Player Matchup

Fenrir
Fenrir
Cruelbean4763
Fenrir
Level 3
God Stats
2W - 1L
1,270 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DrabWhisper5114
Cthulhu
Level 7
God Stats
2W - 1L
1,270 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
white kitsune22
Hachiman
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 19
1,347 SR
1,500 Elo+

VS

Team Averages
Level 20
1,281 SR
1,189 Elo+
Tsukuyomi
Tsukuyomi
Da1Battousai
Tsukuyomi
Level 21
God Stats
1W - 3L
1,155 SR
Queue Stats
64W - 115L
1,208 Elo+
Solo
Gilgamesh
Gilgamesh
ExoticStorm12
Gilgamesh
Level 21
God Stats
3W - 7L
1,325 SR
Queue Stats
42W - 54L
1,260 Elo+
Solo
Neith
Neith
HallowedWheat32
Neith
Level 18
God Stats
3W - 13L
1,364 SR
Queue Stats
7W - 29L
1,101 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 5 / 0
9,724
695
6,099
11,543
7,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
1 / 4 / 5
8,454
604
6,408
14,019
10,342
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
12
0 / 6 / 7
8,596
614
4,891
11,026
2,907
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Da1Battousai
Tsukuyomi
13
5 / 5 / 6
10,208
729
7,176
9,809
4,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
ExoticStorm12
Gilgamesh
14
7 / 3 / 7
10,807
772
15,533
14,272
14,073
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
3 / 2 / 7
10,097
721
7,550
5,538
1,743
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
9
Kills
15
15
Deaths
10
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
8
5
0
1.6
W
Tsukuyomi
Da1Battousai
Tsukuyomi
5
5
6
1.6
L
1
4
5
0.88
W
Gilgamesh
ExoticStorm12
Gilgamesh
7
3
7
3.5
W
3
2
7
3.25
L
Hachiman
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,398
Damage
30,259
36,588
Taken
29,619
20,756
Mitigated
20,358
1,634
Healing
1,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,099
887
0
97
11,543
7,507
0
164
11,379
0
16,749
W
Tsukuyomi
Da1Battousai
Tsukuyomi
7,176
1,151
0
299
9,809
4,542
993
2,312
7,497
0
27,058
L
6,408
326
0
578
14,019
10,342
0
365
13,654
20,391
0
W
Gilgamesh
ExoticStorm12
Gilgamesh
15,533
4,431
0
604
14,272
14,073
385
3,187
11,085
0
36,648
W
7,550
3,078
0
290
5,538
1,743
766
1,410
4,128
0
30,957
L
Hachiman
4,891
2,988
0
959
11,026
2,907
0
36
10,990
0
22,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,774
Gold Earned
31,112
101
Minions Killed
139
3
Camps Cleared
7
708,201
Distance Traveled
809,367
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,724
695
16
1
1
264,890
0
W
Tsukuyomi
10,208
729
39
3
5
283,394
2
L
Cthulhu
8,454
604
50
4
2
239,771
0
W
Gilgamesh
10,807
772
33
2
1
283,084
0
W
Neith
10,097
721
67
5
1
242,889
6
L
Hachiman
8,596
614
35
3
0
203,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role