Player Matchup

Cthulhu
Cthulhu
Diamond IV
HaloGoku
Cthulhu
Diamond IV
Level 149
God Stats
1W - 0L
1,649 SR
Queue Stats
62W - 49L
2,227 MMR
Solo
Nemesis
Nemesis
Diamond I
TheLuisss
Nemesis
Diamond I
Level 149
God Stats
47W - 52L
1,624 SR
Queue Stats
779W - 780L
2,537 MMR
Solo
Xbalanque
Xbalanque
Diamond II
TheProdigyGohan
Xbalanque
Diamond II
Level 160
God Stats
3W - 2L
1,418 SR
Queue Stats
326W - 321L
2,508 MMR
Solo
Persephone
Persephone
Platinum III
iFarmGms
Persephone
Platinum III
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
2,238 MMR
Solo
Achilles
Achilles
Diamond I
lemmetrolllll-_-
Achilles
Diamond I
Level 160
God Stats
8W - 2L
1,817 SR
Queue Stats
206W - 169L
2,475 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,601 SR
2,397 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,657 SR
2,403 MMR
Ymir
Ymir
Diamond II
Acropho-bia
Ymir
Diamond II
Level 160
God Stats
2W - 1L
1,974 SR
Queue Stats
84W - 39L
2,447 MMR
Solo
Zhong Kui
Zhong Kui
Diamond I
ENEMIES1STSTRIKE
Zhong Kui
Diamond I
Level 125
God Stats
13W - 19L
1,586 SR
Queue Stats
873W - 862L
2,508 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
ImaNiceDinosaur
Cu Chulainn
Masters
Level 143
God Stats
14W - 12L
1,598 SR
Queue Stats
464W - 450L
2,774 MMR
Solo
Merlin
Merlin
Diamond V
getmeout808
Merlin
Diamond V
Level 140
God Stats
9W - 13L
1,522 SR
Queue Stats
241W - 234L
2,107 MMR
Solo
Medusa
Medusa
Diamond III
iRazeiK
Medusa
Diamond III
Level 121
God Stats
12W - 21L
1,605 SR
Queue Stats
333W - 327L
2,181 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HaloGoku
Cthulhu
14
4 / 1 / 6
9,255
514
9,147
14,219
13,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
TheLuisss
Nemesis
16
4 / 3 / 4
9,918
551
6,917
12,256
6,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
TheProdigyGohan
Xbalanque
17
3 / 3 / 7
10,466
581
9,389
14,572
4,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
iFarmGms
Persephone
17
2 / 1 / 9
10,737
597
8,498
9,163
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 0 / 5
10,141
563
10,440
14,230
16,654
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
TiamatGilgameshAthenaOdinMorgan Le Fay

VS

Bans
HelRamaKaliFafnirSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
7,947
442
5,572
15,188
11,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
16
1 / 3 / 0
9,640
536
8,511
13,808
13,811
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
ImaNiceDinosaur
Cu Chulainn
14
2 / 4 / 3
8,655
481
6,900
13,246
6,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
15
2 / 3 / 1
9,137
508
7,953
7,499
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
iRazeiK
Medusa
17
3 / 3 / 0
9,733
541
8,634
11,836
4,897
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
17
Kills
8
8
Deaths
17
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
Zhong Kui
1
3
0
0.33
W
Cthulhu
HaloGoku
Cthulhu
4
1
6
7
L
Cu Chulainn
ImaNiceDinosaur
Cu Chulainn
2
4
3
0.88
W
Nemesis
TheLuisss
Nemesis
4
3
4
2
W
Xbalanque
TheProdigyGohan
Xbalanque
3
3
7
2.17
L
Merlin
2
3
1
0.83
W
Persephone
iFarmGms
Persephone
2
1
9
6.5
L
Medusa
iRazeiK
Medusa
3
3
0
1
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,391
Damage
37,570
64,440
Taken
61,577
43,410
Mitigated
39,156
22,657
Healing
9,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,572
1,607
0
1,318
15,188
11,184
0
7,049
8,139
29,512
0
L
Zhong Kui
8,511
1,232
0
5,772
13,808
13,811
0
2,306
10,687
68,219
0
W
Cthulhu
HaloGoku
Cthulhu
9,147
1,068
684
4,029
14,219
13,094
0
7,895
6,324
30,344
0
L
Cu Chulainn
ImaNiceDinosaur
Cu Chulainn
6,900
1,414
0
500
13,246
6,652
0
3,661
9,534
0
64,097
W
Nemesis
TheLuisss
Nemesis
6,917
2,213
0
3,734
12,256
6,006
543
3,208
9,048
0
75,582
W
Xbalanque
TheProdigyGohan
Xbalanque
9,389
4,188
0
5,063
14,572
4,423
490
1,148
13,424
0
79,423
L
Merlin
7,953
392
0
1,653
7,499
2,612
0
4,280
3,170
70,676
0
W
Persephone
iFarmGms
Persephone
8,498
537
0
3,445
9,163
3,233
594
3,939
5,223
76,877
0
L
Medusa
iRazeiK
Medusa
8,634
2,520
0
520
11,836
4,897
0
961
10,824
0
74,287
W
10,440
3,599
0
5,702
14,230
16,654
0
5,846
8,384
294
62,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,517
Gold Earned
45,112
546
Minions Killed
562
0
Camps Cleared
0
1,749,064
Distance Traveled
1,660,765
18
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,947
442
34
2
0
312,846
9
L
Zhong Kui
9,640
536
151
8
0
326,710
9
W
Cthulhu
9,255
514
37
2
0
347,258
5
L
Cu Chulainn
8,655
481
97
5
0
371,394
3
W
Nemesis
9,918
551
113
6
0
405,570
6
W
Xbalanque
10,466
581
134
7
0
305,043
2
L
Merlin
9,137
508
148
8
0
320,831
9
W
Persephone
10,737
597
155
9
0
338,014
3
L
Medusa
9,733
541
132
7
0
328,984
3
W
Achilles
10,141
563
107
6
0
353,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role