Player Matchup

Sun Wukong
Sun Wukong
Aposite
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,484 Elo+
Party 3
Hades
Hades
K4OS Soviet
Hades
Level 154
God Stats
2W - 4L
1,418 SR
Queue Stats
111W - 77L
1,648 Elo+
Party 3
Nike
Nike
PsykkotikzGaming
Nike
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 15L
1,661 Elo+
Party 1
Ra
Ra
Sergaz
Ra
Level 89
God Stats
0W - 1L
1,867 SR
Queue Stats
130W - 109L
1,502 Elo+
Party 1
Kuzenbo
Kuzenbo
ShadeyBlades
Kuzenbo
Level 48
God Stats
1W - 4L
1,376 SR
Queue Stats
49W - 42L
1,470 Elo+
Party 1
Team Averages
Level 79
1,532 SR
1,553 Elo+

VS

Team Averages
Level 70
1,758 SR
1,724 Elo+
Chang'e
Chang'e
Chirilloh
Chang'e
Level 26
God Stats
1W - 0L
1,730 SR
Queue Stats
13W - 1L
1,914 Elo+
Party 2
Ymir
Ymir
Crankbait Joe
Ymir
Level 149
God Stats
1W - 1L
1,830 SR
Queue Stats
47W - 35L
1,914 Elo+
Party 2
Amaterasu
Amaterasu
Flew
Amaterasu
Level 127
God Stats
7W - 1L
1,873 SR
Queue Stats
105W - 76L
1,782 Elo+
Party 2
Nox
Nox
JayRin978
Nox
Level 28
God Stats
4W - 0L
1,860 SR
Queue Stats
199W - 147L
1,583 Elo+
Solo
Cupid
Cupid
XxWATERKITTYxX
Cupid
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aposite
Sun Wukong
16
0 / 4 / 8
9,439
590
8,952
16,892
11,210
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 8 / 5
9,984
624
17,189
22,568
15,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 5 / 4
11,116
695
15,308
20,958
13,087
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
19
4 / 3 / 7
11,424
714
16,361
13,541
6,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
ShadeyBlades
Kuzenbo
17
1 / 4 / 7
9,975
623
8,595
18,880
28,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chirilloh
Chang'e
19
6 / 2 / 18
11,904
744
29,961
17,078
8,257
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 4 / 20
10,539
659
13,696
22,986
27,028
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Amaterasu
Flew
Amaterasu
20
13 / 2 / 10
12,791
799
19,809
24,969
28,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
1 / 2 / 21
10,974
686
10,340
10,732
5,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
3 / 2 / 18
12,188
762
11,993
10,388
5,428
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
111
11
Kills
24
24
Deaths
12
31
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Aposite
Sun Wukong
0
4
8
1
W
Chang'e
Chirilloh
Chang'e
6
2
18
7.5
W
1
4
20
2.75
W
Amaterasu
Flew
Amaterasu
13
2
10
9
W
1
2
21
5.75
L
1
8
5
0.44
L
5
5
4
1.4
L
Ra
4
3
7
2.5
L
Kuzenbo
ShadeyBlades
Kuzenbo
1
4
7
1.13
W
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,405
Damage
85,799
92,839
Taken
86,153
75,146
Mitigated
74,751
39,080
Healing
54,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Aposite
Sun Wukong
8,952
1,501
774
3,114
16,892
11,210
640
10,859
5,964
0
20,792
W
Chang'e
Chirilloh
Chang'e
29,961
1,458
11,422
8,077
17,078
8,257
1,317
7,579
9,499
60,956
0
W
13,696
1,283
3,264
4,582
22,986
27,028
468
11,047
11,939
25,604
0
W
Amaterasu
Flew
Amaterasu
19,809
7,283
3,654
12,581
24,969
28,543
824
9,758
15,211
0
39,151
W
10,340
1,566
0
820
10,732
5,495
1,305
6,398
4,334
22,875
0
L
17,189
1,074
1,439
6,963
22,568
15,369
0
11,181
11,387
31,875
0
L
15,308
1,192
2,389
4,122
20,958
13,087
262
12,373
8,394
0
28,071
L
Ra
16,361
588
10,203
5,899
13,541
6,674
648
9,457
4,084
46,911
0
L
Kuzenbo
ShadeyBlades
Kuzenbo
8,595
3,640
1,841
2,336
18,880
28,806
552
10,127
8,753
13,861
0
W
11,993
4,753
6,742
3,577
10,388
5,428
852
7,363
3,025
0
40,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,938
Gold Earned
58,396
167
Minions Killed
218
0
Camps Cleared
0
1,420,465
Distance Traveled
1,519,195
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,439
590
15
1
0
289,849
0
W
Chang'e
11,904
744
62
4
0
342,549
0
W
Ymir
10,539
659
25
2
0
238,502
1
W
Amaterasu
12,791
799
38
2
0
351,221
0
W
Nox
10,974
686
29
2
0
280,751
1
L
Hades
9,984
624
39
2
0
254,142
0
L
Nike
11,116
695
27
2
0
268,132
0
L
Ra
11,424
714
74
5
0
319,289
1
L
Kuzenbo
9,975
623
12
1
0
289,053
0
W
Cupid
12,188
762
64
4
0
306,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role