Player Matchup

Bacchus
Bacchus
BlackAngelII
Bacchus
Level 64
God Stats
14W - 37L
1,330 SR
Queue Stats
192W - 336L
1,326 Elo+
Party 1
Izanami
Izanami
Cexyxd
Izanami
Level 29
God Stats
11W - 18L
1,450 SR
Queue Stats
89W - 175L
1,333 Elo+
Party 1
Thanatos
Thanatos
Eiiner
Thanatos
Level 47
God Stats
3W - 3L
1,238 SR
Queue Stats
64W - 68L
1,415 Elo+
Solo
Janus
Janus
PhlabinsVetten
Janus
Level 46
God Stats
0W - 3L
1,185 SR
Queue Stats
19W - 34L
1,442 Elo+
Party 3
King Arthur
King Arthur
trigons2
King Arthur
Level 18
God Stats
0W - 2L
1,279 SR
Queue Stats
9W - 15L
1,227 Elo+
Party 3
Team Averages
Level 41
1,297 SR
1,349 Elo+

VS

Team Averages
Level 102
1,694 SR
1,640 Elo+
Kali
Kali
 
Kali
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Darkbird412
Agni
Level 23
God Stats
1W - 0L
1,722 SR
Queue Stats
50W - 12L
1,918 Elo+
Party 2
Sol
Sol
ItsYing
Sol
Level 160
God Stats
3W - 1L
1,622 SR
Queue Stats
80W - 84L
1,526 Elo+
Party 2
Mulan
Mulan
iviolateponies
Mulan
Level 155
God Stats
3W - 1L
1,763 SR
Queue Stats
293W - 191L
1,553 Elo+
Party 2
Horus
Horus
xProjectMyst
Horus
Level 106
God Stats
8W - 8L
1,866 SR
Queue Stats
256W - 179L
1,700 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BlackAngelII
Bacchus
5
0 / 3 / 1
3,932
393
1,648
5,228
3,397
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Cexyxd
Izanami
6
1 / 6 / 0
4,325
433
932
5,185
933
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Eiiner
Thanatos
5
0 / 5 / 0
4,186
419
568
6,064
1,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

6
0 / 4 / 0
4,088
409
1,481
3,315
798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
trigons2
King Arthur
7
0 / 4 / 0
4,301
430
767
5,937
2,368
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
1 / 0 / 4
6,530
653
1,722
4,410
2,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
7 / 0 / 5
6,908
691
5,015
3,389
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
10
6 / 0 / 5
6,855
686
4,718
3,561
1,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 0 / 3
7,103
710
3,944
4,317
2,029
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
3 / 1 / 11
6,689
669
3,267
5,506
3,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
50
1
Kills
22
22
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
1
0
4
3
L
Bacchus
BlackAngelII
Bacchus
0
3
1
0.17
L
Izanami
Cexyxd
Izanami
1
6
0
0.17
W
7
0
5
9.5
L
Thanatos
Eiiner
Thanatos
0
5
0
0
W
Sol
6
0
5
8.5
L
0
4
0
0
W
5
0
3
6.5
L
King Arthur
trigons2
King Arthur
0
4
0
0
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,396
Damage
18,666
25,729
Taken
21,183
9,427
Mitigated
10,141
4,318
Healing
9,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
1,722
514
0
2,253
4,410
2,168
601
745
3,665
0
33,569
L
Bacchus
BlackAngelII
Bacchus
1,648
332
0
430
5,228
3,397
0
2,789
2,439
7,957
0
L
Izanami
Cexyxd
Izanami
932
567
0
142
5,185
933
0
2,279
2,906
0
11,270
W
5,015
837
0
787
3,389
1,033
352
644
2,745
33,648
0
L
Thanatos
Eiiner
Thanatos
568
183
0
2,526
6,064
1,931
0
2,805
3,259
0
15,322
W
Sol
4,718
2,504
0
1,610
3,561
1,108
3,343
587
2,974
30,866
0
L
1,481
0
0
300
3,315
798
0
1,337
1,978
12,338
0
W
3,944
669
0
2,103
4,317
2,029
1,366
254
4,063
0
39,327
L
King Arthur
trigons2
King Arthur
767
237
0
920
5,937
2,368
0
523
5,414
0
13,729
W
3,267
1,314
250
2,060
5,506
3,803
0
1,271
4,235
0
6,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,832
Gold Earned
34,085
130
Minions Killed
296
0
Camps Cleared
0
830,274
Distance Traveled
1,035,490
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,530
653
67
7
0
217,565
2
L
Bacchus
3,932
393
13
1
0
183,253
0
L
Izanami
4,325
433
30
3
0
149,201
3
W
Agni
6,908
691
60
6
0
222,735
2
L
Thanatos
4,186
419
40
4
0
171,751
1
W
Sol
6,855
686
70
7
0
183,813
0
L
Janus
4,088
409
19
2
0
163,847
1
W
Mulan
7,103
710
92
9
0
200,914
3
L
King Arthur
4,301
430
28
3
0
162,222
0
W
Horus
6,689
669
7
1
0
210,463
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role