Player Matchup

Agni
Agni
DradonShadow27
Agni
Level 23
God Stats
1W - 2L
1,333 SR
Queue Stats
2W - 6L
1,252 Elo+
Party 2
King Arthur
King Arthur
FabledDistress9
King Arthur
Level 100
God Stats
17W - 10L
1,571 SR
Queue Stats
180W - 172L
1,493 Elo+
Party 2
Fenrir
Fenrir
PANDASCRUBLE
Fenrir
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
42W - 38L
1,400 Elo+
Party 1
Olorun
Olorun
Shahan01
Olorun
Level 18
God Stats
1W - 6L
1,192 SR
Queue Stats
1W - 8L
1,190 Elo+
Party 2
Izanami
Izanami
piepoat
Izanami
Level 26
God Stats
25W - 13L
1,588 SR
Queue Stats
139W - 118L
1,440 Elo+
Party 1
Team Averages
Level 34
1,437 SR
1,355 Elo+

VS

Team Averages
Level 16
1,504 SR
1,421 Elo+
Jing Wei
Jing Wei
Habetrot
Jing Wei
Level 6
God Stats
3W - 5L
1,248 SR
Queue Stats
25W - 42L
1,263 Elo+
Solo
Odin
Odin
WIndsOfOsiris
Odin
Level 15
God Stats
3W - 1L
1,875 SR
Queue Stats
14W - 14L
1,542 Elo+
Solo
Amaterasu
Amaterasu
bonitosan
Amaterasu
Level 16
God Stats
1W - 2L
1,472 SR
Queue Stats
1W - 2L
1,439 Elo+
Solo
Tsukuyomi
Tsukuyomi
ckaoimhin
Tsukuyomi
Level 29
God Stats
1W - 3L
1,428 SR
Queue Stats
161W - 187L
1,428 Elo+
Solo
Zhong Kui
Zhong Kui
vaixoaiteo
Zhong Kui
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
6,748
613
5,685
4,485
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
FabledDistress9
King Arthur
12
8 / 1 / 3
7,649
695
4,701
6,219
3,916
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
9
1 / 2 / 4
5,795
527
1,684
7,729
2,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
Shahan01
Olorun
9
0 / 0 / 3
5,396
491
1,147
1,688
509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
piepoat
Izanami
13
13 / 2 / 0
7,611
692
9,556
7,029
2,259
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Habetrot
Jing Wei
6
0 / 6 / 1
4,230
385
524
4,746
1,025
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
3 / 5 / 2
6,290
572
2,916
6,432
2,977
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
bonitosan
Amaterasu
9
1 / 7 / 1
5,673
516
2,496
9,628
3,142
Tsukuyomi
ckaoimhin
Tsukuyomi
9
2 / 4 / 2
5,691
517
4,512
6,578
2,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
vaixoaiteo
Zhong Kui
8
0 / 3 / 1
5,135
467
1,984
6,797
4,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
25
Kills
6
7
Deaths
25
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
King Arthur
FabledDistress9
King Arthur
8
1
3
9.5
L
Jing Wei
Habetrot
Jing Wei
0
6
1
0.08
W
Fenrir
1
2
4
1.5
W
Olorun
Shahan01
Olorun
0
0
3
1.5
L
3
5
2
0.8
L
Amaterasu
bonitosan
Amaterasu
1
7
1
0.21
L
Tsukuyomi
ckaoimhin
Tsukuyomi
2
4
2
0.75
W
Izanami
piepoat
Izanami
13
2
0
6.5
L
Zhong Kui
vaixoaiteo
Zhong Kui
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,773
Damage
12,432
27,150
Taken
34,181
10,294
Mitigated
14,378
6,142
Healing
3,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,685
1,312
0
998
4,485
1,480
764
1,001
3,484
31,754
0
W
King Arthur
FabledDistress9
King Arthur
4,701
967
0
1,120
6,219
3,916
0
554
5,665
0
35,575
L
Jing Wei
Habetrot
Jing Wei
524
524
0
204
4,746
1,025
0
945
3,721
0
7,157
W
Fenrir
1,684
894
0
1,873
7,729
2,130
144
148
7,581
0
29,743
W
Olorun
Shahan01
Olorun
1,147
135
105
339
1,688
509
739
0
1,688
12,263
1,964
L
2,916
1,036
0
357
6,432
2,977
533
1,089
5,261
0
12,652
L
Amaterasu
bonitosan
Amaterasu
2,496
831
0
586
9,628
3,142
270
1,135
8,480
0
17,690
L
Tsukuyomi
ckaoimhin
Tsukuyomi
4,512
1,521
0
1,171
6,578
2,304
27
166
6,412
0
25,436
W
Izanami
piepoat
Izanami
9,556
6,909
0
1,707
7,029
2,259
111
281
6,748
0
58,051
L
Zhong Kui
vaixoaiteo
Zhong Kui
1,984
452
0
1,090
6,797
4,930
0
3,190
3,503
17,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,199
Gold Earned
27,019
350
Minions Killed
143
0
Camps Cleared
0
1,088,440
Distance Traveled
893,922
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,748
613
74
7
0
195,715
3
W
King Arthur
7,649
695
82
7
0
229,801
3
L
Jing Wei
4,230
385
16
1
0
116,960
0
W
Fenrir
5,795
527
57
5
0
242,391
2
W
Olorun
5,396
491
32
3
0
212,346
0
L
Odin
6,290
572
22
2
0
206,177
0
L
Amaterasu
5,673
516
31
3
0
212,735
0
L
Tsukuyomi
5,691
517
45
4
0
203,444
3
W
Izanami
7,611
692
105
10
0
208,187
1
L
Zhong Kui
5,135
467
29
3
0
154,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role