Player Matchup

Ao Kuang
Ao Kuang
AlmondMi1ph
Ao Kuang
Level 98
God Stats
2W - 1L
1,737 SR
Queue Stats
16W - 7L
1,591 Elo+
Party 2
Achilles
Achilles
MastaB1asta861
Achilles
Level 109
God Stats
1W - 0L
1,498 SR
Queue Stats
38W - 23L
1,501 Elo+
Party 2
Thanatos
Thanatos
RawDogginUrDad
Thanatos
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 57L
1,480 Elo+
Party 2
Team Averages
Level 117
1,578 SR
1,524 Elo+

VS

Team Averages
Level 80
1,423 SR
1,411 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
DoPeSaCK128
Tiamat
Level 66
God Stats
26W - 32L
1,429 SR
Queue Stats
142W - 169L
1,346 Elo+
Party 1
Pele
Pele
SarinaAeon
Pele
Level 89
God Stats
19W - 31L
1,340 SR
Queue Stats
92W - 95L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AlmondMi1ph
Ao Kuang
12
4 / 1 / 3
7,451
745
5,174
6,430
3,172
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
11
2 / 0 / 6
7,317
732
7,648
9,380
6,566
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
11
2 / 1 / 6
7,008
701
6,382
6,708
2,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
2 / 1 / 0
6,795
680
5,848
8,383
4,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
10
0 / 2 / 2
6,246
625
3,506
4,872
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 1
6,203
620
3,408
9,506
2,373
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
8
Kills
2
2
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
1
0
2
W
Ao Kuang
AlmondMi1ph
Ao Kuang
4
1
3
5.5
L
Tiamat
0
2
2
0.5
W
Achilles
2
0
6
5
W
Thanatos
2
1
6
5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,204
Damage
12,762
22,518
Taken
22,761
12,266
Mitigated
9,012
12,134
Healing
3,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,848
1,743
0
544
8,383
4,390
0
2,814
5,569
0
14,444
W
Ao Kuang
AlmondMi1ph
Ao Kuang
5,174
1,642
0
2,914
6,430
3,172
690
930
5,500
17,874
0
L
Tiamat
3,506
311
0
486
4,872
2,249
0
589
4,283
15,801
0
W
Achilles
7,648
2,017
192
2,016
9,380
6,566
0
2,347
7,033
0
26,417
W
Thanatos
6,382
755
0
7,012
6,708
2,528
0
1,080
5,628
0
15,474
L
3,408
545
403
2,525
9,506
2,373
0
2,135
7,371
0
14,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,776
Gold Earned
19,244
104
Minions Killed
77
6
Camps Cleared
3
637,808
Distance Traveled
571,978
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,795
680
27
3
1
210,952
2
W
Ao Kuang
7,451
745
37
4
2
200,579
1
L
Tiamat
6,246
625
20
2
1
182,578
0
W
Achilles
7,317
732
41
4
4
232,423
1
W
Thanatos
7,008
701
26
3
0
204,806
2
L
Pele
6,203
620
30
3
1
178,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role