,812
19,295
6,667
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
RIZeInSaNe
Ne Zha
20
8 / 4 / 16
15,113
605
19,803
23,901
17,100
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
eenknam
Charybdis
20
18 / 2 / 10
16,242
650
24,891
25,887
10,748
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
nonspatial
Cthulhu
18
2 / 6 / 14
13,384
535
16,133
28,072
33,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 11 / 4
11,676
467
9,463
23,107
7,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
PharaohAmunRa
Jormungandr
16
4 / 7 / 8
10,984
439
18,872
30,851
29,477
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
crehation
Neith
20
6 / 9 / 5
13,106
524
19,921
24,662
8,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
iDabbIe
Fenrir
18
5 / 7 / 10
12,559
502
9,921
25,340
17,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
shreddward
The Morrigan
19
7 / 7 / 3
12,592
504
20,447
15,542
5,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
53
41
Kills
23
23
Deaths
41
64
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Osiris
ChineseBTR
Osiris
5
4
14
3
L
1
11
4
0.27
W
8
7
10
1.86
L
Jormungandr
PharaohAmunRa
Jormungandr
4
7
8
1.14
W
Ne Zha
RIZeInSaNe
Ne Zha
8
4
16
4
L
Neith
crehation
Neith
6
9
5
0.94
W
Charybdis
eenknam
Charybdis
18
2
10
11.5
L
Fenrir
iDabbIe
Fenrir
5
7
10
1.43
W
Cthulhu
nonspatial
Cthulhu
2
6
14
1.5
L
The Morrigan
shreddward
The Morrigan
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,866
Damage
78,624
125,995
Taken
119,502
102,035
Mitigated
69,042
44,048
Healing
22,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
ChineseBTR
Osiris
13,227
2,828
0
12,636
28,840
34,230
865
7,970
20,870
7,903
70,366
L
9,463
3,388
0
3,396
23,107
7,734
0
6,547
16,400
0
84,101
W
19,812
619
662
4,957
19,295
6,667
2,503
6,270
13,025
93,595
0
L
Jormungandr
PharaohAmunRa
Jormungandr
18,872
4,485
735
1,647
30,851
29,477
0
13,089
17,068
55,697
0
W
Ne Zha
RIZeInSaNe
Ne Zha
19,803
9,096
0
8,613
23,901
17,100
2,307
9,505
14,396
0
112,232
L
Neith
crehation
Neith
19,921
9,631
0
8,456
24,662
8,604
0
10,585
13,521
0
96,873
W
Charybdis
eenknam
Charybdis
24,891
13,928
0
13,408
25,887
10,748
8,062
7,431
18,456
0
156,373
L
Fenrir
iDabbIe
Fenrir
9,921
1,931
0
4,841
25,340
17,491
0
4,823
20,048
0
65,853
W
Cthulhu
nonspatial
Cthulhu
16,133
1,423
1,381
2,391
28,072
33,290
213
7,998
20,074
59,251
0
L
The Morrigan
shreddward
The Morrigan
20,447
2,339
0
3,276
15,542
5,736
1,047
1,189
13,782
87,472
5,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,473
Gold Earned
60,917
696
Minions Killed
614
0
Camps Cleared
0
2,363,448
Distance Traveled
2,124,261
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,850
554
129
5
0
461,397
1
L
Ullr
11,676
467
143
6
0
404,191
1
W
Thoth
14,884
595
162
6
0
461,339
4
L
Jormungandr
10,984
439
60
2
0
440,399
3
W
Ne Zha
15,113
605
135
5
0
517,860
4
L
Neith
13,106
524
162
6
0
394,044
7
W
Charybdis
16,242
650
174
7
0
439,141
4
L
Fenrir
12,559
502
104
4
0
481,283
6
W
Cthulhu
13,384
535
96
4
0
483,711
15
L
The Morrigan
12,592
504
145
6
0
404,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role