Player Matchup

Neith
Neith
Big Mig c137
Neith
Level 27
God Stats
13W - 12L
1,565 SR
Queue Stats
16W - 16L
1,493 Elo+
Party 2
Gilgamesh
Gilgamesh
GodziIlIa
Gilgamesh
Level 118
God Stats
29W - 7L
1,722 SR
Queue Stats
228W - 147L
1,628 Elo+
Party 2
Scylla
Scylla
WoIf Milk
Scylla
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 28L
1,588 Elo+
Party 2
Team Averages
Level 53
1,596 SR
1,570 Elo+

VS

Team Averages
Level 60
1,606 SR
1,501 Elo+
Ares
Ares
Kalapanaz
Ares
Level 29
God Stats
1W - 1L
1,534 SR
Queue Stats
31W - 17L
1,501 Elo+
Party 1
Kali
Kali
ioBSTURBAN
Kali
Level 25
God Stats
11W - 3L
1,643 SR
Queue Stats
31W - 17L
1,501 Elo+
Party 1
Baron Samedi
Baron Samedi
jjkb808
Baron Samedi
Level 126
God Stats
0W - 2L
1,641 SR
Queue Stats
31W - 17L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 11
9,271
713
3,081
8,800
2,944
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
GodziIlIa
Gilgamesh
13
8 / 5 / 6
10,425
802
11,919
18,039
11,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
WoIf Milk
Scylla
14
8 / 3 / 8
10,754
827
17,475
9,149
3,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
2 / 6 / 7
8,651
665
7,068
11,747
12,897
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
7 / 5 / 4
10,003
769
11,226
15,536
9,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
jjkb808
Baron Samedi
13
4 / 6 / 7
9,308
716
8,746
11,634
8,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
31
17
Kills
13
13
Deaths
17
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
5
11
1.3
W
Gilgamesh
GodziIlIa
Gilgamesh
8
5
6
2.2
L
Ares
2
6
7
0.92
W
Scylla
WoIf Milk
Scylla
8
3
8
4
L
7
5
4
1.8
L
Baron Samedi
jjkb808
Baron Samedi
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,475
Damage
27,040
35,988
Taken
38,917
17,084
Mitigated
30,443
6,257
Healing
7,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,081
1,350
238
1,228
8,800
2,944
517
4,474
4,326
0
16,217
W
Gilgamesh
GodziIlIa
Gilgamesh
11,919
3,635
0
4,036
18,039
11,101
1,183
7,543
10,496
1,511
23,029
L
Ares
7,068
227
0
135
11,747
12,897
0
5,744
5,663
16,225
0
W
Scylla
WoIf Milk
Scylla
17,475
2,039
0
755
9,149
3,039
581
4,128
5,021
46,204
0
L
11,226
5,581
0
4,618
15,536
9,173
0
8,445
6,779
0
32,573
L
Baron Samedi
jjkb808
Baron Samedi
8,746
754
1,005
2,089
11,634
8,373
0
3,620
7,935
29,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,450
Gold Earned
27,962
133
Minions Killed
106
3
Camps Cleared
7
658,462
Distance Traveled
634,756
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,271
713
42
3
0
210,037
0
W
Gilgamesh
10,425
802
24
2
1
226,145
0
L
Ares
8,651
665
15
1
3
207,145
1
W
Scylla
10,754
827
67
5
2
222,280
1
L
Kali
10,003
769
44
3
3
225,359
2
L
Baron Samedi
9,308
716
47
4
1
202,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role