Player Matchup

Khepri
Khepri
 
Khepri
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Hellish Trick
Morgan Le Fay
Level 157
God Stats
5W - 3L
1,680 SR
Queue Stats
86W - 69L
1,527 Elo+
Party 2
Eset
Eset
ItzAhSmurfGG
Eset
Level 33
God Stats
56W - 11L
1,857 SR
Queue Stats
583W - 185L
1,827 Elo+
Party 2
Horus
Horus
yung padiwann
Horus
Level 68
God Stats
121W - 63L
1,705 SR
Queue Stats
660W - 447L
1,542 Elo+
Party 2
Team Averages
Level 91
1,648 SR
1,579 Elo+

VS

Team Averages
Level 51
1,447 SR
1,436 Elo+
Poseidon
Poseidon
 
Poseidon
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AsteriaChan
Merlin
Level 88
God Stats
7W - 15L
1,334 SR
Queue Stats
69W - 82L
1,423 Elo+
Party 3
Hachiman
Hachiman
NOSIVHL
Hachiman
Level 17
God Stats
7W - 12L
1,453 SR
Queue Stats
47W - 64L
1,442 Elo+
Party 1
Cthulhu
Cthulhu
Nep30
Cthulhu
Level 15
God Stats
8W - 9L
1,477 SR
Queue Stats
14W - 22L
1,390 Elo+
Party 3
Nemesis
Nemesis
ozzyatcz
Nemesis
Level 48
God Stats
25W - 31L
1,470 SR
Queue Stats
202W - 234L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
3 / 1 / 2
6,836
1,367
3,635
4,790
4,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
 
Sun Wukong
11
1 / 0 / 5
5,855
1,171
2,864
5,281
2,741
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Hellish Trick
Morgan Le Fay
12
1 / 0 / 6
6,520
1,304
5,501
2,724
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 2 / 3
6,089
1,218
5,643
3,341
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 5
5,910
1,182
7,020
6,027
4,260
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

373

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
0 / 3 / 0
5,172
1,034
969
2,502
709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
12
1 / 2 / 3
6,414
1,283
4,440
4,132
1,168
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
NOSIVHL
Hachiman
11
1 / 0 / 1
5,700
1,140
4,948
4,641
1,170
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Nep30
Cthulhu
11
0 / 2 / 2
5,530
1,106
2,484
5,876
4,364
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
ozzyatcz
Nemesis
11
2 / 2 / 1
6,030
1,206
4,892
9,760
2,436
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
9
Kills
4
4
Deaths
9
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
1
2
4
W
Sun Wukong
 
Sun Wukong
1
0
5
3.5
L
Poseidon
 
Poseidon
0
3
0
0
L
Merlin
1
2
3
1.25
W
Morgan Le Fay
Hellish Trick
Morgan Le Fay
1
0
6
4
W
3
2
3
2.25
L
Hachiman
NOSIVHL
Hachiman
1
0
1
1.5
L
Cthulhu
Nep30
Cthulhu
0
2
2
0.5
L
Nemesis
ozzyatcz
Nemesis
2
2
1
1.25
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,663
Damage
17,733
22,163
Taken
26,911
13,755
Mitigated
9,847
4,394
Healing
1,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,635
185
0
636
4,790
4,563
0
1,930
2,860
10,463
0
W
Sun Wukong
 
Sun Wukong
2,864
575
0
991
5,281
2,741
0
1,774
3,507
0
8,888
L
Poseidon
 
Poseidon
969
107
0
0
2,502
709
0
1,760
658
6,960
0
L
Merlin
4,440
429
0
360
4,132
1,168
0
2,579
1,419
21,820
0
W
Morgan Le Fay
Hellish Trick
Morgan Le Fay
5,501
725
0
712
2,724
1,133
0
970
1,754
25,554
0
W
5,643
305
208
331
3,341
1,058
0
1,443
1,898
9,946
0
L
Hachiman
NOSIVHL
Hachiman
4,948
2,790
0
0
4,641
1,170
0
2,177
2,384
0
8,980
L
Cthulhu
Nep30
Cthulhu
2,484
68
326
0
5,876
4,364
0
2,710
3,118
8,638
0
L
Nemesis
ozzyatcz
Nemesis
4,892
2,008
0
938
9,760
2,436
0
4,951
4,553
0
9,142
W
7,020
2,774
527
989
6,027
4,260
0
1,776
4,251
0
12,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,210
Gold Earned
28,846
96
Minions Killed
93
6
Camps Cleared
3
567,755
Distance Traveled
454,480
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,836
1,367
23
5
0
111,026
1
W
Sun Wukong
5,855
1,171
14
3
1
123,966
0
L
Poseidon
5,172
1,034
14
3
0
41,303
0
L
Merlin
6,414
1,283
42
8
0
98,626
0
W
Morgan Le Fay
6,520
1,304
44
9
2
115,550
3
W
Eset
6,089
1,218
7
1
1
104,192
0
L
Hachiman
5,700
1,140
16
3
2
99,661
0
L
Cthulhu
5,530
1,106
11
2
0
98,799
0
L
Nemesis
6,030
1,206
10
2
1
116,091
0
W
Horus
5,910
1,182
8
2
2
113,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role