Player Matchup

Xing Tian
Xing Tian
Dovahk96
Xing Tian
Level 80
God Stats
1W - 1L
1,729 SR
Queue Stats
261W - 275L
1,380 Elo+
Party 1
Camazotz
Camazotz
He11Shocker
Camazotz
Level 107
God Stats
6W - 8L
1,387 SR
Queue Stats
286W - 283L
1,464 Elo+
Party 2
Yemoja
Yemoja
Jackoman55
Yemoja
Level 107
God Stats
1W - 3L
1,421 SR
Queue Stats
83W - 86L
1,476 Elo+
Solo
Bellona
Bellona
Sensei Abyss
Bellona
Level 61
God Stats
0W - 1L
1,715 SR
Queue Stats
54W - 45L
1,450 Elo+
Party 2
Medusa
Medusa
bryanap96
Medusa
Level 104
God Stats
5W - 6L
1,889 SR
Queue Stats
656W - 677L
1,475 Elo+
Party 1
Team Averages
Level 92
1,628 SR
1,449 Elo+

VS

Team Averages
Level 115
1,473 SR
1,457 Elo+
Chaac
Chaac
BlineBeast
Chaac
Level 66
God Stats
8W - 3L
1,270 SR
Queue Stats
274W - 280L
1,534 Elo+
Solo
Ah Puch
Ah Puch
SOL Republic
Ah Puch
Level 126
God Stats
2W - 2L
1,383 SR
Queue Stats
221W - 218L
1,459 Elo+
Solo
Hades
Hades
TheGuitar_Jedi
Hades
Level 136
God Stats
20W - 16L
1,641 SR
Queue Stats
600W - 609L
1,384 Elo+
Solo
Da Ji
Da Ji
XxSWATchaXx
Da Ji
Level 156
God Stats
2W - 0L
1,521 SR
Queue Stats
118W - 123L
1,494 Elo+
Solo
Terra
Terra
ramirezfmly209
Terra
Level 89
God Stats
1W - 1L
1,552 SR
Queue Stats
19W - 23L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dovahk96
Xing Tian
13
0 / 4 / 9
8,314
640
3,536
14,647
15,975
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Camazotz
He11Shocker
Camazotz
17
6 / 5 / 8
10,100
777
9,499
15,283
10,252
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Jackoman55
Yemoja
16
0 / 5 / 10
9,374
721
6,490
18,225
21,665
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bellona
Sensei Abyss
Bellona
15
2 / 6 / 10
9,114
701
5,709
13,905
10,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Medusa
bryanap96
Medusa
18
8 / 3 / 7
10,788
830
10,573
9,958
4,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
5 / 2 / 15
10,969
844
12,382
13,223
20,872
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ah Puch
SOL Republic
Ah Puch
16
1 / 4 / 20
10,076
775
23,663
9,705
4,950
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 3 / 13
9,925
763
8,541
11,943
10,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
14 / 4 / 8
12,399
954
13,637
9,526
6,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 3 / 14
9,446
727
5,168
12,219
18,597
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
93
16
Kills
23
23
Deaths
16
44
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Chaac
5
2
15
6.25
L
Xing Tian
Dovahk96
Xing Tian
0
4
9
1.13
L
Camazotz
He11Shocker
Camazotz
6
5
8
2
L
Yemoja
Jackoman55
Yemoja
0
5
10
1
W
Ah Puch
SOL Republic
Ah Puch
1
4
20
2.75
L
Bellona
Sensei Abyss
Bellona
2
6
10
1.17
W
2
3
13
2.83
W
14
4
8
4.5
L
Medusa
bryanap96
Medusa
8
3
7
3.83
W
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,807
Damage
63,391
72,018
Taken
56,616
63,535
Mitigated
61,452
25,065
Healing
23,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
12,382
1,872
893
4,585
13,223
20,872
491
2,536
10,475
0
31,828
L
Xing Tian
Dovahk96
Xing Tian
3,536
263
399
1,994
14,647
15,975
122
8,001
6,646
6,433
0
L
Camazotz
He11Shocker
Camazotz
9,499
1,533
1,111
5,021
15,283
10,252
740
9,282
6,001
0
23,501
L
Yemoja
Jackoman55
Yemoja
6,490
410
5,594
4,930
18,225
21,665
334
8,117
10,108
17,927
0
W
Ah Puch
SOL Republic
Ah Puch
23,663
624
145
2,127
9,705
4,950
1,742
2,817
6,627
43,758
0
L
Bellona
Sensei Abyss
Bellona
5,709
568
1,769
1,591
13,905
10,860
248
7,852
6,053
0
9,255
W
8,541
192
1,577
3,664
11,943
10,388
2,081
1,170
10,688
29,509
0
W
13,637
3,066
734
1,128
9,526
6,645
0
787
8,739
0
16,641
L
Medusa
bryanap96
Medusa
10,573
5,895
933
1,723
9,958
4,783
921
4,120
5,838
0
31,424
W
5,168
370
6,252
2,850
12,219
18,597
1,148
2,716
9,369
8,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,690
Gold Earned
52,815
140
Minions Killed
132
0
Camps Cleared
0
1,076,586
Distance Traveled
1,192,642
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,969
844
39
3
0
249,085
0
L
Xing Tian
8,314
640
7
1
0
221,552
0
L
Camazotz
10,100
777
23
2
0
239,834
0
L
Yemoja
9,374
721
42
3
0
183,989
0
W
Ah Puch
10,076
775
46
4
0
229,858
0
L
Bellona
9,114
701
10
1
0
211,827
1
W
Hades
9,925
763
39
3
0
240,241
6
W
Da Ji
12,399
954
2
0
0
239,274
0
L
Medusa
10,788
830
58
4
0
219,384
0
W
Terra
9,446
727
6
0
0
234,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role