Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
KN EDTOokami
Charybdis
Level 106
God Stats
9W - 14L
1,310 SR
Queue Stats
282W - 365L
1,280 Elo+
Solo
Hera
Hera
NickTheHomie
Hera
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 85L
1,569 Elo+
Solo
Team Averages
Level 120
1,437 SR
1,450 Elo+

VS

Team Averages
Level 51
1,389 SR
1,395 Elo+
Medusa
Medusa
Agag_banThuDe
Medusa
Level 106
God Stats
2W - 3L
1,605 SR
Queue Stats
100W - 126L
1,446 Elo+
Party 1
Kukulkan
Kukulkan
WonkyMonker
Kukulkan
Level 29
God Stats
39W - 43L
1,527 SR
Queue Stats
82W - 106L
1,363 Elo+
Solo
Cthulhu
Cthulhu
jauricoga
Cthulhu
Level 18
God Stats
0W - 5L
1,034 SR
Queue Stats
14W - 23L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
10 / 1 / 6
12,317
770
12,120
16,283
14,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
KN EDTOokami
Charybdis
14
4 / 1 / 10
10,796
675
12,416
10,049
3,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
6 / 1 / 10
11,372
711
14,060
7,400
2,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 0
9,452
591
9,133
13,223
5,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
WonkyMonker
Kukulkan
12
1 / 8 / 2
9,491
593
7,404
12,128
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
jauricoga
Cthulhu
12
0 / 5 / 3
9,018
564
4,311
19,921
22,611
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
20
Kills
3
3
Deaths
20
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
10
1
6
13
L
2
7
0
0.29
W
Charybdis
KN EDTOokami
Charybdis
4
1
10
9
W
6
1
10
11
L
Kukulkan
WonkyMonker
Kukulkan
1
8
2
0.25
L
Cthulhu
jauricoga
Cthulhu
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,596
Damage
20,848
33,732
Taken
45,272
21,353
Mitigated
32,219
12,073
Healing
3,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
12,120
1,989
1,597
6,519
16,283
14,826
664
5,148
11,135
0
41,481
L
9,133
4,259
483
1,169
13,223
5,525
0
4,618
8,353
0
40,170
W
Charybdis
KN EDTOokami
Charybdis
12,416
6,709
296
1,839
10,049
3,561
879
5,042
5,007
0
34,729
W
14,060
2,277
144
1,678
7,400
2,966
1,085
2,613
4,787
54,085
0
L
Kukulkan
WonkyMonker
Kukulkan
7,404
1,389
513
721
12,128
4,083
0
3,408
8,407
31,225
0
L
Cthulhu
jauricoga
Cthulhu
4,311
926
350
727
19,921
22,611
0
7,003
12,495
23,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,485
Gold Earned
27,961
189
Minions Killed
160
10
Camps Cleared
4
897,049
Distance Traveled
668,128
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,317
770
58
4
6
315,631
0
L
Medusa
9,452
591
76
5
2
245,344
3
W
Charybdis
10,796
675
50
3
1
283,698
2
W
Hera
11,372
711
81
5
3
297,720
3
L
Kukulkan
9,491
593
57
4
1
190,311
2
L
Cthulhu
9,018
564
27
2
1
232,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role