Player Matchup

Ymir
Ymir
BigChugus
Ymir
Level 39
God Stats
29W - 12L
1,759 SR
Queue Stats
294W - 224L
1,593 Elo+
Party 3
Kukulkan
Kukulkan
GGiTzame
Kukulkan
Level 27
God Stats
3W - 4L
1,553 SR
Queue Stats
7W - 9L
1,507 Elo+
Party 1
Cernunnos
Cernunnos
GingaDreadMan
Cernunnos
Level 89
God Stats
3W - 4L
1,594 SR
Queue Stats
116W - 138L
1,417 Elo+
Party 1
Arachne
Arachne
SoCat12
Arachne
Level 68
God Stats
7W - 11L
1,546 SR
Queue Stats
15W - 23L
1,373 Elo+
Party 1
Gilgamesh
Gilgamesh
ufkenwotm8
Gilgamesh
Level 143
God Stats
4W - 2L
1,808 SR
Queue Stats
295W - 239L
1,615 Elo+
Party 3
Team Averages
Level 73
1,652 SR
1,501 Elo+

VS

Team Averages
Level 82
1,527 SR
1,446 Elo+
Artemis
Artemis
HeroOfYore
Artemis
Level 66
God Stats
13W - 5L
1,671 SR
Queue Stats
166W - 127L
1,547 Elo+
Party 4
Cthulhu
Cthulhu
OzahIcee
Cthulhu
Level 146
God Stats
0W - 1L
1,509 SR
Queue Stats
50W - 66L
1,329 Elo+
Party 2
Ra
Ra
Ozah_Markee
Ra
Level 13
God Stats
0W - 2L
1,509 SR
Queue Stats
9W - 15L
1,368 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TurdFurgusson
Tsukuyomi
Level 85
God Stats
4W - 5L
1,491 SR
Queue Stats
86W - 55L
1,565 Elo+
Party 4
Sylvanus
Sylvanus
nprev5
Sylvanus
Level 102
God Stats
11W - 14L
1,455 SR
Queue Stats
18W - 25L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 2 / 10
9,775
514
7,282
16,948
16,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
GGiTzame
Kukulkan
16
3 / 2 / 10
10,092
531
9,236
8,169
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
GingaDreadMan
Cernunnos
18
8 / 3 / 3
11,163
588
11,514
15,417
5,502
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
SoCat12
Arachne
16
4 / 5 / 8
10,552
555
9,707
16,355
7,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
ufkenwotm8
Gilgamesh
17
5 / 6 / 8
10,513
553
12,626
17,806
13,522
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HeroOfYore
Artemis
16
2 / 6 / 0
9,804
516
9,938
15,286
5,699
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
OzahIcee
Cthulhu
16
7 / 3 / 5
10,180
536
14,498
17,414
23,765
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 4 / 1
9,517
501
4,522
10,232
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
TurdFurgusson
Tsukuyomi
16
6 / 7 / 4
9,795
516
16,564
18,566
11,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
nprev5
Sylvanus
12
0 / 3 / 6
7,948
418
5,807
15,206
17,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
34
23
Kills
18
18
Deaths
23
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
2
10
4
W
Kukulkan
GGiTzame
Kukulkan
3
2
10
4
W
Cernunnos
GingaDreadMan
Cernunnos
8
3
3
3.17
L
Artemis
HeroOfYore
Artemis
2
6
0
0.33
L
Cthulhu
OzahIcee
Cthulhu
7
3
5
3.17
L
3
4
1
0.88
W
Arachne
SoCat12
Arachne
4
5
8
1.6
L
Tsukuyomi
TurdFurgusson
Tsukuyomi
6
7
4
1.14
L
Sylvanus
nprev5
Sylvanus
0
3
6
1
W
Gilgamesh
ufkenwotm8
Gilgamesh
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,365
Damage
51,329
74,695
Taken
76,704
45,592
Mitigated
63,053
13,374
Healing
18,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,282
2,353
0
1,936
16,948
16,263
215
4,399
12,549
33,979
0
W
Kukulkan
GGiTzame
Kukulkan
9,236
447
0
138
8,169
3,299
920
4,450
3,719
62,331
0
W
Cernunnos
GingaDreadMan
Cernunnos
11,514
5,369
0
6,990
15,417
5,502
2,987
3,396
12,021
0
75,387
L
Artemis
HeroOfYore
Artemis
9,938
4,164
0
4,096
15,286
5,699
1,246
1,791
13,455
0
60,117
L
Cthulhu
OzahIcee
Cthulhu
14,498
511
571
4,690
17,414
23,765
0
2,022
15,392
57,034
0
L
4,522
246
1,276
2,786
10,232
4,854
200
2,785
7,447
72,139
0
W
Arachne
SoCat12
Arachne
9,707
7,188
0
2,844
16,355
7,006
0
3,927
12,428
0
68,613
L
Tsukuyomi
TurdFurgusson
Tsukuyomi
16,564
4,361
0
743
18,566
11,601
62
4,248
14,318
0
70,661
L
Sylvanus
nprev5
Sylvanus
5,807
1,244
1,581
3,204
15,206
17,134
0
5,160
9,574
19,982
0
W
Gilgamesh
ufkenwotm8
Gilgamesh
12,626
3,574
0
1,466
17,806
13,522
599
8,893
8,913
0
58,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,095
Gold Earned
47,244
496
Minions Killed
487
0
Camps Cleared
0
1,785,999
Distance Traveled
1,777,065
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,775
514
53
3
0
371,953
0
W
Kukulkan
10,092
531
109
6
0
356,347
1
W
Cernunnos
11,163
588
138
7
0
310,122
3
L
Artemis
9,804
516
120
6
0
314,523
3
L
Cthulhu
10,180
536
102
5
0
360,420
1
L
Ra
9,517
501
125
7
0
339,860
4
W
Arachne
10,552
555
93
5
0
388,023
0
L
Tsukuyomi
9,795
516
111
6
0
384,939
4
L
Sylvanus
7,948
418
29
2
0
377,323
4
W
Gilgamesh
10,513
553
103
5
0
359,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role