Player Matchup

Achilles
Achilles
I CRKN I
Achilles
Level 160
God Stats
5W - 1L
1,687 SR
Queue Stats
58W - 52L
1,603 Elo+
Party 2
Thanatos
Thanatos
RiffRaf420
Thanatos
Level 158
God Stats
7W - 7L
1,482 SR
Queue Stats
82W - 87L
1,498 Elo+
Solo
Neith
Neith
Sensai Itachi
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,328 Elo+
Party 2
Baron Samedi
Baron Samedi
TheSkyDragonX
Baron Samedi
Level 160
God Stats
6W - 6L
1,500 SR
Queue Stats
147W - 147L
1,570 Elo+
Solo
Zhong Kui
Zhong Kui
xxYgreactionxx
Zhong Kui
Level 155
God Stats
8W - 5L
1,692 SR
Queue Stats
165W - 160L
1,657 Elo+
Party 2
Team Averages
Level 132
1,572 SR
1,531 Elo+

VS

Team Averages
Level 105
1,725 SR
1,610 Elo+
Mercury
Mercury
Advengence
Mercury
Level 128
God Stats
1W - 3L
1,691 SR
Queue Stats
110W - 99L
1,628 Elo+
Party 1
Ares
Ares
Food iLy
Ares
Level 41
God Stats
2W - 2L
1,757 SR
Queue Stats
58W - 36L
1,655 Elo+
Party 1
Chiron
Chiron
Hovasabbu
Chiron
Level 106
God Stats
28W - 18L
1,675 SR
Queue Stats
101W - 91L
1,615 Elo+
Party 1
Anubis
Anubis
UZIIIIIIIIIIII
Anubis
Level 124
God Stats
3W - 2L
1,899 SR
Queue Stats
88W - 71L
1,645 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
cyclops941
Morgan Le Fay
Level 124
God Stats
6W - 4L
1,602 SR
Queue Stats
88W - 86L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
I CRKN I
Achilles
16
7 / 1 / 7
10,056
914
11,547
10,800
7,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
RiffRaf420
Thanatos
15
5 / 1 / 2
9,103
828
5,256
6,838
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 2 / 6
7,283
662
2,742
3,602
1,304
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
TheSkyDragonX
Baron Samedi
16
1 / 1 / 5
8,247
750
7,976
6,106
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
xxYgreactionxx
Zhong Kui
17
2 / 1 / 12
9,716
883
15,493
11,666
9,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Advengence
Mercury
15
2 / 2 / 2
8,479
771
6,917
10,524
5,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
13
0 / 1 / 3
7,670
697
5,527
9,987
5,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Hovasabbu
Chiron
14
1 / 2 / 1
7,301
664
7,394
9,804
3,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 6 / 2
8,689
790
4,441
8,375
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
cyclops941
Morgan Le Fay
13
0 / 4 / 2
7,161
651
4,080
10,868
4,477
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
15
Kills
6
6
Deaths
15
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
Advengence
Mercury
2
2
2
1.5
L
Ares
0
1
3
1.5
L
Chiron
Hovasabbu
Chiron
1
2
1
0.75
W
Achilles
I CRKN I
Achilles
7
1
7
10.5
W
Thanatos
RiffRaf420
Thanatos
5
1
2
6
W
0
2
6
1.5
W
Baron Samedi
TheSkyDragonX
Baron Samedi
1
1
5
3.5
L
3
6
2
0.67
L
Morgan Le Fay
cyclops941
Morgan Le Fay
0
4
2
0.25
W
Zhong Kui
xxYgreactionxx
Zhong Kui
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,014
Damage
28,359
39,012
Taken
49,558
23,250
Mitigated
23,442
20,727
Healing
11,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Advengence
Mercury
6,917
2,083
0
2,480
10,524
5,604
0
4,334
5,914
0
24,101
L
Ares
5,527
40
0
2,737
9,987
5,724
0
3,732
5,919
9,136
0
L
Chiron
Hovasabbu
Chiron
7,394
2,760
619
2,750
9,804
3,693
327
6,603
2,854
0
31,363
W
Achilles
I CRKN I
Achilles
11,547
2,646
0
2,780
10,800
7,368
0
4,021
6,492
0
20,655
W
Thanatos
RiffRaf420
Thanatos
5,256
1,240
0
6,368
6,838
2,588
134
2,019
4,596
0
19,346
W
2,742
2,002
522
784
3,602
1,304
1,492
1,948
1,654
0
11,739
W
Baron Samedi
TheSkyDragonX
Baron Samedi
7,976
146
783
2,426
6,106
2,841
1,364
3,184
2,799
35,697
0
L
4,441
38
0
1,138
8,375
3,944
0
2,456
5,631
28,363
0
L
Morgan Le Fay
cyclops941
Morgan Le Fay
4,080
542
0
1,408
10,868
4,477
1
5,784
4,700
27,246
0
W
Zhong Kui
xxYgreactionxx
Zhong Kui
15,493
443
100
6,964
11,666
9,149
1
3,322
8,117
57,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,405
Gold Earned
39,300
279
Minions Killed
248
6
Camps Cleared
9
1,107,257
Distance Traveled
1,109,936
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,479
771
44
4
1
268,681
1
L
Ares
7,670
697
9
1
0
237,685
0
L
Chiron
7,301
664
72
7
1
218,700
2
W
Achilles
10,056
914
32
3
1
261,457
0
W
Thanatos
9,103
828
36
3
3
235,638
1
W
Neith
7,283
662
27
2
0
169,949
0
W
Baron Samedi
8,247
750
73
7
1
214,993
3
L
Anubis
8,689
790
58
5
7
189,853
3
L
Morgan Le Fay
7,161
651
65
6
0
195,017
1
W
Zhong Kui
9,716
883
111
10
1
225,220
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role