Player Matchup

Zhong Kui
Zhong Kui
Platinum I
Emeraldpig87
Zhong Kui
Platinum I
Level 106
God Stats
1W - 0L
1,749 SR
Queue Stats
156W - 142L
2,012 MMR
Party 1
Artio
Artio
Platinum I
HULLemOUT
Artio
Platinum I
Level 158
God Stats
7W - 4L
1,679 SR
Queue Stats
210W - 198L
1,994 MMR
Solo
Ravana
Ravana
Platinum III
iFarmGms
Ravana
Platinum III
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
2,187 MMR
Solo
Apollo
Apollo
Diamond V
l D a a x
Apollo
Diamond V
Level 148
God Stats
7W - 6L
1,572 SR
Queue Stats
477W - 470L
2,053 MMR
Solo
Ymir
Ymir
Diamond III
opcommander1
Ymir
Diamond III
Level 119
God Stats
31W - 19L
1,707 SR
Queue Stats
461W - 450L
2,195 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 121
1,642 SR
2,088 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,610 SR
2,104 MMR
Janus
Janus
Masters
AlSamuraie
Janus
Masters
Level 159
God Stats
40W - 37L
1,626 SR
Queue Stats
253W - 244L
2,221 MMR
Party 2
Loki
Loki
Diamond IV
AllezLesBleus91
Loki
Diamond IV
Level 154
God Stats
25W - 16L
1,692 SR
Queue Stats
80W - 67L
2,198 MMR
Party 2
Cthulhu
Cthulhu
Diamond V
CuriousGorilla
Cthulhu
Diamond V
Level 160
God Stats
5W - 5L
1,638 SR
Queue Stats
319W - 314L
1,973 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
I bloodxshed I
Sun Wukong
Diamond IV
Level 112
God Stats
36W - 24L
1,728 SR
Queue Stats
461W - 450L
2,153 MMR
Solo
Anhur
Anhur
Diamond III
Pharaoh III
Anhur
Diamond III
Level 159
God Stats
0W - 2L
1,367 SR
Queue Stats
181W - 168L
1,975 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Emeraldpig87
Zhong Kui
16
2 / 1 / 6
9,439
472
13,482
13,397
9,844
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
HULLemOUT
Artio
18
3 / 3 / 5
11,147
557
15,040
21,193
20,609
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ravana
iFarmGms
Ravana
19
12 / 2 / 4
12,001
600
14,137
13,865
7,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
l D a a x
Apollo
18
3 / 3 / 5
11,346
567
8,016
15,578
4,504
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 0 / 8
9,032
452
5,804
13,054
14,209
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
TiamatPersephoneMorgan Le FayGilgameshArtemis

VS

Bans
AthenaOdinHeimdallrSkadiIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
2 / 6 / 1
9,817
491
12,864
11,771
3,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 2
9,147
457
6,775
14,020
4,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 2 / 3
8,378
419
9,928
16,353
12,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
I bloodxshed I
Sun Wukong
17
3 / 2 / 3
10,537
527
10,284
16,275
12,175
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
3 / 7 / 0
11,245
562
10,036
17,172
5,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
21
Kills
9
9
Deaths
21
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
2
6
1
0.42
L
1
4
2
0.5
L
0
2
3
0.75
W
Zhong Kui
Emeraldpig87
Zhong Kui
2
1
6
5
W
Artio
HULLemOUT
Artio
3
3
5
1.83
L
Sun Wukong
I bloodxshed I
Sun Wukong
3
2
3
2.25
L
3
7
0
0.43
W
Ravana
iFarmGms
Ravana
12
2
4
7
W
Apollo
l D a a x
Apollo
3
3
5
1.83
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,479
Damage
49,887
77,087
Taken
75,591
56,346
Mitigated
37,326
28,078
Healing
23,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
12,864
699
184
1,927
11,771
3,324
0
4,669
7,102
67,296
0
L
6,775
1,784
0
4,800
14,020
4,120
0
5,056
8,964
0
69,803
L
9,928
568
231
1,543
16,353
12,703
0
10,267
6,086
41,010
0
W
Zhong Kui
Emeraldpig87
Zhong Kui
13,482
1,691
357
6,325
13,397
9,844
141
5,457
7,472
70,572
0
W
Artio
HULLemOUT
Artio
15,040
2,305
2,592
9,643
21,193
20,609
0
3,574
17,501
79,581
0
L
Sun Wukong
I bloodxshed I
Sun Wukong
10,284
2,733
0
8,190
16,275
12,175
17
10,420
5,855
0
66,558
L
10,036
7,065
0
6,854
17,172
5,004
0
3,988
13,184
0
94,040
W
Ravana
iFarmGms
Ravana
14,137
4,365
0
1,901
13,865
7,180
0
2,754
10,933
0
96,710
W
Apollo
l D a a x
Apollo
8,016
5,839
0
6,318
15,578
4,504
252
1,664
13,868
0
95,407
W
5,804
960
133
809
13,054
14,209
57
8,259
4,309
29,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,965
Gold Earned
49,124
625
Minions Killed
616
0
Camps Cleared
0
2,040,919
Distance Traveled
2,023,529
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,817
491
131
7
0
427,433
3
L
Loki
9,147
457
111
6
0
444,461
6
L
Cthulhu
8,378
419
64
3
0
410,980
7
W
Zhong Kui
9,439
472
130
7
0
385,944
2
W
Artio
11,147
557
148
7
0
411,199
5
L
Sun Wukong
10,537
527
146
7
0
403,167
2
L
Anhur
11,245
562
164
8
0
337,488
5
W
Ravana
12,001
600
146
7
0
429,476
2
W
Apollo
11,346
567
154
8
0
386,689
8
W
Ymir
9,032
452
47
2
0
427,611
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role