Player Matchup

Charybdis
Charybdis
Dread__MARLEY__
Charybdis
Level 106
God Stats
3W - 3L
1,505 SR
Queue Stats
844W - 744L
1,631 Elo+
Solo
Serqet
Serqet
JossV
Serqet
Level 147
God Stats
6W - 3L
1,588 SR
Queue Stats
645W - 580L
1,575 Elo+
Solo
Ymir
Ymir
Th3Dutchie
Ymir
Level 152
God Stats
6W - 9L
1,391 SR
Queue Stats
527W - 502L
1,615 Elo+
Solo
Anubis
Anubis
holyr
Anubis
Level 103
God Stats
4W - 0L
1,277 SR
Queue Stats
232W - 220L
1,514 Elo+
Party 1
Cabrakan
Cabrakan
king_fastfree
Cabrakan
Level 160
God Stats
70W - 51L
1,729 SR
Queue Stats
1,040W - 972L
1,592 Elo+
Party 1
Team Averages
Level 134
1,498 SR
1,585 Elo+

VS

Team Averages
Level 114
1,534 SR
1,559 Elo+
Fenrir
Fenrir
TurdFerguson
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Xyronics
Neith
Level 86
God Stats
0W - 1L
1,591 SR
Queue Stats
4W - 9L
1,567 Elo+
Solo
Nemesis
Nemesis
Yohan0528
Nemesis
Level 147
God Stats
6W - 5L
1,570 SR
Queue Stats
309W - 286L
1,623 Elo+
Party 2
Zeus
Zeus
lil_chrizzz_
Zeus
Level 144
God Stats
5W - 10L
1,378 SR
Queue Stats
313W - 290L
1,586 Elo+
Party 2
Amaterasu
Amaterasu
tonyha742
Amaterasu
Level 123
God Stats
75W - 78L
1,633 SR
Queue Stats
118W - 140L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dread__MARLEY__
Charybdis
10
2 / 0 / 5
5,780
578
4,768
3,982
1,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
JossV
Serqet
9
3 / 1 / 5
5,954
595
2,546
7,326
3,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 2
6,406
641
4,672
6,595
3,650
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
holyr
Anubis
10
2 / 0 / 1
5,898
590
3,637
3,939
2,072
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
king_fastfree
Cabrakan
10
3 / 0 / 7
5,863
586
3,588
6,120
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
0 / 2 / 1
4,680
468
715
5,266
1,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Xyronics
Neith
9
0 / 1 / 0
5,327
533
3,384
5,829
1,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Yohan0528
Nemesis
6
0 / 4 / 0
4,182
418
3,237
7,526
1,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

8
0 / 4 / 0
4,514
451
4,716
4,790
714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
tonyha742
Amaterasu
10
1 / 0 / 0
5,274
527
3,356
6,164
3,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
11
Kills
1
1
Deaths
11
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Dread__MARLEY__
Charybdis
2
0
5
4.5
W
Serqet
JossV
Serqet
3
1
5
5.5
W
1
0
2
2
L
Fenrir
0
2
1
0.25
L
Neith
Xyronics
Neith
0
1
0
0
L
Nemesis
Yohan0528
Nemesis
0
4
0
0
W
Anubis
holyr
Anubis
2
0
1
2.5
W
Cabrakan
king_fastfree
Cabrakan
3
0
7
6.5
L
0
4
0
0
L
Amaterasu
tonyha742
Amaterasu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,211
Damage
15,408
27,962
Taken
29,575
13,961
Mitigated
9,111
11,918
Healing
7,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Dread__MARLEY__
Charybdis
4,768
2,438
0
1,844
3,982
1,374
39
951
3,031
0
33,360
W
Serqet
JossV
Serqet
2,546
728
0
2,078
7,326
3,527
0
2,098
5,228
0
16,452
W
4,672
1,169
0
2,609
6,595
3,650
0
0
6,595
43,015
0
L
Fenrir
715
146
0
288
5,266
1,528
0
1,821
3,445
0
18,614
L
Neith
Xyronics
Neith
3,384
990
0
1,689
5,829
1,460
0
4,049
1,780
0
28,892
L
Nemesis
Yohan0528
Nemesis
3,237
1,121
0
1,077
7,526
1,478
0
1,648
5,786
0
8,844
W
Anubis
holyr
Anubis
3,637
308
0
3,300
3,939
2,072
0
0
3,939
30,097
0
W
Cabrakan
king_fastfree
Cabrakan
3,588
410
0
2,087
6,120
3,338
0
1,667
4,453
23,521
0
L
4,716
385
0
760
4,790
714
0
1,000
3,676
25,938
0
L
Amaterasu
tonyha742
Amaterasu
3,356
1,000
0
3,783
6,164
3,931
0
3,379
2,785
0
27,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,901
Gold Earned
23,977
319
Minions Killed
209
0
Camps Cleared
0
930,446
Distance Traveled
909,927
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,780
578
79
8
0
181,624
4
W
Serqet
5,954
595
24
2
0
207,357
4
W
Ymir
6,406
641
100
10
0
191,879
1
L
Fenrir
4,680
468
40
4
0
172,446
0
L
Neith
5,327
533
60
6
0
172,882
5
L
Nemesis
4,182
418
13
1
0
191,368
2
W
Anubis
5,898
590
68
7
0
166,044
3
W
Cabrakan
5,863
586
48
5
0
183,542
3
L
Zeus
4,514
451
55
6
0
158,687
0
L
Amaterasu
5,274
527
41
4
0
214,544
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role